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Showing below up to 500 results in range #501 to #1,000.

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  1. GetTacticTargetObject‏‎ (4 categories)
  2. Disease HasDisease‏‎ (4 categories)
  3. GDA/ru‏‎ (4 categories)
  4. Checking in and checking out resources/ru‏‎ (4 categories)
  5. EVENT TYPE PERCEPTION DISAPPEAR‏‎ (4 categories)
  6. SetCreatureStamina‏‎ (4 categories)
  7. GetTrapDetectionDifficulty‏‎ (4 categories)
  8. DEPRECATED GetCreatureStrengthModifier‏‎ (4 categories)
  9. EVENT TYPE DESTROY OBJECT‏‎ (4 categories)
  10. EVENT TYPE MODULE GETCHARSTAGE‏‎ (4 categories)
  11. SetCheatUsedFlag‏‎ (4 categories)
  12. CommandSwitchWeaponSet‏‎ (4 categories)
  13. EVENT TYPE TRAINING ITEM UNEQUIPPED‏‎ (4 categories)
  14. Background names 2da‏‎ (3 categories)
  15. SetWorldMapSecondary‏‎ (3 categories)
  16. DelayEvent‏‎ (3 categories)
  17. FloatToInt‏‎ (3 categories)
  18. Sqrt‏‎ (3 categories)
  19. GetAttackTarget‏‎ (3 categories)
  20. EVENT TYPE GAMEOBJECTSLOADED‏‎ (3 categories)
  21. IsImmortal‏‎ (3 categories)
  22. EVENT TYPE OUT OF AMMO‏‎ (3 categories)
  23. SetCreatureGoreLevel‏‎ (3 categories)
  24. JobBoards 2da‏‎ (3 categories)
  25. GetEventInteger‏‎ (3 categories)
  26. SetEventResource‏‎ (3 categories)
  27. GetMainControlled‏‎ (3 categories)
  28. Effects 2da‏‎ (3 categories)
  29. AngleToVector‏‎ (3 categories)
  30. GetTacticTargetType‏‎ (3 categories)
  31. SetRoamLocation‏‎ (3 categories)
  32. RevealCurrentMap‏‎ (3 categories)
  33. IntToFloat‏‎ (3 categories)
  34. StorePartyInventory‏‎ (3 categories)
  35. GetCombatantType‏‎ (3 categories)
  36. IsObjectHostile‏‎ (3 categories)
  37. GetCurrentScriptName‏‎ (3 categories)
  38. SetCreaturesGlobalMaxTimeBeforeDecay‏‎ (3 categories)
  39. UT DoAreaTransition‏‎ (3 categories)
  40. GetFollowerState‏‎ (3 categories)
  41. CommandFly‏‎ (3 categories)
  42. EVENT TYPE STEALING SUCCESS‏‎ (3 categories)
  43. Ability OnGameModeChange‏‎ (3 categories)
  44. SetFollowerState‏‎ (3 categories)
  45. GetItemsInInventory‏‎ (3 categories)
  46. EVENT TYPE USE ABILITY IMMEDIATE‏‎ (3 categories)
  47. SetLocationArea‏‎ (3 categories)
  48. PLACEABLE ACTION *‏‎ (3 categories)
  49. CreatePool‏‎ (3 categories)
  50. Epilogue text positions 2da‏‎ (3 categories)
  51. Area layouts used in the Awakening module‏‎ (3 categories)
  52. GetPlaceableState‏‎ (3 categories)
  53. SetTag‏‎ (3 categories)
  54. RemoveCommandByIndex‏‎ (3 categories)
  55. INVENTORY SLOT *‏‎ (3 categories)
  56. Sin‏‎ (3 categories)
  57. GetAbilityCount‏‎ (3 categories)
  58. IsConjuring‏‎ (3 categories)
  59. GetCreatureAttribute‏‎ (3 categories)
