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Showing below up to 500 results in range #501 to #1,000.

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  1. GDA/ru‏‎ (4 categories)
  2. GetTacticTargetObject‏‎ (4 categories)
  3. EVENT TYPE PERCEPTION DISAPPEAR‏‎ (4 categories)
  4. Disease HasDisease‏‎ (4 categories)
  5. SetCreatureStamina‏‎ (4 categories)
  6. Checking in and checking out resources/ru‏‎ (4 categories)
  7. EVENT TYPE DESTROY OBJECT‏‎ (4 categories)
  8. GetTrapDetectionDifficulty‏‎ (4 categories)
  9. EVENT TYPE MODULE GETCHARSTAGE‏‎ (4 categories)
  10. DEPRECATED GetCreatureStrengthModifier‏‎ (4 categories)
  11. EVENT TYPE TRAINING ITEM UNEQUIPPED‏‎ (4 categories)
  12. SetCheatUsedFlag‏‎ (4 categories)
  13. CommandSwitchWeaponSet‏‎ (4 categories)
  14. Sqrt‏‎ (3 categories)
  15. FloatToInt‏‎ (3 categories)
  16. AngleToVector‏‎ (3 categories)
  17. GetAttackTarget‏‎ (3 categories)
  18. EVENT TYPE GAMEOBJECTSLOADED‏‎ (3 categories)
  19. Background names 2da‏‎ (3 categories)
  20. EVENT TYPE OUT OF AMMO‏‎ (3 categories)
  21. DelayEvent‏‎ (3 categories)
  22. GetEventInteger‏‎ (3 categories)
  23. IsImmortal‏‎ (3 categories)
  24. SetCreatureGoreLevel‏‎ (3 categories)
  25. GetMainControlled‏‎ (3 categories)
  26. JobBoards 2da‏‎ (3 categories)
  27. Effects 2da‏‎ (3 categories)
  28. SetEventResource‏‎ (3 categories)
  29. SetWorldMapSecondary‏‎ (3 categories)
  30. SetLocationArea‏‎ (3 categories)
  31. PLACEABLE ACTION *‏‎ (3 categories)
  32. StorePartyInventory‏‎ (3 categories)
  33. CreatePool‏‎ (3 categories)
  34. Area layouts used in the Awakening module‏‎ (3 categories)
  35. GetCombatantType‏‎ (3 categories)
  36. GetTacticTargetType‏‎ (3 categories)
  37. UT DoAreaTransition‏‎ (3 categories)
  38. GetCurrentScriptName‏‎ (3 categories)
  39. RevealCurrentMap‏‎ (3 categories)
  40. GetFollowerState‏‎ (3 categories)
  41. IntToFloat‏‎ (3 categories)
  42. EVENT TYPE STEALING SUCCESS‏‎ (3 categories)
  43. GetItemsInInventory‏‎ (3 categories)
  44. IsObjectHostile‏‎ (3 categories)
  45. EVENT TYPE USE ABILITY IMMEDIATE‏‎ (3 categories)
  46. SetCreaturesGlobalMaxTimeBeforeDecay‏‎ (3 categories)
  47. SetRoamLocation‏‎ (3 categories)
  48. Epilogue text positions 2da‏‎ (3 categories)
  49. SetFollowerState‏‎ (3 categories)
  50. CommandFly‏‎ (3 categories)
  51. GetPlaceableState‏‎ (3 categories)
  52. Ability OnGameModeChange‏‎ (3 categories)
  53. Sin‏‎ (3 categories)
  54. PROJECTILE TARGET*‏‎ (3 categories)
  55. GetAbilityCount‏‎ (3 categories)
  56. Asin‏‎ (3 categories)
  57. GetCreatureAttribute‏‎ (3 categories)
  58. EVENT TYPE MODULE HANDLE FOLLOWER DEATH‏‎ (3 categories)
