UT TeamJump
From Dragon Age Toolset Wiki
Makes a team jump to an object.
void UT_TeamJump(
int nTeamID,
string sTagDestination = "",
int bJumpImmediately = FALSE,
int bStaticCommand = FALSE,
int bNewHome = FALSE
);
int nTeamID,
string sTagDestination = "",
int bJumpImmediately = FALSE,
int bStaticCommand = FALSE,
int bNewHome = FALSE
);
- Parameters:
- nTeamID
- This is the team ID number
- sTagDestination
- The tag of the object the team is going to jump to.
- bJumpImmediately
- Set to TRUE if you want this added to the front of the command queue
- bStaticCommand
- the command will not be cleared by a standard WR_ClearAllCommands
- bNewHome
- Set to TRUE if you want the team to set their home location to the destination.
- Returns:
- Nothing.
- Source:
- Core Resources.utility_h