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Showing below up to 250 results in range #501 to #750.

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  1. EVENT TYPE PLAYERLEVELUP‏‎ (00:50, 12 February 2010)
  2. EVENT TYPE PLACEABLE ONCLICK‏‎ (00:50, 12 February 2010)
  3. EVENT TYPE PLACEABLE COLLISION‏‎ (00:50, 12 February 2010)
  4. EVENT TYPE PERCEPTION DISAPPEAR‏‎ (00:51, 12 February 2010)
  5. EVENT TYPE PARTYMEMBER DROPPED‏‎ (00:51, 12 February 2010)
  6. EVENT TYPE DYING‏‎ (00:52, 12 February 2010)
  7. EVENT TYPE DROP STEALTH‏‎ (00:53, 12 February 2010)
  8. EVENT TYPE DOT TICK‏‎ (00:53, 12 February 2010)
  9. EVENT TYPE DIALOGUE‏‎ (00:53, 12 February 2010)
  10. EVENT TYPE BLOCKED‏‎ (00:54, 12 February 2010)
  11. EVENT TYPE CAST AT‏‎ (00:54, 12 February 2010)
  12. EVENT TYPE CHAR RECORD OPENED‏‎ (00:55, 12 February 2010)
  13. EVENT TYPE CODEX CHANGED‏‎ (00:55, 12 February 2010)
  14. EVENT TYPE COMBAT INITIATED‏‎ (00:55, 12 February 2010)
  15. EVENT TYPE COMBO IGNITE‏‎ (00:55, 12 February 2010)
  16. EVENT TYPE CREATURE ENTERS DIALOGUE‏‎ (00:56, 12 February 2010)
  17. EVENT TYPE OPTIONS CHANGED‏‎ (00:57, 12 February 2010)
  18. EVENT TYPE OPENED‏‎ (00:57, 12 February 2010)
  19. EVENT TYPE PARTY MONEY CHANGED‏‎ (00:57, 12 February 2010)
  20. EVENT TYPE MANA STAM DEPLETED‏‎ (00:57, 12 February 2010)
  21. EVENT TYPE WORLD MAP CLOSED‏‎ (00:58, 12 February 2010)
  22. EVENT TYPE UNLOCK FAILED‏‎ (01:01, 12 February 2010)
  23. EVENT TYPE UNLOCKED‏‎ (01:02, 12 February 2010)
  24. EVENT TYPE UNIQUE POWER‏‎ (01:03, 12 February 2010)
  25. EVENT TYPE ITEM ONTEST USABLE‏‎ (01:04, 12 February 2010)
  26. EVENT TYPE INVENTORY FULL‏‎ (01:04, 12 February 2010)
  27. EVENT TYPE CRAFT ITEM‏‎ (01:05, 12 February 2010)
  28. EVENT TYPE EQUIP‏‎ (01:05, 12 February 2010)
  29. EVENT TYPE DELAYED GM CHANGE‏‎ (01:06, 12 February 2010)
  30. EVENT TYPE DEATH‏‎ (01:06, 12 February 2010)
  31. EVENT TYPE DELAYED SHOUT‏‎ (01:07, 12 February 2010)
  32. EVENT TYPE DESTROY OBJECT‏‎ (01:07, 12 February 2010)
  33. EVENT TYPE ALLY ATTACKED‏‎ (01:09, 12 February 2010)
  34. EVENT TYPE APPROACH TRAP‏‎ (01:10, 12 February 2010)
  35. EVENT TYPE ATTACKED‏‎ (01:10, 12 February 2010)
  36. EVENT TYPE AUTOPAUSE‏‎ (01:11, 12 February 2010)
  37. EVENT TYPE DEATH RES PARTY‏‎ (01:11, 12 February 2010)
  38. EVENT TYPE DEBUG RESURRECTION‏‎ (01:12, 12 February 2010)
  39. EVENT TYPE FINISH TRAVEL‏‎ (01:12, 12 February 2010)
  40. EVENT TYPE GET PLOT‏‎ (01:12, 12 February 2010)
  41. EVENT TYPE HANDLE CUSTOM AI‏‎ (01:13, 12 February 2010)
  42. EVENT TYPE HEARTBEAT‏‎ (01:13, 12 February 2010)
  43. EVENT TYPE ROAM DIST EXCEEDED‏‎ (01:14, 12 February 2010)
  44. EVENT TYPE SET OBJECT ACTIVE‏‎ (01:14, 12 February 2010)
