SetLocalFloat

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Sets a local floating point variable on an object.

void SetLocalFloat(
object oObject,
string sVarName,
float fValue
);
Parameters:
oObject
Object to set the variable on
sVarName
The name of the floating point variable to set
fValue
The value of the variable to set
Returns:

Nothing.

Source:

script.ldf

Description

Sets a local floating point variable sVarName on the specified object.

Remarks

All local variables must be predefined in the target object's variables 2da file before this function can be used successfully. If a local variable is not predefined this function will fail silently.

See also

GetLocalFloat