Difference between revisions of "EVENT TYPE *"

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m (1 revision: Importing auto-generated constant article)
m
 
(10 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Generated}}
 
 
{{Constant table start
 
{{Constant table start
 
|sourcefile=script.ldf
 
|sourcefile=script.ldf
Line 5: Line 4:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_ABILITY_ACQUIRED
+
|name=[[EVENT_TYPE_ABILITY_ACQUIRED]]
 
|type=int
 
|type=int
 
|value=73
 
|value=73
Line 13: Line 12:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_ABILITY_CAST_IMPACT
+
|name=[[EVENT_TYPE_ABILITY_CAST_IMPACT]]
 
|type=int
 
|type=int
 
|value=31
 
|value=31
Line 21: Line 20:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_ABILITY_CAST_START
+
|name=[[EVENT_TYPE_ABILITY_CAST_START]]
 
|type=int
 
|type=int
 
|value=32
 
|value=32
Line 29: Line 28:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_ABILITY_PROJECTILE_LAUNCHED
+
|name=[[EVENT_TYPE_ABILITY_PROJECTILE_LAUNCHED]]
 
|type=int
 
|type=int
 
|value=93
 
|value=93
Line 37: Line 36:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_AOE_HEARTBEAT
+
|name=[[EVENT_TYPE_AOE_HEARTBEAT]]
 
|type=int
 
|type=int
 
|value=74
 
|value=74
Line 45: Line 44:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_APPLY_EFFECT
+
|name=[[EVENT_TYPE_APPLY_EFFECT]]
 
|type=int
 
|type=int
 
|value=33
 
|value=33
Line 53: Line 52:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_AREALIST_POSTLOAD
+
|name=[[EVENT_TYPE_AREALIST_POSTLOAD]]
 
|type=int
 
|type=int
 
|value=80
 
|value=80
Line 61: Line 60:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_AREALOAD_POSTLOADEXIT
+
|name=[[EVENT_TYPE_AREALOAD_POSTLOADEXIT]]
 
|type=int
 
|type=int
 
|value=39
 
|value=39
Line 69: Line 68:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_AREALOAD_PRELOADEXIT
+
|name=[[EVENT_TYPE_AREALOAD_PRELOADEXIT]]
 
|type=int
 
|type=int
 
|value=38
 
|value=38
Line 77: Line 76:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_AREALOAD_SPECIAL
+
|name=[[EVENT_TYPE_AREALOAD_SPECIAL]]
 
|type=int
 
|type=int
 
|value=40
 
|value=40
Line 85: Line 84:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_AREALOADSAVE_POSTLOADEXIT
+
|name=[[EVENT_TYPE_AREALOADSAVE_POSTLOADEXIT]]
 
|type=int
 
|type=int
 
|value=43
 
|value=43
Line 93: Line 92:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_AREALOADSAVE_PRELOADEXIT
+
|name=[[EVENT_TYPE_AREALOADSAVE_PRELOADEXIT]]
 
|type=int
 
|type=int
 
|value=42
 
|value=42
Line 101: Line 100:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_AREALOADSAVE_SPECIAL
+
|name=[[EVENT_TYPE_AREALOADSAVE_SPECIAL]]
 
|type=int
 
|type=int
 
|value=41
 
|value=41
Line 109: Line 108:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_ATTACK_IMPACT
+
|name=[[EVENT_TYPE_ATTACK_IMPACT]]
 
|type=int
 
|type=int
 
|value=29
 
|value=29
Line 117: Line 116:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_BEGIN_TRAVEL
+
|name=[[EVENT_TYPE_BEGIN_TRAVEL]]
 
|type=int
 
|type=int
 
|value=91
 
|value=91
Line 125: Line 124:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_BLOCKED
+
|name=[[EVENT_TYPE_BLOCKED]]
 
|type=int
 
|type=int
 
|value=10
 
|value=10
Line 133: Line 132:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_CHANTERS_DONATION
+
|name=[[EVENT_TYPE_CHANTERS_DONATION]]
 
|type=int
 
|type=int
 
|value=69
 
|value=69
Line 141: Line 140:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_CHAR_RECORD_OPENED
+
|name=[[EVENT_TYPE_CHAR_RECORD_OPENED]]
 
|type=int
 
|type=int
 
|value=95
 
|value=95
Line 149: Line 148:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_CHARGEN_ASSIGN_ABILITIES
+
|name=[[EVENT_TYPE_CHARGEN_ASSIGN_ABILITIES]]
 
|type=int
 
|type=int
 
|value=51
 
|value=51
Line 157: Line 156:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_CHARGEN_ASSIGN_ATTRIBUTES
+
|name=[[EVENT_TYPE_CHARGEN_ASSIGN_ATTRIBUTES]]
 
