SetGameMode

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This function sets the current game mode.

void SetGameMode(
int nMode
);
Parameters:
nMode
the mode to set the game to (a GM_* constant)
Returns:

Nothing.

Source:

script.ldf

Description

This function sets the current game mode for a specific player. A game mode can be combat, explore, dialog, etc.


See also

GetGameMode, GM_*