  59. RemoveCommandByIndex‏‎ (3 categories)
  60. INVENTORY SLOT *‏‎ (3 categories)
  61. EVENT TYPE PROVING WIN‏‎ (3 categories)
  62. IsConjuring‏‎ (3 categories)
  63. CREATURE TYPE *‏‎ (3 categories)
  64. GetLocalString‏‎ (3 categories)
  65. IsTacticEnabled‏‎ (3 categories)
  66. ABILITY FLAG *‏‎ (3 categories)
  67. SetTag‏‎ (3 categories)
  68. Module Priority Tutorial/ru‏‎ (3 categories)
  69. Stage‏‎ (3 categories)
  70. FloatToString‏‎ (3 categories)
  71. Placeable types 2da‏‎ (3 categories)
  72. Sys traps h‏‎ (3 categories)
  73. EVENT TYPE GET PLOT‏‎ (3 categories)
  74. Probe‏‎ (3 categories)
  75. Backgrounds 2da‏‎ (3 categories)
  76. TriggerPerception‏‎ (3 categories)
  77. GetCreaturePropertyType‏‎ (3 categories)
  78. Getting Started/ru‏‎ (3 categories)
  79. GetEventLocation‏‎ (3 categories)
  80. EVENT TYPE SET PLOT‏‎ (3 categories)
  81. EVENT TYPE ABILITY CAST IMPACT‏‎ (3 categories)
  82. GetItemMaterialType‏‎ (3 categories)
  83. IsInAOE‏‎ (3 categories)
  84. SetCreatureIsGhost‏‎ (3 categories)
  85. Chargen ApplyClassAbilities‏‎ (3 categories)
  86. GetMapPatchState‏‎ (3 categories)
  87. Job board‏‎ (3 categories)
  88. SetPlotActionSet‏‎ (3 categories)
  89. EnableWeaponTrail‏‎ (3 categories)
  90. SetEventScript‏‎ (3 categories)
  91. GetPartyPlotFlag‏‎ (3 categories)
  92. SetLocationFacing‏‎ (3 categories)
  93. PLACEABLE TYPE *‏‎ (3 categories)
  94. AddNonPartyFollower‏‎ (3 categories)
  95. GEN FL *‏‎ (3 categories)
  96. EVENT TYPE CREATURE SHAPESHIFTED‏‎ (3 categories)
  97. Area layouts used in the single player module‏‎ (3 categories)
  98. TakeScreenshot‏‎ (3 categories)
  99. GetCommandByIndex‏‎ (3 categories)
  100. GetTag‏‎ (3 categories)
  101. Random‏‎ (3 categories)
  102. GetCurrentScriptResource‏‎ (3 categories)
  103. UT TeamGoesHostile‏‎ (3 categories)
  104. GetFollowerSubState‏‎ (3 categories)
  105. IntToHexString‏‎ (3 categories)
  106. IsObjectValid‏‎ (3 categories)
  107. SetMaxHealth‏‎ (3 categories)
  108. SetDead‏‎ (3 categories)
  109. YardsToMeters‏‎ (3 categories)
  110. SetRoamRadius‏‎ (3 categories)
  111. CommandJumpToLocation‏‎ (3 categories)
  112. Ability PreventAbilityEffectStacking‏‎ (3 categories)
  113. ShowFloatyIcon‏‎ (3 categories)
  114. Feature request: Deleting a module/ru‏‎ (3 categories)
  115. Compiling 2DAs/ru‏‎ (3 categories)
  116. GetAbilityList‏‎ (3 categories)
  117. GetQuickslot‏‎ (3 categories)
  118. Atan‏‎ (3 categories)
  119. TrapEffectStruct‏‎ (3 categories)
  120. GetCreatureBodyBag‏‎ (3 categories)
  121. GetVectorMagnitude‏‎ (3 categories)
  122. RemoveEffect‏‎ (3 categories)
  123. UT HireFollower‏‎ (3 categories)
  124. GetEffectInteger‏‎ (3 categories)
