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Showing below up to 250 results in range #301 to #550.
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- GetItemMaterialProgression (00:08, 16 January 2010)
- Material Tint System (13:21, 16 January 2010)
- Bug: cutscene editor in toolset lags when headtracking is set (22:35, 18 January 2010)
- DLC morph names (00:45, 19 January 2010)
- AngleToVector (18:30, 21 January 2010)
- Bug: Some animations in ANIM base won't fire (00:11, 23 January 2010)
- Bug: Use shapeshift to become a steel golem produces a steel golem with wrong head (19:10, 24 January 2010)
- Feature request: proper export directories (23:58, 24 January 2010)
- Bug: overriding starting location to a non-existent area can cause a crash (23:37, 26 January 2010)
- Vegetation list (15:40, 27 January 2010)
- Cutscene action (18:04, 27 January 2010)
- Cutscene object (18:08, 27 January 2010)
- Demo module (18:23, 27 January 2010)
- Creating a new level (18:41, 27 January 2010)
- Creatureranks.xls (18:30, 28 January 2010)
- SyncAnimations.xls (18:35, 28 January 2010)
- TS System.xls (18:36, 28 January 2010)
- Summons.xls (18:36, 28 January 2010)
- Skills.xls (18:36, 28 January 2010)
- Screenshake.xls (18:36, 28 January 2010)
- Ranges.xls (18:37, 28 January 2010)
- Plottypes.xls (18:37, 28 January 2010)
- Parts.xls (18:38, 28 January 2010)
- Materialtypes.xls (18:38, 28 January 2010)
- Guitypes.xls (18:38, 28 January 2010)
- Guitype.xls (18:39, 28 January 2010)
- Worldmaps.xls (14:59, 1 February 2010)
- AI (22:35, 2 February 2010)
- Creature group (22:36, 2 February 2010)
- Cinematography (23:43, 2 February 2010)
- Bug: ExcelProcessor doesn't handle row IDs above 8.3 million correctly (00:38, 3 February 2010)
- Volume object (19:06, 3 February 2010)
- Rules (19:57, 3 February 2010)
- Resource list (20:10, 3 February 2010)
- Client script (20:44, 3 February 2010)
- Inventory subgroup (17:45, 5 February 2010)
- Feature Request: Character Classes (15:58, 6 February 2010)
- Waypoint (19:56, 8 February 2010)
- VFX editor (22:41, 8 February 2010)
- Item properties (23:09, 8 February 2010)
- Item set (23:09, 8 February 2010)
- Heraldry.xls (23:29, 8 February 2010)
- DestroyObject (00:17, 9 February 2010)
- Feature Request: CreateWaypoint script function (00:22, 9 February 2010)
- GetNearestObjectByTag (19:24, 9 February 2010)
- Atan (21:57, 9 February 2010)
- Acos (21:58, 9 February 2010)
- ApplyEffectVisualEffect (22:02, 9 February 2010)
- Asin (22:03, 9 February 2010)
- AddItemProperty (22:04, 9 February 2010)
- AddGeneralScoreboardEntry (22:05, 9 February 2010)
- AddCreatureMoney (22:05, 9 February 2010)
- AddCommand (22:05, 9 February 2010)
- DIRECTION* (22:06, 9 February 2010)
- YardsToMeters (22:08, 9 February 2010)
- SLanguage (22:12, 9 February 2010)
- GetNearestObject (22:14, 9 February 2010)
- BuyDownload (22:16, 9 February 2010)
- ClearAllCommands (22:17, 9 February 2010)
- SetPosition (22:17, 9 February 2010)
- RemoveItem (22:20, 9 February 2010)
- SetCanLevelUp (22:20, 9 February 2010)