|type=int
 
|type=int
 
|value=50
 
|value=50
Line 165: Line 164:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_CHARGEN_END
+
|name=[[EVENT_TYPE_CHARGEN_END]]
 
|type=int
 
|type=int
 
|value=59
 
|value=59
Line 173: Line 172:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_CHARGEN_IMPORT_HERO
+
|name=[[EVENT_TYPE_CHARGEN_IMPORT_HERO]]
 
|type=int
 
|type=int
 
|value=53
 
|value=53
Line 181: Line 180:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_CHARGEN_SCREEN_ENTERED
+
|name=[[EVENT_TYPE_CHARGEN_SCREEN_ENTERED]]
 
|type=int
 
|type=int
 
|value=45
 
|value=45
Line 189: Line 188:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_CHARGEN_SELECT_BACKGROUND
+
|name=[[EVENT_TYPE_CHARGEN_SELECT_BACKGROUND]]
 
|type=int
 
|type=int
 
|value=55
 
|value=55
Line 197: Line 196:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_CHARGEN_SELECT_CLASS
+
|name=[[EVENT_TYPE_CHARGEN_SELECT_CLASS]]
 
|type=int
 
|type=int
 
|value=47
 
|value=47
Line 205: Line 204:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_CHARGEN_SELECT_GENDER
+
|name=[[EVENT_TYPE_CHARGEN_SELECT_GENDER]]
 
|type=int
 
|type=int
 
|value=54
 
|value=54
Line 213: Line 212:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_CHARGEN_SELECT_LEVELUP_CLASS
+
|name=[[EVENT_TYPE_CHARGEN_SELECT_LEVELUP_CLASS]]
 
|type=int
 
|type=int
 
|value=52
 
|value=52
Line 221: Line 220:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_CHARGEN_SELECT_NAME
+
|name=[[EVENT_TYPE_CHARGEN_SELECT_NAME]]
 
|type=int
 
|type=int
 
|value=49
 
|value=49
Line 229: Line 228:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_CHARGEN_SELECT_RACE
+
|name=[[EVENT_TYPE_CHARGEN_SELECT_RACE]]
 
|type=int
 
|type=int
 
|value=46
 
|value=46
Line 237: Line 236:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_CHARGEN_SELECT_SOUNDSET
+
|name=[[EVENT_TYPE_CHARGEN_SELECT_SOUNDSET]]
 
|type=int
 
|type=int
 
|value=48
 
|value=48
Line 245: Line 244:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_CHARGEN_START
+
|name=[[EVENT_TYPE_CHARGEN_START]]
 
|type=int
 
|type=int
 
|value=44
 
|value=44
Line 253: Line 252:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_CLICK
+
|name=[[EVENT_TYPE_CLICK]]
 
|type=int
 
|type=int
 
|value=15
 
|value=15
Line 261: Line 260:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_CODEX_CHANGED
+
|name=[[EVENT_TYPE_CODEX_CHANGED]]
 
|type=int
 
|type=int
 
|value=100
 
|value=100
Line 269: Line 268:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_COMBAT_INITIATED
+
|name=[[EVENT_TYPE_COMBAT_INITIATED]]
 
|type=int
 
|type=int
 
|value=30
 
|value=30
Line 277: Line 276:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_COMMAND_COMPLETE
+
|name=[[EVENT_TYPE_COMMAND_COMPLETE]]
 
|type=int
 
|type=int
 
|value=36
 
|value=36
Line 285: Line 284:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_COMMAND_PENDING
+
|name=[[EVENT_TYPE_COMMAND_PENDING]]
 
|type=int
 
|type=int
 
|value=35
 
|value=35
Line 293: Line 292:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_CRAFT_ITEM
+
|name=[[EVENT_TYPE_CRAFT_ITEM]]
 
|type=int
 
|type=int
 
|value=102
 
|value=102
Line 301: Line 300:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_CREATURE_ENTERS_DIALOGUE
+
|name=[[EVENT_TYPE_CREATURE_ENTERS_DIALOGUE]]
 
|type=int
 
|type=int
 
|value=86
 
|value=86
Line 309: Line 308:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_DAMAGED
+
|name=[[EVENT_TYPE_DAMAGED]]
 
|type=int
 
|type=int
 
|value=2
 
|value=2
Line 317: Line 316:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_DEATH
+
|name=[[EVENT_TYPE_DEATH]]
 
|type=int
 
|type=int
 
|value=4
 
|value=4
Line 325: Line 324:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_DEATH_RES_PARTY
+
|name=[[EVENT_TYPE_DEATH_RES_PARTY]]
 
