EVENT TYPE GET PLOT
From Dragon Age Toolset Wiki
- Source:
- script.ldf
- Sent when:
- A plot is getting a plot flag
- Sent from:
- engine
- Sent to:
- plot script
- Parameters:
-
- Creator: owner of the plot table, should be a player
- Integer 1: bit flag number being affected
- Integer 4: 1 if the current flag (Int 1) is defined, 0 for normal flag.
- String 0: plot GUID, defined as string constants
Usage
case EVENT_TYPE_GET_PLOT:
{
object oPlayer = GetEventCreator(ev); // owner of the plot table, should be a player
int nFlagAffected = GetEventInteger(ev, 1); // bit flag number being affected
int nDefined = GetEventInteger(ev, 4); // 1 if the current flag (Int 1) is defined, 0 for normal flag.
string sPlotGUID = GetEventString(ev, 0); // plot GUID, defined as string constants
// insert event-handling code here
break;
}
{
object oPlayer = GetEventCreator(ev); // owner of the plot table, should be a player
int nFlagAffected = GetEventInteger(ev, 1); // bit flag number being affected
int nDefined = GetEventInteger(ev, 4); // 1 if the current flag (Int 1) is defined, 0 for normal flag.
string sPlotGUID = GetEventString(ev, 0); // plot GUID, defined as string constants
// insert event-handling code here
break;
}