- SetOrientation (22:26, 9 February 2010)
- EnableWeaponTrail (22:28, 9 February 2010)
- DebugSpawnScriptDebugger (22:30, 9 February 2010)
- SetIndividualImpactAOEEvent (22:46, 9 February 2010)
- SetEventString (22:46, 9 February 2010)
- SetEventObject (22:48, 9 February 2010)
- SetEventLocation (22:50, 9 February 2010)
- SetEventFloat (22:51, 9 February 2010)
- CommandAttack (23:03, 9 February 2010)
- WorldMapStartTravelling (23:25, 9 February 2010)
- SetWorldMapSecondary (23:26, 9 February 2010)
- WorldMapCompleteRandomEncounter (23:27, 9 February 2010)
- LinkAreaMiniMaps (23:30, 9 February 2010)
- RevealCurrentMap (23:30, 9 February 2010)
- SetPlotActionsEnabled (23:50, 9 February 2010)
- SetPlotActionCount (23:50, 9 February 2010)
- SetPlotActionSet (23:50, 9 February 2010)
- GetPlotActionState (23:51, 9 February 2010)
- GetPlotActionCount (23:51, 9 February 2010)
- Plotactions.xls (23:55, 9 February 2010)
- SetObjectInteractive (00:14, 10 February 2010)
- Engine SetImmortal (00:17, 10 February 2010)
- UT SetShoutsFlag (18:43, 10 February 2010)
- UT GetShoutsFlag (18:44, 10 February 2010)
- UT Surrender (18:48, 10 February 2010)
- UT SetSurrenderFlag (18:53, 10 February 2010)
- UT AttributeCheck (18:55, 10 February 2010)
- UT SkillCheck (19:05, 10 February 2010)
- UT GetNearestCreature (19:07, 10 February 2010)
- UT GetNearestObjectByTag (19:08, 10 February 2010)
- UT GetNearestCreatureByTag (19:10, 10 February 2010)
- UT GetNearestCreatureByGroup (19:12, 10 February 2010)
- UT GetNearestHostileCreature (19:13, 10 February 2010)
- UT ExitDestroy (19:18, 10 February 2010)
- UT DestroyTag (19:22, 10 February 2010)
- CommandMoveToMultiLocations (19:29, 10 February 2010)
- UT QuickMove (19:32, 10 February 2010)
- UT QuickMoveObject (19:32, 10 February 2010)
- UT IncLocalInt (19:39, 10 February 2010)
- UT TeamMove (19:58, 10 February 2010)
- UT TeamExit (20:02, 10 February 2010)
- UT KillTeam (20:03, 10 February 2010)
- UT SetTeamStationary (20:05, 10 February 2010)
- UT RemoveItemFromInventory (21:42, 10 February 2010)
- UT CountItemInInventory (21:44, 10 February 2010)
- UT AddItemToInventory (21:46, 10 February 2010)
- UT UnquipItem (21:48, 10 February 2010)
- UT GetAllObjectsInAreaByTag (22:01, 10 February 2010)
- UT TeamGoesHostile (22:05, 10 February 2010)
- UT PartyStore (22:05, 10 February 2010)
- UT PartyRestore (22:05, 10 February 2010)
- UT CombatStop (22:06, 10 February 2010)
- UT CombatStart (22:06, 10 February 2010)
- UT IsFollowerInParty (22:06, 10 February 2010)
- CS LoadCutsceneWithReplacements (22:08, 10 February 2010)
- CS LoadCutscene (22:09, 10 February 2010)
- UT FindSubString (22:11, 10 February 2010)
- UT DoAreaTransition (22:16, 10 February 2010)
- UT PCJumpOrAreaTransition (22:16, 10 February 2010)
- UT LocalJump (22:16, 10 February 2010)
- UT TeamJump (22:16, 10 February 2010)
- FindSubString (22:17, 10 February 2010)
- CloseQuestGroup (23:44, 10 February 2010)
- GetFollowerWouldBeLocation (23:47, 10 February 2010)
- CanUseItem (23:53, 10 February 2010)
- GetCreatureBodyBag (23:54, 10 February 2010)
