EVENT TYPE PERCEPTION DISAPPEAR
From Dragon Age Toolset Wiki
- Source:
- script.ldf
- Sent when:
- A creature exits the perception area of creature receiving the event
- Sent from:
- engine
- Sent to:
- creatures
- Parameters:
-
- Creator: The creature whose perception system detected a disappearing creature.
- Object 0: Disappearing creature
Usage
case EVENT_TYPE_PERCEPTION_DISAPPEAR:
{
object oViewer = GetEventCreator(ev); // The creature whose perception system detected a disappearing creature.
object oTarget = GetEventObject(ev, 0); // Disappearing creature
// insert event-handling code here
break;
}
{
object oViewer = GetEventCreator(ev); // The creature whose perception system detected a disappearing creature.
object oTarget = GetEventObject(ev, 0); // Disappearing creature
// insert event-handling code here
break;
}
- Bool 0: Owner is hostile towards disappearing creature
Is "bool 0" integer 0?[Undocumented]