  125. EVENT TYPE QA EVENT‏‎ (3 categories)
  126. UnregisterEventListener‏‎ (3 categories)
  127. SetCombatState‏‎ (3 categories)
  128. CS CutsceneEnd‏‎ (3 categories)
  129. WR GetPlotFlag‏‎ (3 categories)
  130. GetLocation‏‎ (3 categories)
  131. IsVectorEmpty‏‎ (3 categories)
  132. SetPartyPickerGUIStatus‏‎ (3 categories)
  133. SetEffectFloat‏‎ (3 categories)
  134. CombatAttackResultStruct‏‎ (3 categories)
  135. GetOrientation‏‎ (3 categories)
  136. OpenFadeMap‏‎ (3 categories)
  137. EVENT TYPE CLICK‏‎ (3 categories)
  138. GetStringByStringId‏‎ (3 categories)
  139. Backgrounds tutorial‏‎ (3 categories)
  140. GetCreatureRacialType‏‎ (3 categories)
  141. UT RemoveItemFromInventory‏‎ (3 categories)
  142. GetEventObject‏‎ (3 categories)
  143. EVENT TYPE ABILITY CAST START‏‎ (3 categories)
  144. GetItemPossessedBy‏‎ (3 categories)
  145. IsInTrigger‏‎ (3 categories)
  146. SetCreatureIsStatue‏‎ (3 categories)
  147. Chargen ModifyCreaturePropertyBase‏‎ (3 categories)
  148. GetMapPinState‏‎ (3 categories)
  149. EnablevEvent‏‎ (3 categories)
  150. SetEventString‏‎ (3 categories)
  151. GetPartyPoolList‏‎ (3 categories)
  152. Ability GetSpellscriptPendingEventResult‏‎ (3 categories)
  153. SetLocalFloat‏‎ (3 categories)
  154. SetLocationOrientation‏‎ (3 categories)
  155. GET ITEMS OPTION *‏‎ (3 categories)
  156. EVENT TYPE CUSTOM COMMAND COMPLETE‏‎ (3 categories)
  157. Tan‏‎ (3 categories)
  158. GetCommandFloat‏‎ (3 categories)
  159. RandomFloat‏‎ (3 categories)
  160. UT FindSubString‏‎ (3 categories)
  161. UT TeamJump‏‎ (3 categories)
  162. GetFollowerWouldBeLocation‏‎ (3 categories)
  163. IntToString‏‎ (3 categories)
  164. EVENT TYPE TEAM DESTROYED‏‎ (3 categories)
  165. EVENT TYPE AREALOAD POSTLOADEXIT‏‎ (3 categories)
  166. GetLocalEffect‏‎ (3 categories)
  167. ClearAllCommands‏‎ (3 categories)
  168. LinkAreaMiniMaps‏‎ (3 categories)
  169. Ability AdjustDuration‏‎ (3 categories)
  170. SetGameCompletionPercentage‏‎ (3 categories)
  171. Ability RemoveAbilityEffectsByCreator‏‎ (3 categories)
  172. Acos‏‎ (3 categories)
  173. GetRemainingCooldown‏‎ (3 categories)
  174. PrintFloat‏‎ (3 categories)
  175. GetVectorNormalize‏‎ (3 categories)
  176. EVENT TYPE QA EVENT BLA‏‎ (3 categories)
  177. EFFECT DURATION TYPE *‏‎ (3 categories)
  178. GetHealth‏‎ (3 categories)
  179. IsDead‏‎ (3 categories)
  180. CS LoadCutscene‏‎ (3 categories)
  181. GetLowResTimer‏‎ (3 categories)
  182. SetPartyPickerStage‏‎ (3 categories)
  183. SetEffectInteger‏‎ (3 categories)
  184. GetOrientationFromLocation‏‎ (3 categories)
  185. LockQuickslotBar‏‎ (3 categories)
  186. SetTournamentScoreboardEntry‏‎ (3 categories)
  187. Events 2da‏‎ (3 categories)