|type=int
 
|type=int
 
|value=61
 
|value=61
Line 333: Line 332:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_DIALOGUE
+
|name=[[EVENT_TYPE_DIALOGUE]]
 
|type=int
 
|type=int
 
|value=18
 
|value=18
Line 341: Line 340:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_ENTER
+
|name=[[EVENT_TYPE_ENTER]]
 
|type=int
 
|type=int
 
|value=8
 
|value=8
Line 349: Line 348:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_EQUIP
+
|name=[[EVENT_TYPE_EQUIP]]
 
|type=int
 
|type=int
 
|value=11
 
|value=11
Line 357: Line 356:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_EXIT
+
|name=[[EVENT_TYPE_EXIT]]
 
|type=int
 
|type=int
 
|value=9
 
|value=9
Line 365: Line 364:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_FAILTOOPEN
+
|name=[[EVENT_TYPE_FAILTOOPEN]]
 
|type=int
 
|type=int
 
|value=13
 
|value=13
Line 373: Line 372:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_GAMEMODE_CHANGE
+
|name=[[EVENT_TYPE_GAMEMODE_CHANGE]]
 
|type=int
 
|type=int
 
|value=60
 
|value=60
Line 381: Line 380:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_GAMEOBJECTSLOADED
+
|name=[[EVENT_TYPE_GAMEOBJECTSLOADED]]
 
|type=int
 
|type=int
 
|value=37
 
|value=37
Line 389: Line 388:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_GET_PLOT
+
|name=[[EVENT_TYPE_GET_PLOT]]
 
|type=int
 
|type=int
 
|value=28
 
|value=28
Line 397: Line 396:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_GIFT_ITEM
+
|name=[[EVENT_TYPE_GIFT_ITEM]]
 
|type=int
 
|type=int
 
|value=82
 
|value=82
Line 405: Line 404:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_GIVE_UP
+
|name=[[EVENT_TYPE_GIVE_UP]]
 
|type=int
 
|type=int
 
|value=88
 
|value=88
Line 413: Line 412:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_GUI_OPENED
+
|name=[[EVENT_TYPE_GUI_OPENED]]
 
|type=int
 
|type=int
 
|value=84
 
|value=84
Line 421: Line 420:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_HEARTBEAT2
+
|name=[[EVENT_TYPE_HEARTBEAT2]]
 
|type=int
 
|type=int
 
|value=81
 
|value=81
Line 429: Line 428:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_INVALID
+
|name=[[EVENT_TYPE_INVALID]]
 
|type=int
 
|type=int
 
|value=0
 
|value=0
Line 437: Line 436:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_INVENTORY_ADDED
+
|name=[[EVENT_TYPE_INVENTORY_ADDED]]
 
|type=int
 
|type=int
 
|value=6
 
|value=6
Line 445: Line 444:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_INVENTORY_FULL
+
|name=[[EVENT_TYPE_INVENTORY_FULL]]
 
|type=int
 
|type=int
 
|value=85
 
|value=85
Line 453: Line 452:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_INVENTORY_REMOVED
+
|name=[[EVENT_TYPE_INVENTORY_REMOVED]]
 
|type=int
 
|type=int
 
|value=7
 
|value=7
Line 461: Line 460:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_ITEM_ONHIT
+
|name=[[EVENT_TYPE_ITEM_ONHIT]]
 
|type=int
 
|type=int
 
|value=65
 
|value=65
Line 469: Line 468:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_ITEM_ONTEST_USABLE
+
|name=[[EVENT_TYPE_ITEM_ONTEST_USABLE]]
 
|type=int
 
|type=int
 
|value=70
 
|value=70
Line 477: Line 476:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_LEVEL_OF_THE_WEEK
+
|name=[[EVENT_TYPE_LEVEL_OF_THE_WEEK]]
 
|type=int
 
|type=int
 
|value=72
 
|value=72
Line 485: Line 484:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_LISTENER
+
|name=[[EVENT_TYPE_LISTENER]]
 
|type=int
 
|type=int
 
|value=21
 
|value=21
Line 493: Line 492:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_LOAD_TACTICS_PRESET
+
|name=[[EVENT_TYPE_LOAD_TACTICS_PRESET]]
 
|type=int
 
|type=int
 
|value=83
 
|value=83
Line 501: Line 500:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_LOCKED
+
|name=[[EVENT_TYPE_LOCKED]]
 
|type=int
 
|type=int
 
|value=22
 
|value=22
Line 509: Line 508:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_MANA_STAM_DEPLETED
+
|name=[[EVENT_TYPE_MANA_STAM_DEPLETED]]
 