  45. EVENT TYPE SPAWN‏‎ (01:16, 12 February 2010)
  46. GetWeaponStrengthModifier‏‎ (23:24, 12 February 2010)
  47. RemoveCommand‏‎ (23:25, 12 February 2010)
  48. GetResRef‏‎ (23:26, 12 February 2010)
  49. Vista object‏‎ (23:29, 12 February 2010)
  50. SetEventType‏‎ (00:26, 13 February 2010)
  51. GetAbilitiesDueToAOEs‏‎ (01:39, 13 February 2010)
  52. GetEventCreator‏‎ (01:40, 13 February 2010)
  53. GetPartyLeader‏‎ (01:41, 13 February 2010)
  54. INVALID WEAPON SET‏‎ (01:42, 13 February 2010)
  55. GetEventFloat‏‎ (18:58, 16 February 2010)
  56. GetEventInteger‏‎ (18:58, 16 February 2010)
  57. GetEventLocation‏‎ (18:59, 16 February 2010)
  58. GetEventObject‏‎ (18:59, 16 February 2010)
  59. GetEventString‏‎ (19:00, 16 February 2010)
  60. GetEventType‏‎ (19:00, 16 February 2010)
  61. IsEventValid‏‎ (19:01, 16 February 2010)
  62. PRJ base.xls‏‎ (19:03, 16 February 2010)
  63. EVENT TYPE ABILITY PROJECTILE LAUNCHED‏‎ (19:03, 16 February 2010)
  64. SetProjectileImpactEvent‏‎ (19:04, 16 February 2010)
  65. FireProjectile‏‎ (19:04, 16 February 2010)
  66. FireHomingProjectile‏‎ (19:05, 16 February 2010)
  67. SetEventScript‏‎ (19:09, 16 February 2010)
  68. SetEventCreator‏‎ (19:09, 16 February 2010)
  69. Diseases.xls‏‎ (19:25, 16 February 2010)
  70. Bug: APR base causing a CTD‏‎ (16:42, 17 February 2010)
  71. GetObjectByTag‏‎ (17:51, 17 February 2010)
  72. Bug: Duplicating a plot duplicates the uneditable GUID‏‎ (17:54, 17 February 2010)
  73. Log‏‎ (18:16, 17 February 2010)
  74. SetFollowerLocked‏‎ (00:17, 18 February 2010)
  75. ECLog.ini‏‎ (00:18, 18 February 2010)
  76. PrintToLogWindow‏‎ (00:20, 18 February 2010)
  77. PrintToLogAndFlush‏‎ (00:20, 18 February 2010)
  78. Pow‏‎ (00:22, 18 February 2010)
  79. LogStoryEvent‏‎ (00:57, 19 February 2010)
  80. SetControllable‏‎ (18:43, 19 February 2010)
  81. ClearAmbientDialogs‏‎ (18:44, 19 February 2010)
  82. GetLocalCommand‏‎ (18:59, 19 February 2010)
  83. COMMAND PRIORITY INVALID‏‎ (19:01, 19 February 2010)
  84. GetGraphicsDetailLevel‏‎ (19:56, 19 February 2010)
  85. GetGameDifficulty‏‎ (19:57, 19 February 2010)
  86. Feature Request: Enhancements to the Manage Exports interface‏‎ (23:33, 19 February 2010)
  87. GetPlayerMapPin‏‎ (00:18, 20 February 2010)
  88. IsFollower‏‎ (00:19, 20 February 2010)
  89. FloatToInt‏‎ (00:22, 20 February 2010)
  90. IsObjectHostile‏‎ (00:23, 20 February 2010)
  91. GetItemStackSize‏‎ (00:23, 20 February 2010)
  92. SetCreatureMaxMana‏‎ (00:28, 20 February 2010)
  93. CheckLineOfSightObject‏‎ (00:29, 20 February 2010)
  94. DisplayStatusMessage‏‎ (00:33, 20 February 2010)
  95. Local variable suggestions‏‎ (19:45, 22 February 2010)
  96. ShowFloatyIcon‏‎ (18:01, 24 February 2010)