  60. CREATURE TYPE *‏‎ (3 categories)
  61. EVENT TYPE MODULE HANDLE FOLLOWER DEATH‏‎ (3 categories)
  62. ABILITY FLAG *‏‎ (3 categories)
  63. IsTacticEnabled‏‎ (3 categories)
  64. EVENT TYPE PROVING WIN‏‎ (3 categories)
  65. Module Priority Tutorial/ru‏‎ (3 categories)
  66. GetLocalString‏‎ (3 categories)
  67. PROJECTILE TARGET*‏‎ (3 categories)
  68. Asin‏‎ (3 categories)
  69. Backgrounds 2da‏‎ (3 categories)
  70. Probe‏‎ (3 categories)
  71. Getting Started/ru‏‎ (3 categories)
  72. FloatToString‏‎ (3 categories)
  73. Stage‏‎ (3 categories)
  74. EVENT TYPE ABILITY CAST IMPACT‏‎ (3 categories)
  75. EVENT TYPE GET PLOT‏‎ (3 categories)
  76. IsInAOE‏‎ (3 categories)
  77. Sys traps h‏‎ (3 categories)
  78. GetCreaturePropertyType‏‎ (3 categories)
  79. Chargen ApplyClassAbilities‏‎ (3 categories)
  80. SetCreatureIsGhost‏‎ (3 categories)
  81. Job board‏‎ (3 categories)
  82. TriggerPerception‏‎ (3 categories)
  83. GetEventLocation‏‎ (3 categories)
  84. EVENT TYPE SET PLOT‏‎ (3 categories)
  85. SetEventScript‏‎ (3 categories)
  86. GetItemMaterialType‏‎ (3 categories)
  87. GetMapPatchState‏‎ (3 categories)
  88. EnableWeaponTrail‏‎ (3 categories)
  89. Placeable types 2da‏‎ (3 categories)
  90. GetPartyPlotFlag‏‎ (3 categories)
  91. SetPlotActionSet‏‎ (3 categories)
  92. GetTag‏‎ (3 categories)
  93. SetRoamRadius‏‎ (3 categories)
  94. Random‏‎ (3 categories)
  95. ShowFloatyIcon‏‎ (3 categories)
  96. GEN FL *‏‎ (3 categories)
  97. EVENT TYPE CREATURE SHAPESHIFTED‏‎ (3 categories)
  98. IntToHexString‏‎ (3 categories)
  99. GetCommandByIndex‏‎ (3 categories)
  100. IsObjectValid‏‎ (3 categories)
  101. TakeScreenshot‏‎ (3 categories)
  102. GetCurrentScriptResource‏‎ (3 categories)
  103. SetDead‏‎ (3 categories)
  104. GetFollowerSubState‏‎ (3 categories)
  105. CommandJumpToLocation‏‎ (3 categories)
  106. Ability PreventAbilityEffectStacking‏‎ (3 categories)
  107. UT TeamGoesHostile‏‎ (3 categories)
  108. AddNonPartyFollower‏‎ (3 categories)
  109. SetLocationFacing‏‎ (3 categories)
  110. PLACEABLE TYPE *‏‎ (3 categories)
  111. SetMaxHealth‏‎ (3 categories)
  112. Area layouts used in the single player module‏‎ (3 categories)
  113. YardsToMeters‏‎ (3 categories)
  114. GetVectorMagnitude‏‎ (3 categories)
  115. Feature request: Deleting a module/ru‏‎ (3 categories)
  116. RemoveEffect‏‎ (3 categories)
  117. GetAbilityList‏‎ (3 categories)
  118. GetCreatureBodyBag‏‎ (3 categories)
  119. CS CutsceneEnd‏‎ (3 categories)
  120. SetCombatState‏‎ (3 categories)
  121. IsVectorEmpty‏‎ (3 categories)
  122. TrapEffectStruct‏‎ (3 categories)
  123. GetEffectInteger‏‎ (3 categories)
  124. CombatAttackResultStruct‏‎ (3 categories)
