Trap difficulty 2da

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The trap_difficulty 2da defines the different difficulty levels for detecting and disarming traps. In the Toolset these are listed in a placeable's Trap Detection Difficulty and Trap Disarm Difficulty properties.

The trap_difficulty 2da file is not listed in the M2DA_base 2da and has not been assigned a TABLE_* constant.

Structure

Column Type Description
ID int A number that uniquely identifies the entry (unless creating an M2DA override). ID numbers are listed from smallest to highest within a given file but do not need to be consecutive.
LABEL string Human-friendly name for the difficulty level (displayed in the Toolset)