  97. UnregisterEventListener‏‎ (18:02, 24 February 2010)
  98. RegisterEventListener‏‎ (18:03, 24 February 2010)
  99. CommandEquipItem‏‎ (18:04, 24 February 2010)
  100. GetVectorMagnitude‏‎ (18:05, 24 February 2010)
  101. UnlockAchievement‏‎ (19:05, 24 February 2010)
  102. ClearEnemyThreat‏‎ (19:05, 24 February 2010)
  103. GetWeaponArmorPenetration‏‎ (19:07, 24 February 2010)
  104. IsImmortal‏‎ (19:30, 24 February 2010)
  105. GetNearestObjectByHostility‏‎ (19:31, 24 February 2010)
  106. OpenItemUpgradeGUI‏‎ (20:59, 24 February 2010)
  107. GetHasAchievement‏‎ (21:22, 24 February 2010)
  108. CreateItemOnObject‏‎ (21:24, 24 February 2010)
  109. CreatePool‏‎ (21:25, 24 February 2010)
  110. SetStoryPlot‏‎ (21:37, 24 February 2010)
  111. PI‏‎ (21:38, 24 February 2010)
  112. GetStringLength‏‎ (21:56, 24 February 2010)
  113. SubString‏‎ (22:35, 24 February 2010)
  114. IntToString‏‎ (22:36, 24 February 2010)
  115. IntToHexString‏‎ (22:36, 24 February 2010)
  116. IntToFloat‏‎ (22:36, 24 February 2010)
  117. IntToChar‏‎ (22:36, 24 February 2010)
  118. InsertString‏‎ (22:37, 24 February 2010)
  119. IsConjuring‏‎ (22:37, 24 February 2010)
  120. IsDead‏‎ (22:38, 24 February 2010)
  121. IsFollowerLocked‏‎ (22:38, 24 February 2010)
  122. IsInAOE‏‎ (22:38, 24 February 2010)
  123. IsInTrigger‏‎ (22:38, 24 February 2010)
  124. IsLocationSafe‏‎ (22:39, 24 February 2010)
  125. IsLocationValid‏‎ (22:39, 24 February 2010)
  126. SetCooldown‏‎ (22:42, 24 February 2010)
  127. IsModalAbilityActive‏‎ (22:43, 24 February 2010)
  128. GetRemainingCooldown‏‎ (22:44, 24 February 2010)
  129. CanUseConditionedAbility‏‎ (22:44, 24 February 2010)
  130. Engine SetModalAbilityGUI‏‎ (22:48, 24 February 2010)
  131. GetConditionedAbilities‏‎ (22:48, 24 February 2010)
  132. IsVectorEmpty‏‎ (22:49, 24 February 2010)
  133. IsTacticEnabled‏‎ (22:49, 24 February 2010)
  134. GetTacticConditionObject‏‎ (22:50, 24 February 2010)
  135. GetTacticCommand‏‎ (22:51, 24 February 2010)
  136. IsPartyAIEnabled‏‎ (22:51, 24 February 2010)
  137. Warning‏‎ (22:52, 24 February 2010)
  138. Ability GetAbilityTable‏‎ (22:58, 24 February 2010)
  139. Ability CostCheck‏‎ (23:09, 24 February 2010)
  140. Ability GetAbilityTargetType‏‎ (23:11, 24 February 2010)
  141. Ability GetAbilityCost‏‎ (23:12, 24 February 2010)
  142. Ability RemoveAbilityEffectsByCreator‏‎ (23:14, 24 February 2010)
  143. Ability GetSpellscriptPendingEventResult‏‎ (23:28, 24 February 2010)
  144. Ability SetSpellscriptPendingEventResult‏‎ (23:29, 24 February 2010)
  145. Ability ApplyUpkeepEffect‏‎ (01:05, 25 February 2010)
  146. Ability SubtractAbilityCost‏‎ (01:07, 25 February 2010)
  147. Ability DeactivateModalAbility‏‎ (01:10, 25 February 2010)