  188. CommandUnsheatheWeapons‏‎ (3 categories)
  189. SetLocalInt‏‎ (3 categories)
  190. OpenInventory‏‎ (3 categories)
  191. GetStringLength‏‎ (3 categories)
  192. EVENT TYPE GIVE UP‏‎ (3 categories)
  193. Tutorials/ru‏‎ (3 categories)
  194. GetCreatureRank‏‎ (3 categories)
  195. ResetReaction‏‎ (3 categories)
  196. GetEventResource‏‎ (3 categories)
  197. EVENT TYPE SPELLCASTAT‏‎ (3 categories)
  198. GetItemProperties‏‎ (3 categories)
  199. Chargen SelectCoreClass‏‎ (3 categories)
  200. GetMaxInventorySize‏‎ (3 categories)
  201. SetEventType‏‎ (3 categories)
  202. Ability GetTargetAllies‏‎ (3 categories)
  203. SetLocationPosition‏‎ (3 categories)
  204. PLOT ACTIONSTATE *‏‎ (3 categories)
  205. GetPlotEntryName‏‎ (3 categories)
  206. Area list/ru‏‎ (3 categories)
  207. GetCommandInt‏‎ (3 categories)
  208. EVENT TYPE LEVEL OF THE WEEK‏‎ (3 categories)
  209. Ranged Weapons and Ammunition‏‎ (3 categories)
  210. UT FireFollower‏‎ (3 categories)
  211. GetDistanceBetween‏‎ (3 categories)
  212. HeroicPartyStats 2da‏‎ (3 categories)
  213. GetGameDifficulty‏‎ (3 categories)
  214. EVENT TYPE AREALOAD PRELOADEXIT‏‎ (3 categories)
  215. SetAttackResult‏‎ (3 categories)
  216. GetLocalEvent‏‎ (3 categories)
  217. ClearAmbientDialogs‏‎ (3 categories)
  218. GetNearestObjectToLocation‏‎ (3 categories)
  219. List of 2DA XLS files‏‎ (3 categories)
  220. Ability ApplyEffectOnObjectArray‏‎ (3 categories)
  221. SetGameMode‏‎ (3 categories)
  222. GetPlatform‏‎ (3 categories)
  223. MaxF‏‎ (3 categories)
  224. Ability SetSpellscriptPendingEventResult‏‎ (3 categories)
  225. MoveAllItems‏‎ (3 categories)
  226. SubString‏‎ (3 categories)
  227. GetResRef‏‎ (3 categories)
  228. EVENT TYPE DYING‏‎ (3 categories)
  229. PrintInteger‏‎ (3 categories)
  230. Attribute/ru‏‎ (3 categories)
  231. Trap difficulty 2da‏‎ (3 categories)
  232. GetCreatureCoreClass‏‎ (3 categories)
  233. GetVisualEffectLocation‏‎ (3 categories)
  234. UT IsFollowerInParty‏‎ (3 categories)
  235. EFFECT FLAG *‏‎ (3 categories)
  236. GetHero‏‎ (3 categories)
  237. SetCommandInt‏‎ (3 categories)
  238. CS LoadCutsceneWithReplacements‏‎ (3 categories)
  239. GetM2DAColumns‏‎ (3 categories)
  240. SetPartyPlotFlag‏‎ (3 categories)
  241. SetEffectObject‏‎ (3 categories)
  242. GetPCSpeaker‏‎ (3 categories)
  243. Lock difficulty 2da‏‎ (3 categories)
  244. Ability GetAbilityCost‏‎ (3 categories)
  245. SetLocalItemProperty‏‎ (3 categories)
  246. OpenItemUpgradeGUI‏‎ (3 categories)
  247. StateCnt * 2da‏‎ (3 categories)
  248. GetTacticCommand‏‎ (3 categories)
  249. GetCreatureStamina‏‎ (3 categories)
  250. Design/ru‏‎ (3 categories)