  125. EVENT TYPE QA EVENT‏‎ (3 categories)
  126. SetEffectFloat‏‎ (3 categories)
  127. UT HireFollower‏‎ (3 categories)
  128. UnregisterEventListener‏‎ (3 categories)
  129. GetLocation‏‎ (3 categories)
  130. Compiling 2DAs/ru‏‎ (3 categories)
  131. WR GetPlotFlag‏‎ (3 categories)
  132. GetOrientation‏‎ (3 categories)
  133. GetQuickslot‏‎ (3 categories)
  134. SetPartyPickerGUIStatus‏‎ (3 categories)
  135. Atan‏‎ (3 categories)
  136. Backgrounds tutorial‏‎ (3 categories)
  137. EVENT TYPE CLICK‏‎ (3 categories)
  138. EVENT TYPE ABILITY CAST START‏‎ (3 categories)
  139. IsInTrigger‏‎ (3 categories)
  140. GetCreatureRacialType‏‎ (3 categories)
  141. Chargen ModifyCreaturePropertyBase‏‎ (3 categories)
  142. SetCreatureIsStatue‏‎ (3 categories)
  143. GetEventObject‏‎ (3 categories)
  144. Ability GetSpellscriptPendingEventResult‏‎ (3 categories)
  145. SetEventString‏‎ (3 categories)
  146. UT RemoveItemFromInventory‏‎ (3 categories)
  147. GetItemPossessedBy‏‎ (3 categories)
  148. SetLocalFloat‏‎ (3 categories)
  149. OpenFadeMap‏‎ (3 categories)
  150. GetMapPinState‏‎ (3 categories)
  151. EnablevEvent‏‎ (3 categories)
  152. GetPartyPoolList‏‎ (3 categories)
  153. GetStringByStringId‏‎ (3 categories)
  154. RandomFloat‏‎ (3 categories)
  155. GET ITEMS OPTION *‏‎ (3 categories)
  156. EVENT TYPE CUSTOM COMMAND COMPLETE‏‎ (3 categories)
  157. IntToString‏‎ (3 categories)
  158. EVENT TYPE AREALOAD POSTLOADEXIT‏‎ (3 categories)
  159. GetCommandFloat‏‎ (3 categories)
  160. Tan‏‎ (3 categories)
  161. ClearAllCommands‏‎ (3 categories)
  162. Ability AdjustDuration‏‎ (3 categories)
  163. LinkAreaMiniMaps‏‎ (3 categories)
  164. UT FindSubString‏‎ (3 categories)
  165. GetFollowerWouldBeLocation‏‎ (3 categories)
  166. EVENT TYPE TEAM DESTROYED‏‎ (3 categories)
  167. Ability RemoveAbilityEffectsByCreator‏‎ (3 categories)
  168. SetGameCompletionPercentage‏‎ (3 categories)
  169. UT TeamJump‏‎ (3 categories)
  170. GetLocalEffect‏‎ (3 categories)
  171. SetLocationOrientation‏‎ (3 categories)
  172. PrintFloat‏‎ (3 categories)
  173. GetVectorNormalize‏‎ (3 categories)
  174. SetTournamentScoreboardEntry‏‎ (3 categories)
  175. EFFECT DURATION TYPE *‏‎ (3 categories)
  176. IsDead‏‎ (3 categories)
  177. CS LoadCutscene‏‎ (3 categories)
  178. EVENT TYPE QA EVENT BLA‏‎ (3 categories)
  179. SetEffectInteger‏‎ (3 categories)
  180. LockQuickslotBar‏‎ (3 categories)
  181. GetHealth‏‎ (3 categories)
  182. CommandUnsheatheWeapons‏‎ (3 categories)
  183. Acos‏‎ (3 categories)
  184. GetLowResTimer‏‎ (3 categories)
  185. GetOrientationFromLocation‏‎ (3 categories)
  186. GetRemainingCooldown‏‎ (3 categories)