  148. Ability PreventAbilityEffectStacking‏‎ (01:19, 25 February 2010)
  149. Ability IsValidAOETarget‏‎ (01:21, 25 February 2010)
  150. Ability IsAbilityTargetValid‏‎ (01:22, 25 February 2010)
  151. Ability CheckUseConditions‏‎ (01:36, 25 February 2010)
  152. Ability UseAbilityWrapper‏‎ (01:39, 25 February 2010)
  153. Ability IsAbilityActive‏‎ (01:41, 25 February 2010)
  154. Ability ApplyLocationImpactVFX‏‎ (01:48, 25 February 2010)
  155. Ability ApplyObjectImpactVFX‏‎ (01:49, 25 February 2010)
  156. Ability IsAoE‏‎ (01:50, 25 February 2010)
  157. Ability HandleEventOutOfManaStamina‏‎ (01:51, 25 February 2010)
  158. Ability CheckFlag‏‎ (01:52, 25 February 2010)
  159. Ability HandleOnDamageAbilities‏‎ (01:55, 25 February 2010)
  160. Ability GetTargetAllies‏‎ (01:56, 25 February 2010)
  161. Bug: DAUpdater needs to be run from the bin ship folder‏‎ (18:49, 25 February 2010)
  162. IsItemIndestructible‏‎ (19:43, 25 February 2010)
  163. ShowChantersGUI‏‎ (19:45, 25 February 2010)
  164. GetCreatureMaxStamina‏‎ (19:45, 25 February 2010)
  165. GetAOEFlags‏‎ (19:46, 25 February 2010)
  166. GetAbilityCount‏‎ (19:46, 25 February 2010)
  167. GetAreaFromLocation‏‎ (19:46, 25 February 2010)
  168. GetAttackTarget‏‎ (19:48, 25 February 2010)
  169. GetCanDiePermanently‏‎ (19:48, 25 February 2010)
  170. GetCombatState‏‎ (19:49, 25 February 2010)
  171. GetCommandByIndex‏‎ (19:49, 25 February 2010)
  172. GetCommandFloat‏‎ (19:49, 25 February 2010)
  173. GetCommandInt‏‎ (19:50, 25 February 2010)
  174. GetCommandPriority‏‎ (19:51, 25 February 2010)
  175. Deprecated GetMaxHealth‏‎ (19:52, 25 February 2010)
  176. Deprecated ExecuteScript‏‎ (19:52, 25 February 2010)
  177. DEPRECATED GetCreatureStrengthModifier‏‎ (19:53, 25 February 2010)
  178. SetLocalLocation‏‎ (19:54, 25 February 2010)
  179. SetLocalCommand‏‎ (19:54, 25 February 2010)
  180. SetLocalEvent‏‎ (19:54, 25 February 2010)
  181. SetLocalEffect‏‎ (19:54, 25 February 2010)
  182. SetLocalPlayer‏‎ (19:55, 25 February 2010)
  183. IsPRC‏‎ (19:59, 25 February 2010)
  184. 3D controls‏‎ (22:32, 25 February 2010)
  185. Exportable area‏‎ (20:11, 26 February 2010)
  186. SetCommandInt‏‎ (23:14, 26 February 2010)
  187. GetTacticCondition‏‎ (23:16, 26 February 2010)
  188. GetOrientationFromLocation‏‎ (23:16, 26 February 2010)
  189. GetWeaponStyle‏‎ (23:19, 26 February 2010)
  190. SetTag‏‎ (23:19, 26 February 2010)
  191. GetObjectActive‏‎ (23:20, 26 February 2010)
  192. GetPlayerMapPatch‏‎ (23:20, 26 February 2010)
  193. GetCanLevelUp‏‎ (23:24, 26 February 2010)
  194. Level editor suggestions‏‎ (00:06, 27 February 2010)
  195. SetMapPinState‏‎ (00:49, 27 February 2010)
  196. SetItemStackSize‏‎ (00:53, 27 February 2010)