  251. GetEventString‏‎ (3 categories)
  252. InsertString‏‎ (3 categories)
  253. EVENT TYPE SPELLSCRIPT CAST‏‎ (3 categories)
  254. VFX base.xls‏‎ (3 categories)
  255. GetItemPropertyPower‏‎ (3 categories)
  256. IsItemIndestructible‏‎ (3 categories)
  257. SetCreatureMaxMana‏‎ (3 categories)
  258. Chargen preload 2da‏‎ (3 categories)
  259. Warning‏‎ (3 categories)
  260. GetMaxItemStackSize‏‎ (3 categories)
  261. SetPlotGiver‏‎ (3 categories)
  262. Engine ApplyEffectAtLocation‏‎ (3 categories)
  263. GetPlaceableAction‏‎ (3 categories)
  264. Shortcuts/ru‏‎ (3 categories)
  265. EVENT TYPE CAMPAIGN ITEM ACQUIRED‏‎ (3 categories)
  266. SetLookAtEnabled‏‎ (3 categories)
  267. GetThreatEnemy‏‎ (3 categories)
  268. EVENT TYPE LISTENER‏‎ (3 categories)
  269. UT GetAllObjectsInAreaByTag‏‎ (3 categories)
  270. GetDistanceBetweenLocations‏‎ (3 categories)
  271. HeroicStats 2da‏‎ (3 categories)
  272. DisplayFloatyMessage‏‎ (3 categories)
  273. GetGameMode‏‎ (3 categories)
  274. EVENT TYPE AREALOAD SPECIAL‏‎ (3 categories)
  275. SetAutoLevelUp‏‎ (3 categories)
  276. COMMAND *‏‎ (3 categories)
  277. GetLocalFloat‏‎ (3 categories)
  278. IsPackageLoaded‏‎ (3 categories)
  279. ClearCreatureProperties‏‎ (3 categories)
  280. Панели инструментов‏‎ (3 categories)
  281. GetNumTactics‏‎ (3 categories)
  282. Ability ApplyLocationImpactVFX‏‎ (3 categories)
  283. SetGroupHostility‏‎ (3 categories)
  284. GetPlayTime‏‎ (3 categories)
  285. Ability SubtractAbilityCost‏‎ (3 categories)
  286. ShowPopup‏‎ (3 categories)
  287. MoveItem‏‎ (3 categories)
  288. GetRoamLocation‏‎ (3 categories)
  289. Trap system‏‎ (3 categories)
  290. GetCreatureGender‏‎ (3 categories)
  291. GetWeaponArmorPenetration‏‎ (3 categories)
  292. RemoveEffectsByParameters‏‎ (3 categories)
  293. EFFECT FLOAT *‏‎ (3 categories)
  294. UpdateThreatTable‏‎ (3 categories)
  295. GetItemAbilityId‏‎ (3 categories)
  296. CanUseConditionedAbility‏‎ (3 categories)
  297. GetM2DAFloat‏‎ (3 categories)
  298. SetEffectString‏‎ (3 categories)
  299. GetPRCEnabled‏‎ (3 categories)
  300. Log‏‎ (3 categories)
  301. CommandUseObject‏‎ (3 categories)
  302. OpenJournalPRCTab‏‎ (3 categories)
  303. EVENT TYPE COMBAT INITIATED‏‎ (3 categories)
  304. ApplyEffectVisualEffect‏‎ (3 categories)
  305. GetBaseItemType‏‎ (3 categories)
  306. GetTacticCommandItemTag‏‎ (3 categories)
  307. Properties 2da‏‎ (3 categories)
  308. UT AddItemToInventory‏‎ (3 categories)
  309. HandleEvent‏‎ (3 categories)
  310. EVENT TYPE PARTY MEMBER FIRED‏‎ (3 categories)
  311. Designer Resources/ru‏‎ (3 categories)
  312. GetEventTarget‏‎ (3 categories)
  313. EVENT TYPE SPELLSCRIPT DEACTIVATE‏‎ (3 categories)