  187. SetPartyPickerStage‏‎ (3 categories)
  188. Events 2da‏‎ (3 categories)
  189. ResetReaction‏‎ (3 categories)
  190. EVENT TYPE GIVE UP‏‎ (3 categories)
  191. GetCreatureRank‏‎ (3 categories)
  192. Chargen SelectCoreClass‏‎ (3 categories)
  193. Tutorials/ru‏‎ (3 categories)
  194. GetEventResource‏‎ (3 categories)
  195. EVENT TYPE SPELLCASTAT‏‎ (3 categories)
  196. Ability GetTargetAllies‏‎ (3 categories)
  197. SetEventType‏‎ (3 categories)
  198. GetItemProperties‏‎ (3 categories)
  199. SetLocalInt‏‎ (3 categories)
  200. OpenInventory‏‎ (3 categories)
  201. GetMaxInventorySize‏‎ (3 categories)
  202. GetStringLength‏‎ (3 categories)
  203. GetPlatform‏‎ (3 categories)
  204. Ranged Weapons and Ammunition‏‎ (3 categories)
  205. HeroicPartyStats 2da‏‎ (3 categories)
  206. EVENT TYPE AREALOAD PRELOADEXIT‏‎ (3 categories)
  207. GetCommandInt‏‎ (3 categories)
  208. EVENT TYPE LEVEL OF THE WEEK‏‎ (3 categories)
  209. SetAttackResult‏‎ (3 categories)
  210. GetDistanceBetween‏‎ (3 categories)
  211. ClearAmbientDialogs‏‎ (3 categories)
  212. Ability ApplyEffectOnObjectArray‏‎ (3 categories)
  213. List of 2DA XLS files‏‎ (3 categories)
  214. UT FireFollower‏‎ (3 categories)
  215. GetGameDifficulty‏‎ (3 categories)
  216. Ability SetSpellscriptPendingEventResult‏‎ (3 categories)
  217. SetGameMode‏‎ (3 categories)
  218. MaxF‏‎ (3 categories)
  219. GetLocalEvent‏‎ (3 categories)
  220. SetLocationPosition‏‎ (3 categories)
  221. PLOT ACTIONSTATE *‏‎ (3 categories)
  222. GetNearestObjectToLocation‏‎ (3 categories)
  223. GetPlotEntryName‏‎ (3 categories)
  224. Area list/ru‏‎ (3 categories)
  225. PrintInteger‏‎ (3 categories)
  226. GetVisualEffectLocation‏‎ (3 categories)
  227. EFFECT FLAG *‏‎ (3 categories)
  228. EVENT TYPE DYING‏‎ (3 categories)
  229. SubString‏‎ (3 categories)
  230. GetCreatureCoreClass‏‎ (3 categories)
  231. CS LoadCutsceneWithReplacements‏‎ (3 categories)
  232. SetCommandInt‏‎ (3 categories)
  233. Trap difficulty 2da‏‎ (3 categories)
  234. Ability GetAbilityCost‏‎ (3 categories)
  235. SetEffectObject‏‎ (3 categories)
  236. Lock difficulty 2da‏‎ (3 categories)
  237. UT IsFollowerInParty‏‎ (3 categories)
  238. GetHero‏‎ (3 categories)
  239. MoveAllItems‏‎ (3 categories)
  240. GetM2DAColumns‏‎ (3 categories)
  241. GetPCSpeaker‏‎ (3 categories)
  242. GetResRef‏‎ (3 categories)
  243. SetPartyPlotFlag‏‎ (3 categories)
  244. Attribute/ru‏‎ (3 categories)
  245. Shortcuts/ru‏‎ (3 categories)
  246. Design/ru‏‎ (3 categories)
  247. InsertString‏‎ (3 categories)
  248. StateCnt * 2da‏‎ (3 categories)
  249. IsItemIndestructible‏‎ (3 categories)
  250. GetCreatureStamina‏‎ (3 categories)
  251. Chargen preload 2da‏‎ (3 categories)
