GetLocalInt
From Dragon Age Toolset Wiki
Retrieves a local integer variable stored on an object.
- Parameters:
- oObject
- The Object the variable is stored on
- sVarName
- The name of the integer variable to retrieve
- Returns:
- Returns the value of the integer variable. Returns 0 on error.
- Source:
- script.ldf
Description
Returns the value of the integer variable with the name sVarName which is stored on the object oObject. If no such variable is stored on the object oObject, 0 is returned.
To change the value of a local integer value, use SetLocalInt.
Remarks
All local variables must be predefined in the target object's variables 2da file before this function can be used successfully. If a local variable is not predefined this function will fail silently.