- GetRoamLocation (23:54, 10 February 2010)
- IsMoving (23:55, 10 February 2010)
- IsHumanoid (23:55, 10 February 2010)
- SetRoamRadius (23:55, 10 February 2010)
- SetRoamLocation (23:56, 10 February 2010)
- SetCreatureIsStatue (23:57, 10 February 2010)
- SetCreatureIsGhost (23:57, 10 February 2010)
- SetCanUseItem (23:59, 10 February 2010)
- ShowAsAllyOnMap (00:11, 11 February 2010)
- GetHealth (00:19, 11 February 2010)
- ShowSpecUnlockedNotification (00:20, 11 February 2010)
- GetItemProperties (00:20, 11 February 2010)
- GetItemUnique (00:49, 11 February 2010)
- SetAutoLevelUp (00:51, 11 February 2010)
- GetEventTarget (00:51, 11 February 2010)
- Sqrt (00:58, 11 February 2010)
- SetFollowPartyLeader (01:34, 11 February 2010)
- SetPlotGiver (18:05, 11 February 2010)
- HasAbility (21:39, 11 February 2010)
- GetPosition (21:50, 11 February 2010)
- GetLowResTimer (21:51, 11 February 2010)
- PrintFloat (21:55, 11 February 2010)
- PlaySoundObject (21:57, 11 February 2010)
- SetCanChangeEquipment (22:04, 11 February 2010)
- GetCreatureGoreLevel (22:05, 11 February 2010)
- IsHero (22:06, 11 February 2010)
- CommandJumpToLocation (22:14, 11 February 2010)
- SetQuickslot (22:22, 11 February 2010)
- GetStealthEnabled (22:50, 11 February 2010)
- StringUpperCase (23:12, 11 February 2010)
- GetTlkTableString (23:13, 11 February 2010)
- SetGroupHostility (23:14, 11 February 2010)
- SetReactionOverride (23:14, 11 February 2010)
- SetCombatState (23:16, 11 February 2010)
- SetTrainingMode (00:20, 12 February 2010)
- EVENT TYPE TEAM DESTROYED (00:32, 12 February 2010)
- Plot action (00:33, 12 February 2010)
- EVENT TYPE USE PLOTACTION (00:34, 12 February 2010)
- EVENT TYPE AREALOAD PRELOADEXIT (00:35, 12 February 2010)
- EVENT TYPE AREALOAD POSTLOADEXIT (00:35, 12 February 2010)
- EVENT TYPE AREALOADSAVE SPECIAL (00:36, 12 February 2010)
- EVENT TYPE AREALOADSAVE POSTLOADEXIT (00:37, 12 February 2010)
- EVENT TYPE AREALIST POSTLOAD (00:37, 12 February 2010)
- EVENT TYPE WORLD MAP USED (00:39, 12 February 2010)
- OpenFadeMap (00:39, 12 February 2010)
- OpenPrimaryWorldMap (00:40, 12 February 2010)
- ClosePrimaryWorldMap (00:40, 12 February 2010)
- SetWorldMapLocationLocName (00:40, 12 February 2010)
- SetWorldMapLocationStatus (00:40, 12 February 2010)
- SetWorldMapPlayerLocation (00:40, 12 February 2010)
- SetWorldMapPrimary (00:41, 12 February 2010)
- EVENT TYPE MODULE START (00:42, 12 February 2010)
- EVENT TYPE MODULE PRESAVE (00:42, 12 February 2010)
- EVENT TYPE MODULE LOAD (00:42, 12 February 2010)
- EVENT TYPE MODULE HANDLE GIFT (00:43, 12 February 2010)
- EVENT TYPE MODULE HANDLE FOLLOWER DEATH (00:43, 12 February 2010)
- EVENT TYPE MODULE CHARGEN DONE (00:44, 12 February 2010)
- EVENT TYPE REACHED WAYPOINT (00:44, 12 February 2010)
- EVENT TYPE SET INTERACTIVE (00:44, 12 February 2010)
- EVENT TYPE SET GAME MODE (00:45, 12 February 2010)
- EVENT TYPE CHARGEN START (00:45, 12 February 2010)
- EVENT TYPE CHARGEN SELECT NAME (00:46, 12 February 2010)
- EVENT TYPE CHARGEN SELECT LEVELUP CLASS (00:46, 12 February 2010)
