CheckLineOfSightObject

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Determines if there is a line of sight between two objects.

int CheckLineOfSightObject(
object oSource,
object oTarget
);
Parameters:
oSource
The first object
oTarget
The second object
Returns:

Returns TRUE if there is a clear line of sight between the two objects. Returns FALSE if there is not.

Source:

script.ldf

Description

Returns TRUE if there is a clear line of sight between object oSource and object oTarget, otherwise returns FALSE. If the line is occluded by geometry then the function will return FALSE. If the two objects are not in the same area or if either object is invalid this function will return FALSE.

Remarks

It should be noted that the function is somewhat expensive and should not be called in an inner loop of your script.


See also

CheckLineOfSightVector