EVENT TYPE UNIQUE POWER

From Dragon Age Toolset Wiki
Jump to: navigation, search
Source:
events_h
Sent when:
a unique power for an item is used
Sent from:
Scripting
Sent to:
module
Parameters:

Usage

case EVENT_TYPE_UNIQUE_POWER:
{
int nAbility = GetEventInteger(ev, 0); // [Undocumented]
object oItem = GetEventObject(ev, 0); // [Undocumented]
object oCaster = GetEventObject(ev, 1); // [Undocumented]
object oTarget = GetEventObject(ev, 2); // [Undocumented]>

// insert event-handling code here

break;
}