- EVENT TYPE CHARGEN IMPORT HERO (00:46, 12 February 2010)
- EVENT TYPE CHARGEN END (00:47, 12 February 2010)
- EVENT TYPE CHARGEN AUTOLEVEL (00:47, 12 February 2010)
- EVENT TYPE CHARGEN ASSIGN ATTRIBUTES (00:47, 12 February 2010)
- EVENT TYPE CHARGEN ASSIGN ABILITIES (00:47, 12 February 2010)
- EVENT TYPE COMBAT END (00:48, 12 February 2010)
- EVENT TYPE DAMAGED (00:48, 12 February 2010)
- EVENT TYPE TRANSITION TO WORLD MAP (00:49, 12 February 2010)
- EVENT TYPE TRAP ARM (00:50, 12 February 2010)
- EVENT TYPE PLAYERLEVELUP (00:50, 12 February 2010)
- EVENT TYPE PLACEABLE ONCLICK (00:50, 12 February 2010)
- EVENT TYPE PLACEABLE COLLISION (00:50, 12 February 2010)
- EVENT TYPE PERCEPTION DISAPPEAR (00:51, 12 February 2010)
- EVENT TYPE PARTYMEMBER DROPPED (00:51, 12 February 2010)
- EVENT TYPE DYING (00:52, 12 February 2010)
- EVENT TYPE DROP STEALTH (00:53, 12 February 2010)
- EVENT TYPE DOT TICK (00:53, 12 February 2010)
- EVENT TYPE DIALOGUE (00:53, 12 February 2010)
- EVENT TYPE BLOCKED (00:54, 12 February 2010)
- EVENT TYPE CAST AT (00:54, 12 February 2010)
- EVENT TYPE CHAR RECORD OPENED (00:55, 12 February 2010)
- EVENT TYPE CODEX CHANGED (00:55, 12 February 2010)
- EVENT TYPE COMBAT INITIATED (00:55, 12 February 2010)
- EVENT TYPE COMBO IGNITE (00:55, 12 February 2010)
- EVENT TYPE CREATURE ENTERS DIALOGUE (00:56, 12 February 2010)
- EVENT TYPE OPTIONS CHANGED (00:57, 12 February 2010)
- EVENT TYPE OPENED (00:57, 12 February 2010)
- EVENT TYPE PARTY MONEY CHANGED (00:57, 12 February 2010)
- EVENT TYPE MANA STAM DEPLETED (00:57, 12 February 2010)
- EVENT TYPE WORLD MAP CLOSED (00:58, 12 February 2010)
- EVENT TYPE UNLOCK FAILED (01:01, 12 February 2010)
- EVENT TYPE UNLOCKED (01:02, 12 February 2010)
- EVENT TYPE UNIQUE POWER (01:03, 12 February 2010)
- EVENT TYPE ITEM ONTEST USABLE (01:04, 12 February 2010)
- EVENT TYPE INVENTORY FULL (01:04, 12 February 2010)
- EVENT TYPE CRAFT ITEM (01:05, 12 February 2010)
- EVENT TYPE EQUIP (01:05, 12 February 2010)
- EVENT TYPE DELAYED GM CHANGE (01:06, 12 February 2010)
- EVENT TYPE DEATH (01:06, 12 February 2010)
- EVENT TYPE DELAYED SHOUT (01:07, 12 February 2010)
- EVENT TYPE DESTROY OBJECT (01:07, 12 February 2010)
- EVENT TYPE ALLY ATTACKED (01:09, 12 February 2010)
- EVENT TYPE APPROACH TRAP (01:10, 12 February 2010)
- EVENT TYPE ATTACKED (01:10, 12 February 2010)
- EVENT TYPE AUTOPAUSE (01:11, 12 February 2010)
- EVENT TYPE DEATH RES PARTY (01:11, 12 February 2010)
- EVENT TYPE DEBUG RESURRECTION (01:12, 12 February 2010)
- EVENT TYPE FINISH TRAVEL (01:12, 12 February 2010)
- EVENT TYPE GET PLOT (01:12, 12 February 2010)
- EVENT TYPE HANDLE CUSTOM AI (01:13, 12 February 2010)
- EVENT TYPE HEARTBEAT (01:13, 12 February 2010)
- EVENT TYPE ROAM DIST EXCEEDED (01:14, 12 February 2010)
- EVENT TYPE SET OBJECT ACTIVE (01:14, 12 February 2010)
- EVENT TYPE SPAWN (01:16, 12 February 2010)
- GetWeaponStrengthModifier (23:24, 12 February 2010)
- RemoveCommand (23:25, 12 February 2010)
- GetResRef (23:26, 12 February 2010)
- Vista object (23:29, 12 February 2010)
- SetEventType (00:26, 13 February 2010)