  314. GetItemStackSize‏‎ (3 categories)
  315. GetMaxLevel‏‎ (3 categories)
  316. LOG CHANNEL *‏‎ (3 categories)
  317. SetPosition‏‎ (3 categories)
  318. Engine ApplyEffectOnObject‏‎ (3 categories)
  319. Ability HandleOnDamageAbilities‏‎ (3 categories)
  320. EVENT TYPE CAMPAIGN ITEM LOST‏‎ (3 categories)
  321. SetMapPatchState‏‎ (3 categories)
  322. GetThreatTableSize‏‎ (3 categories)
  323. ReadIniEntry‏‎ (3 categories)
  324. HexStringToInt‏‎ (3 categories)
  325. DisplayPortraitMessage‏‎ (3 categories)
  326. UT UnquipItem‏‎ (3 categories)
  327. GetGamePlotAssist‏‎ (3 categories)
  328. COMMAND ADDBEHAVIOR *‏‎ (3 categories)
  329. GetLocalInt‏‎ (3 categories)
  330. IsPartyAIEnabled‏‎ (3 categories)
  331. GetObjectActive‏‎ (3 categories)
  332. Ability ApplyObjectImpactVFX‏‎ (3 categories)
  333. Event‏‎ (3 categories)
  334. GetPlayerMapPatch‏‎ (3 categories)
  335. ShowSpecUnlockedNotification‏‎ (3 categories)
  336. FeetToMeters‏‎ (3 categories)
  337. Ai abilities cond 2da‏‎ (3 categories)
  338. GetAppearanceType‏‎ (3 categories)
  339. GetSafeLocation‏‎ (3 categories)
  340. BITM base.xls‏‎ (3 categories)
  341. GetCreatureGoreLevel‏‎ (3 categories)
  342. GetWeaponAttackRating‏‎ (3 categories)
  343. EVENT TYPE OBJECT ACTIVE‏‎ (3 categories)
  344. RemoveItem‏‎ (3 categories)
  345. GetEffects‏‎ (3 categories)
  346. EVENT TYPE RESURRECTION‏‎ (3 categories)
  347. EFFECT INTERGER *‏‎ (3 categories)
  348. IsEventValid‏‎ (3 categories)
  349. GetM2DAInt‏‎ (3 categories)
  350. Effect immunities 2da‏‎ (3 categories)
  351. SetEventCreator‏‎ (3 categories)
  352. LogStoryEvent‏‎ (3 categories)
  353. Ability GetAbilityTargetType‏‎ (3 categories)
  354. SetWorldMapGuiStatus‏‎ (3 categories)
  355. SetItemStackSize‏‎ (3 categories)
  356. SetLocalObject‏‎ (3 categories)
  357. OpenPrimaryWorldMap‏‎ (3 categories)
  358. TRAP *‏‎ (3 categories)
  359. GetCanDiePermanently‏‎ (3 categories)
  360. GetTacticCommandParam‏‎ (3 categories)
  361. RACE *‏‎ (3 categories)
  362. BeginSlideshow‏‎ (3 categories)
  363. GetCreaturesInAOE‏‎ (3 categories)
  364. DestroyObject‏‎ (3 categories)
  365. GetEventType‏‎ (3 categories)
  366. EVENT TYPE SPELLSCRIPT IMPACT‏‎ (3 categories)
  367. Builder to builder‏‎ (3 categories)
  368. GetItemStat‏‎ (3 categories)
  369. IsItemStealable‏‎ (3 categories)
  370. GetMeleeRingPosition‏‎ (3 categories)
  371. FOLLOWER STATE *‏‎ (3 categories)
  372. SetMapPinState‏‎ (3 categories)
  373. GetThreatValueByIndex‏‎ (3 categories)
  374. EVENT TYPE LOCKED‏‎ (3 categories)
  375. DEBUG ConsoleCommand‏‎ (3 categories)
  376. RegisterEventListener‏‎ (3 categories)
  377. Bug: Builder to Builder Load may not reproduce resource detail correctly/ru‏‎ (3 categories)
