CommandSwitchWeaponSet

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This function is a switch weapon set command constructor.

command CommandSwitchWeaponSet(
int nWeaponSet = INVALID_WEAPON_SET
);
Parameters:
nWeaponSet
The weapon set to make active
Returns:

a valid command

Source:

script.ldf

Description

Makes the creature executing this command switch weapon sets if the WeaponSet used is INVALID_WEAPON_SET, then the next available weapon set is made active.