  252. SetCreatureMaxMana‏‎ (3 categories)
  253. GetEventString‏‎ (3 categories)
  254. EVENT TYPE SPELLSCRIPT CAST‏‎ (3 categories)
  255. GetItemPropertyPower‏‎ (3 categories)
  256. SetLocalItemProperty‏‎ (3 categories)
  257. OpenItemUpgradeGUI‏‎ (3 categories)
  258. VFX base.xls‏‎ (3 categories)
  259. GetMaxItemStackSize‏‎ (3 categories)
  260. Engine ApplyEffectAtLocation‏‎ (3 categories)
  261. Warning‏‎ (3 categories)
  262. GetPlaceableAction‏‎ (3 categories)
  263. GetTacticCommand‏‎ (3 categories)
  264. SetPlotGiver‏‎ (3 categories)
  265. GetPlayTime‏‎ (3 categories)
  266. GetThreatEnemy‏‎ (3 categories)
  267. EVENT TYPE CAMPAIGN ITEM ACQUIRED‏‎ (3 categories)
  268. HeroicStats 2da‏‎ (3 categories)
  269. ShowPopup‏‎ (3 categories)
  270. DisplayFloatyMessage‏‎ (3 categories)
  271. EVENT TYPE AREALOAD SPECIAL‏‎ (3 categories)
  272. COMMAND *‏‎ (3 categories)
  273. EVENT TYPE LISTENER‏‎ (3 categories)
  274. SetAutoLevelUp‏‎ (3 categories)
  275. IsPackageLoaded‏‎ (3 categories)
  276. GetDistanceBetweenLocations‏‎ (3 categories)
  277. ClearCreatureProperties‏‎ (3 categories)
  278. Ability ApplyLocationImpactVFX‏‎ (3 categories)
  279. UT GetAllObjectsInAreaByTag‏‎ (3 categories)
  280. GetGameMode‏‎ (3 categories)
  281. Ability SubtractAbilityCost‏‎ (3 categories)
  282. SetGroupHostility‏‎ (3 categories)
  283. GetLocalFloat‏‎ (3 categories)
  284. SetLookAtEnabled‏‎ (3 categories)
  285. GetNumTactics‏‎ (3 categories)
  286. Панели инструментов‏‎ (3 categories)
  287. GetWeaponArmorPenetration‏‎ (3 categories)
  288. RemoveEffectsByParameters‏‎ (3 categories)
  289. EFFECT FLOAT *‏‎ (3 categories)
  290. GetCreatureGender‏‎ (3 categories)
  291. CanUseConditionedAbility‏‎ (3 categories)
  292. Trap system‏‎ (3 categories)
  293. SetEffectString‏‎ (3 categories)
  294. Log‏‎ (3 categories)
  295. GetItemAbilityId‏‎ (3 categories)
  296. CommandUseObject‏‎ (3 categories)
  297. MoveItem‏‎ (3 categories)
  298. UpdateThreatTable‏‎ (3 categories)
  299. GetM2DAFloat‏‎ (3 categories)
  300. GetPRCEnabled‏‎ (3 categories)
  301. GetRoamLocation‏‎ (3 categories)
  302. Properties 2da‏‎ (3 categories)
  303. HandleEvent‏‎ (3 categories)
  304. Designer Resources/ru‏‎ (3 categories)
  305. EVENT TYPE COMBAT INITIATED‏‎ (3 categories)
  306. GetBaseItemType‏‎ (3 categories)
  307. EVENT TYPE PARTY MEMBER FIRED‏‎ (3 categories)
  308. LOG CHANNEL *‏‎ (3 categories)
  309. UT AddItemToInventory‏‎ (3 categories)
  310. GetEventTarget‏‎ (3 categories)
  311. EVENT TYPE SPELLSCRIPT DEACTIVATE‏‎ (3 categories)
  312. Ability HandleOnDamageAbilities‏‎ (3 categories)
  313. GetItemStackSize‏‎ (3 categories)