  378. DisplayStatusMessage‏‎ (3 categories)
  379. Safe Destroy Object‏‎ (3 categories)
  380. GetGraphicsDetailLevel‏‎ (3 categories)
  381. EVENT TYPE ATTACK IMPACT‏‎ (3 categories)
  382. SetCanChangeEquipment‏‎ (3 categories)
  383. COMMAND PRIORITY INVALID‏‎ (3 categories)
  384. WM *‏‎ (3 categories)
  385. GetLocalItemProperty‏‎ (3 categories)
  386. Effect‏‎ (3 categories)
  387. ClearEnemyThreat‏‎ (3 categories)
  388. GetObjectByTag‏‎ (3 categories)
  389. LoadCutscene‏‎ (3 categories)
  390. Ability ApplyRandomDurationEffectOnObjectArray‏‎ (3 categories)
  391. EventOnCastAtParamStruct‏‎ (3 categories)
  392. SetImmortal‏‎ (3 categories)
  393. GetPlayerMapPin‏‎ (3 categories)
  394. MinF‏‎ (3 categories)
  395. Sound plc column names 2da‏‎ (3 categories)
  396. Persistent 2da‏‎ (3 categories)
  397. GetShowSpecialMoveFloaties‏‎ (3 categories)
  398. Background.xls‏‎ (3 categories)
  399. GetCreatureMana‏‎ (3 categories)
  400. GetWeaponBaseDamage‏‎ (3 categories)
  401. RemoveItemProperty‏‎ (3 categories)
  402. UT OpenDoor‏‎ (3 categories)
  403. GetItemDamaged‏‎ (3 categories)
  404. IsFollower‏‎ (3 categories)
  405. SetControllable‏‎ (3 categories)
  406. GetM2DAResource‏‎ (3 categories)
  407. Item tutorial‏‎ (3 categories)
  408. SetEventFloat‏‎ (3 categories)
  409. Ability GetImpactLocationVfxId‏‎ (3 categories)
  410. SetWorldMapLocationLocName‏‎ (3 categories)
  411. OpenStore‏‎ (3 categories)
  412. AddCommand‏‎ (3 categories)
  413. EVENT TYPE COMMAND COMPLETE‏‎ (3 categories)
  414. Cos‏‎ (3 categories)
  415. TRAP AOE LOCATION *‏‎ (3 categories)
  416. GetCanLevelUp‏‎ (3 categories)
  417. GetTacticCondition‏‎ (3 categories)
  418. UT CombatStart‏‎ (3 categories)
  419. HasAbility‏‎ (3 categories)
  420. EVENT TYPE PARTY MEMBER RES TIMER‏‎ (3 categories)
  421. EVENT TYPE SPELLSCRIPT INDIVIDUAL IMPACT‏‎ (3 categories)
  422. SetAOEFlags‏‎ (3 categories)
  423. Builder to builder/ru‏‎ (3 categories)
  424. Vector‏‎ (3 categories)
  425. GetItemSubItems‏‎ (3 categories)
  426. IsLocationSafe‏‎ (3 categories)
  427. CheckLineOfSightObject‏‎ (3 categories)
  428. Engine SetImmortal‏‎ (3 categories)
  429. SetFollowPartyLeader‏‎ (3 categories)
  430. Ability IsAbilityTargetValid‏‎ (3 categories)
  431. ShowAsAllyOnMap‏‎ (3 categories)
  432. Fabs‏‎ (3 categories)
  433. EVENT TYPE CHANTERS DONATION‏‎ (3 categories)
  434. Comparisons with other toolkits/ru‏‎ (3 categories)
  435. StringUpperCase‏‎ (3 categories)
  436. Areadata 2da‏‎ (3 categories)
  437. ToString‏‎ (3 categories)
  438. GetCommandQueueSize‏‎ (3 categories)
  439. GetThreatValueByObjectID‏‎ (3 categories)
