UT GetNearestCreature

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Returns the nearest creature

object UT_GetNearestCreature(
object oObject,
int bIncludeSelf = FALSE
);
Parameters:
oObject
the object that we try to find a nearest creature from
bIncludeSelf
Whether to include oObject in the candidate objects to return
Returns:

the nearest creature to oObject

Source:

Core Resources.utility_h



See also

UT_GetNearestCreatureByTag, UT_GetNearestObjectByTag, UT_GetNearestCreatureByGroup, UT_GetNearestHostileCreature