  314. OpenJournalPRCTab‏‎ (3 categories)
  315. GetMaxLevel‏‎ (3 categories)
  316. Engine ApplyEffectOnObject‏‎ (3 categories)
  317. ApplyEffectVisualEffect‏‎ (3 categories)
  318. GetTacticCommandItemTag‏‎ (3 categories)
  319. SetPosition‏‎ (3 categories)
  320. GetPlayerMapPatch‏‎ (3 categories)
  321. GetThreatTableSize‏‎ (3 categories)
  322. EVENT TYPE CAMPAIGN ITEM LOST‏‎ (3 categories)
  323. ReadIniEntry‏‎ (3 categories)
  324. HexStringToInt‏‎ (3 categories)
  325. ShowSpecUnlockedNotification‏‎ (3 categories)
  326. DisplayPortraitMessage‏‎ (3 categories)
  327. COMMAND ADDBEHAVIOR *‏‎ (3 categories)
  328. IsPartyAIEnabled‏‎ (3 categories)
  329. Ability ApplyObjectImpactVFX‏‎ (3 categories)
  330. GetGamePlotAssist‏‎ (3 categories)
  331. UT UnquipItem‏‎ (3 categories)
  332. GetLocalInt‏‎ (3 categories)
  333. SetMapPatchState‏‎ (3 categories)
  334. GetObjectActive‏‎ (3 categories)
  335. Event‏‎ (3 categories)
  336. GetWeaponAttackRating‏‎ (3 categories)
  337. SetWorldMapGuiStatus‏‎ (3 categories)
  338. FeetToMeters‏‎ (3 categories)
  339. RemoveItem‏‎ (3 categories)
  340. EFFECT INTERGER *‏‎ (3 categories)
  341. GetAppearanceType‏‎ (3 categories)
  342. IsEventValid‏‎ (3 categories)
  343. GetCreatureGoreLevel‏‎ (3 categories)
  344. EVENT TYPE OBJECT ACTIVE‏‎ (3 categories)
  345. GetEffects‏‎ (3 categories)
  346. EVENT TYPE RESURRECTION‏‎ (3 categories)
  347. Ability GetAbilityTargetType‏‎ (3 categories)
  348. SetEventCreator‏‎ (3 categories)
  349. LogStoryEvent‏‎ (3 categories)
  350. SetItemStackSize‏‎ (3 categories)
  351. GetM2DAInt‏‎ (3 categories)
  352. Effect immunities 2da‏‎ (3 categories)
  353. Ai abilities cond 2da‏‎ (3 categories)
  354. GetSafeLocation‏‎ (3 categories)
  355. BITM base.xls‏‎ (3 categories)
  356. FOLLOWER STATE *‏‎ (3 categories)
  357. BeginSlideshow‏‎ (3 categories)
  358. RACE *‏‎ (3 categories)
  359. DestroyObject‏‎ (3 categories)
  360. GetCanDiePermanently‏‎ (3 categories)
  361. Builder to builder‏‎ (3 categories)
  362. IsItemStealable‏‎ (3 categories)
  363. TRAP *‏‎ (3 categories)
  364. GetCreaturesInAOE‏‎ (3 categories)
  365. GetEventType‏‎ (3 categories)
  366. EVENT TYPE SPELLSCRIPT IMPACT‏‎ (3 categories)
  367. GetItemStat‏‎ (3 categories)
  368. SetLocalObject‏‎ (3 categories)
  369. OpenPrimaryWorldMap‏‎ (3 categories)
  370. GetMeleeRingPosition‏‎ (3 categories)
  371. GetTacticCommandParam‏‎ (3 categories)
  372. GetPlayerMapPin‏‎ (3 categories)
  373. GetThreatValueByIndex‏‎ (3 categories)
  374. DEBUG ConsoleCommand‏‎ (3 categories)
  375. Bug: Builder to Builder Load may not reproduce resource detail correctly/ru‏‎ (3 categories)
  376. RegisterEventListener‏‎ (3 categories)