  440. DEBUG PrintToScreen‏‎ (3 categories)
  441. GetEffectCreator‏‎ (3 categories)
  442. EVENT TYPE PROVING ENTER‏‎ (3 categories)
  443. DoAreaTransition‏‎ (3 categories)
  444. GetGroupHostility‏‎ (3 categories)
  445. SetCanLevelUp‏‎ (3 categories)
  446. COMMAND RESULT *‏‎ (3 categories)
  447. WM GUI STATUS *‏‎ (3 categories)
  448. GetLocalLocation‏‎ (3 categories)
  449. EffectAreaOfEffect‏‎ (3 categories)
  450. SetEffectEngineFloat‏‎ (3 categories)
  451. ClearPerceptionList‏‎ (3 categories)
  452. LoadItemsFromTemplate‏‎ (3 categories)
  453. Ability ApplyUpkeepEffect‏‎ (3 categories)
  454. SetIndividualImpactAOEEvent‏‎ (3 categories)
  455. Naming conventions/ru‏‎ (3 categories)
  456. ActionScript:ExternalCommands‏‎ (3 categories)
  457. FindSubString‏‎ (3 categories)
  458. GetAreaFromLocation‏‎ (3 categories)
  459. GetStealthEnabled‏‎ (3 categories)
  460. EVENT TYPE FAILTOOPEN‏‎ (3 categories)
  461. Background defaults 2da‏‎ (3 categories)
  462. Treasure system‏‎ (3 categories)
  463. GetCreatureMaxMana‏‎ (3 categories)
  464. GetWeaponStrengthModifier‏‎ (3 categories)
  465. EVENT TYPE ON SELECT‏‎ (3 categories)
  466. UT PCJumpOrAreaTransition‏‎ (3 categories)
  467. EVENT TYPE RUBBER BAND‏‎ (3 categories)
  468. EFFECT VECTOR *‏‎ (3 categories)
  469. GetItemEquipSlot‏‎ (3 categories)
  470. IsFollowerLocked‏‎ (3 categories)
  471. SetCooldown‏‎ (3 categories)
  472. CharToInt‏‎ (3 categories)
  473. WR SetWorldMapGuiStatus‏‎ (3 categories)
  474. GetM2DARowIdFromRowIndex‏‎ (3 categories)
  475. SetPlaceableState‏‎ (3 categories)
  476. Effect keyword/ru‏‎ (3 categories)
  477. SetEventInteger‏‎ (3 categories)
  478. GetParty‏‎ (3 categories)
  479. Ability GetImpactObjectVfxId‏‎ (3 categories)
  480. SetWorldMapLocationStatus‏‎ (3 categories)
  481. SetLocalResource‏‎ (3 categories)
  482. AddCreatureMoney‏‎ (3 categories)
  483. PlaySoundObject‏‎ (3 categories)
  484. TRAP EFFECT *‏‎ (3 categories)
  485. GetTacticConditionObject‏‎ (3 categories)
  486. EVENT TYPE INVALID‏‎ (3 categories)
  487. RACE base 2da‏‎ (3 categories)
  488. GetCurrentCommand‏‎ (3 categories)
  489. GetFacingFromLocation‏‎ (3 categories)
  490. EVENT TYPE SPELLSCRIPT PENDING‏‎ (3 categories)
  491. VectorToAngle‏‎ (3 categories)
  492. GetItemUnique‏‎ (3 categories)
  493. IsLocationValid‏‎ (3 categories)
  494. CheckLineOfSightVector‏‎ (3 categories)
  495. WorldMapCompleteRandomEncounter‏‎ (3 categories)
  496. GetName‏‎ (3 categories)
  497. APR 2da‏‎ (3 categories)
  498. SetQuickslot‏‎ (3 categories)
  499. Engine SetModalAbilityGUI‏‎ (3 categories)
  500. CommandAttack‏‎ (3 categories)

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