  197. SetLocation‏‎ (00:53, 27 February 2010)
  198. SetLocationArea‏‎ (00:56, 27 February 2010)
  199. SetLocationFacing‏‎ (00:56, 27 February 2010)
  200. Location‏‎ (00:57, 27 February 2010)
  201. SetLookAtEnabled‏‎ (01:45, 27 February 2010)
  202. SetLocationPosition‏‎ (01:46, 27 February 2010)
  203. GetAppearanceType‏‎ (17:29, 1 March 2010)
  204. GetDistanceBetweenLocations‏‎ (17:31, 1 March 2010)
  205. CharToInt‏‎ (17:32, 1 March 2010)
  206. CheckLineOfSightVector‏‎ (17:32, 1 March 2010)
  207. ClearCreatureProperties‏‎ (17:33, 1 March 2010)
  208. ClearPerceptionList‏‎ (17:33, 1 March 2010)
  209. ClearThreatTable‏‎ (17:34, 1 March 2010)
  210. SetTacticPresetID‏‎ (17:36, 1 March 2010)
  211. GetAttackImpactDamageEffect‏‎ (17:51, 1 March 2010)
  212. Cos‏‎ (18:31, 1 March 2010)
  213. Sin‏‎ (18:31, 1 March 2010)
  214. Tan‏‎ (18:31, 1 March 2010)
  215. GetName‏‎ (19:22, 1 March 2010)
  216. SetCreaturesGlobalMaxTimeBeforeDecay‏‎ (19:25, 1 March 2010)
  217. GetGroupHostility‏‎ (19:38, 1 March 2010)
  218. GetCreatureMaxMana‏‎ (18:43, 2 March 2010)
  219. GetWeaponBaseDamage‏‎ (18:44, 2 March 2010)
  220. GetWeaponAttackRating‏‎ (18:44, 2 March 2010)
  221. GetVectorNormalize‏‎ (18:45, 2 March 2010)
  222. GetThreatValueByObjectID‏‎ (18:45, 2 March 2010)
  223. GetThreatValueByIndex‏‎ (18:45, 2 March 2010)
  224. GetThreatTableSize‏‎ (18:46, 2 March 2010)
  225. GetThreatEnemy‏‎ (18:46, 2 March 2010)
  226. GetTacticTargetType‏‎ (18:46, 2 March 2010)
  227. GetTacticCommandParam‏‎ (18:47, 2 March 2010)
  228. GetTacticCommandItemTag‏‎ (18:47, 2 March 2010)
  229. GetStringByStringId‏‎ (18:47, 2 March 2010)
  230. GetShowSpecialMoveFloaties‏‎ (18:48, 2 March 2010)
  231. GetSafeLocation‏‎ (18:48, 2 March 2010)
  232. GetOrientation‏‎ (18:48, 2 March 2010)
  233. GetObjectType‏‎ (18:49, 2 March 2010)
  234. GetNumTactics‏‎ (18:49, 2 March 2010)
  235. GetNameStrref‏‎ (18:49, 2 March 2010)
  236. GetMaxItemStackSize‏‎ (18:49, 2 March 2010)
  237. GetM2DAColumns‏‎ (18:49, 2 March 2010)
  238. GetItemPropertyPower‏‎ (18:50, 2 March 2010)
  239. GetItemAbilityId‏‎ (18:50, 2 March 2010)
  240. GetGroupId‏‎ (18:51, 2 March 2010)
  241. GetFollowerApproval‏‎ (18:53, 2 March 2010)
  242. GetFollowPartyLeader‏‎ (18:53, 2 March 2010)
  243. GetFacingFromLocation‏‎ (18:54, 2 March 2010)
  244. GetDistanceBetween‏‎ (18:55, 2 March 2010)
  245. GetCurrentScriptResource‏‎ (18:59, 2 March 2010)
  246. GetCurrentScriptName‏‎ (18:59, 2 March 2010)
  247. GetCreaturesInAOE‏‎ (19:00, 2 March 2010)
  248. GetCreatureStamina‏‎ (19:00, 2 March 2010)
  249. GetCreatureMana‏‎ (19:00, 2 March 2010)
  250. GetCommandQueueSize‏‎ (19:04, 2 March 2010)

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