  377. DisplayStatusMessage‏‎ (3 categories)
  378. Safe Destroy Object‏‎ (3 categories)
  379. EVENT TYPE ATTACK IMPACT‏‎ (3 categories)
  380. COMMAND PRIORITY INVALID‏‎ (3 categories)
  381. EVENT TYPE LOCKED‏‎ (3 categories)
  382. SetCanChangeEquipment‏‎ (3 categories)
  383. ClearEnemyThreat‏‎ (3 categories)
  384. Ability ApplyRandomDurationEffectOnObjectArray‏‎ (3 categories)
  385. LoadCutscene‏‎ (3 categories)
  386. GetGraphicsDetailLevel‏‎ (3 categories)
  387. SetImmortal‏‎ (3 categories)
  388. MinF‏‎ (3 categories)
  389. GetLocalItemProperty‏‎ (3 categories)
  390. Effect‏‎ (3 categories)
  391. SetMapPinState‏‎ (3 categories)
  392. WM *‏‎ (3 categories)
  393. GetObjectByTag‏‎ (3 categories)
  394. EventOnCastAtParamStruct‏‎ (3 categories)
  395. GetWeaponBaseDamage‏‎ (3 categories)
  396. SetWorldMapLocationLocName‏‎ (3 categories)
  397. RemoveItemProperty‏‎ (3 categories)
  398. Sound plc column names 2da‏‎ (3 categories)
  399. IsFollower‏‎ (3 categories)
  400. GetCreatureMana‏‎ (3 categories)
  401. SetControllable‏‎ (3 categories)
  402. Item tutorial‏‎ (3 categories)
  403. Ability GetImpactLocationVfxId‏‎ (3 categories)
  404. SetEventFloat‏‎ (3 categories)
  405. UT OpenDoor‏‎ (3 categories)
  406. GetItemDamaged‏‎ (3 categories)
  407. GetM2DAResource‏‎ (3 categories)
  408. Persistent 2da‏‎ (3 categories)
  409. GetShowSpecialMoveFloaties‏‎ (3 categories)
  410. Background.xls‏‎ (3 categories)
  411. Fabs‏‎ (3 categories)
  412. HasAbility‏‎ (3 categories)
  413. ShowAsAllyOnMap‏‎ (3 categories)
  414. EVENT TYPE COMMAND COMPLETE‏‎ (3 categories)
  415. GetCanLevelUp‏‎ (3 categories)
  416. Builder to builder/ru‏‎ (3 categories)
  417. SetAOEFlags‏‎ (3 categories)
  418. IsLocationSafe‏‎ (3 categories)
  419. TRAP AOE LOCATION *‏‎ (3 categories)
  420. CheckLineOfSightObject‏‎ (3 categories)
  421. EVENT TYPE PARTY MEMBER RES TIMER‏‎ (3 categories)
  422. UT CombatStart‏‎ (3 categories)
  423. EVENT TYPE SPELLSCRIPT INDIVIDUAL IMPACT‏‎ (3 categories)
  424. Ability IsAbilityTargetValid‏‎ (3 categories)
  425. SetFollowPartyLeader‏‎ (3 categories)
  426. GetItemSubItems‏‎ (3 categories)
  427. AddCommand‏‎ (3 categories)
  428. OpenStore‏‎ (3 categories)
  429. Vector‏‎ (3 categories)
  430. Cos‏‎ (3 categories)
  431. Engine SetImmortal‏‎ (3 categories)
  432. GetTacticCondition‏‎ (3 categories)
  433. GetThreatValueByObjectID‏‎ (3 categories)
  434. DEBUG PrintToScreen‏‎ (3 categories)
  435. EVENT TYPE CHANTERS DONATION‏‎ (3 categories)
  436. DoAreaTransition‏‎ (3 categories)
  437. StringUpperCase‏‎ (3 categories)
  438. GetCommandQueueSize‏‎ (3 categories)
  439. COMMAND RESULT *‏‎ (3 categories)
  440. SetCanLevelUp‏‎ (3 categories)
  441. ToString‏‎ (3 categories)
  442. GetEffectCreator‏‎ (3 categories)
  443. ClearPerceptionList‏‎ (3 categories)
  444. EVENT TYPE PROVING ENTER‏‎ (3 categories)
  445. Ability ApplyUpkeepEffect‏‎ (3 categories)
  446. SetEffectEngineFloat‏‎ (3 categories)
  447. LoadItemsFromTemplate‏‎ (3 categories)
  448. GetGroupHostility‏‎ (3 categories)
  449. SetIndividualImpactAOEEvent‏‎ (3 categories)
  450. GetLocalLocation‏‎ (3 categories)
  451. Comparisons with other toolkits/ru‏‎ (3 categories)
  452. EffectAreaOfEffect‏‎ (3 categories)
  453. WM GUI STATUS *‏‎ (3 categories)
  454. Areadata 2da‏‎ (3 categories)
  455. GetWeaponStrengthModifier‏‎ (3 categories)
  456. SetWorldMapLocationStatus‏‎ (3 categories)
  457. FindSubString‏‎ (3 categories)
  458. EFFECT VECTOR *‏‎ (3 categories)
  459. GetAreaFromLocation‏‎ (3 categories)
  460. EVENT TYPE FAILTOOPEN‏‎ (3 categories)
  461. IsFollowerLocked‏‎ (3 categories)
  462. GetCreatureMaxMana‏‎ (3 categories)
  463. CharToInt‏‎ (3 categories)
  464. EVENT TYPE ON SELECT‏‎ (3 categories)
  465. SetCooldown‏‎ (3 categories)
  466. Treasure system‏‎ (3 categories)
  467. EVENT TYPE RUBBER BAND‏‎ (3 categories)
  468. Ability GetImpactObjectVfxId‏‎ (3 categories)
  469. SetEventInteger‏‎ (3 categories)
  470. UT PCJumpOrAreaTransition‏‎ (3 categories)
  471. GetItemEquipSlot‏‎ (3 categories)
  472. ActionScript:ExternalCommands‏‎ (3 categories)
  473. Naming conventions/ru‏‎ (3 categories)
  474. GetM2DARowIdFromRowIndex‏‎ (3 categories)
  475. Effect keyword/ru‏‎ (3 categories)
  476. WR SetWorldMapGuiStatus‏‎ (3 categories)
  477. GetParty‏‎ (3 categories)
  478. GetStealthEnabled‏‎ (3 categories)
  479. SetPlaceableState‏‎ (3 categories)
  480. Background defaults 2da‏‎ (3 categories)
  481. RACE base 2da‏‎ (3 categories)
  482. EVENT TYPE INVALID‏‎ (3 categories)
  483. IsLocationValid‏‎ (3 categories)
  484. TRAP EFFECT *‏‎ (3 categories)
  485. GetCurrentCommand‏‎ (3 categories)
  486. CheckLineOfSightVector‏‎ (3 categories)
  487. APR 2da‏‎ (3 categories)
  488. GetFacingFromLocation‏‎ (3 categories)
  489. CommandAttack‏‎ (3 categories)
  490. EVENT TYPE SPELLSCRIPT PENDING‏‎ (3 categories)
  491. Ability IsAoE‏‎ (3 categories)
  492. GetItemUnique‏‎ (3 categories)
  493. AddCreatureMoney‏‎ (3 categories)
  494. SetLocalResource‏‎ (3 categories)
  495. VectorToAngle‏‎ (3 categories)
  496. GetName‏‎ (3 categories)
  497. Engine SetModalAbilityGUI‏‎ (3 categories)
  498. PlaySoundObject‏‎ (3 categories)
  499. WorldMapCompleteRandomEncounter‏‎ (3 categories)
  500. GetTacticConditionObject‏‎ (3 categories)

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