|type=int
 
|type=int
 
|value=64
 
|value=64
Line 517: Line 516:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_MELEE_ATTACK_START
+
|name=[[EVENT_TYPE_MELEE_ATTACK_START]]
 
|type=int
 
|type=int
 
|value=5
 
|value=5
Line 525: Line 524:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_MODULE_GETCHARSTAGE
+
|name=[[EVENT_TYPE_MODULE_GETCHARSTAGE]]
 
|type=int
 
|type=int
 
|value=63
 
|value=63
Line 533: Line 532:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_MODULE_LOAD
+
|name=[[EVENT_TYPE_MODULE_LOAD]]
 
|type=int
 
|type=int
 
|value=20
 
|value=20
Line 541: Line 540:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_MODULE_PRESAVE
+
|name=[[EVENT_TYPE_MODULE_PRESAVE]]
 
|type=int
 
|type=int
 
|value=62
 
|value=62
Line 549: Line 548:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_MODULE_START
+
|name=[[EVENT_TYPE_MODULE_START]]
 
|type=int
 
|type=int
 
|value=19
 
|value=19
Line 557: Line 556:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_ON_ORDER_RECEIVED
+
|name=[[EVENT_TYPE_ON_ORDER_RECEIVED]]
 
|type=int
 
|type=int
 
|value=90
 
|value=90
Line 565: Line 564:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_ON_SELECT
+
|name=[[EVENT_TYPE_ON_SELECT]]
 
|type=int
 
|type=int
 
|value=89
 
|value=89
Line 573: Line 572:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_OPTIONS_CHANGED
+
|name=[[EVENT_TYPE_OPTIONS_CHANGED]]
 
|type=int
 
|type=int
 
|value=96
 
|value=96
Line 581: Line 580:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_PARTY_MONEY_CHANGED
+
|name=[[EVENT_TYPE_PARTY_MONEY_CHANGED]]
 
|type=int
 
|type=int
 
|value=99
 
|value=99
Line 589: Line 588:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_PARTYMEMBER_ADDED
+
|name=[[EVENT_TYPE_PARTYMEMBER_ADDED]]
 
|type=int
 
|type=int
 
|value=66
 
|value=66
Line 597: Line 596:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_PARTYMEMBER_DROPPED
+
|name=[[EVENT_TYPE_PARTYMEMBER_DROPPED]]
 
|type=int
 
|type=int
 
|value=67
 
|value=67
Line 605: Line 604:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_PARTYPICKER_CLOSED
+
|name=[[EVENT_TYPE_PARTYPICKER_CLOSED]]
 
|type=int
 
|type=int
 
|value=71
 
|value=71
Line 613: Line 612:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_PARTYPICKER_INIT
+
|name=[[EVENT_TYPE_PARTYPICKER_INIT]]
 
|type=int
 
|type=int
 
|value=104
 
|value=104
Line 621: Line 620:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_PERCEPTION_APPEAR
+
|name=[[EVENT_TYPE_PERCEPTION_APPEAR]]
 
|type=int
 
|type=int
 
|value=25
 
|value=25
Line 629: Line 628:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_PERCEPTION_DISAPPEAR
+
|name=[[EVENT_TYPE_PERCEPTION_DISAPPEAR]]
 
|type=int
 
|type=int
 
|value=26
 
|value=26
Line 637: Line 636:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_PLACEABLE_COLLISION
+
|name=[[EVENT_TYPE_PLACEABLE_COLLISION]]
 
|type=int
 
|type=int
 
|value=77
 
|value=77
Line 645: Line 644:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_PLACEABLE_ONCLICK
+
|name=[[EVENT_TYPE_PLACEABLE_ONCLICK]]
 
|type=int
 
|type=int
 
|value=78
 
|value=78
Line 653: Line 652:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_PLAYER_COMMAND_ADDED
+
|name=[[EVENT_TYPE_PLAYER_COMMAND_ADDED]]
 
|type=int
 
|type=int
 
|value=94
 
|value=94
Line 661: Line 660:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_PLAYERLEVELUP
+
|name=[[EVENT_TYPE_PLAYERLEVELUP]]
 
|type=int
 
|type=int
 
|value=24
 
|value=24
Line 669: Line 668:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_PLOT_COMPLETED
+
|name=[[EVENT_TYPE_PLOT_COMPLETED]]
 
|type=int
 
|type=int
 
|value=98
 
|value=98
Line 677: Line 676:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_POPUP_RESULT
+
|name=[[EVENT_TYPE_POPUP_RESULT]]
 
|type=int
 
|type=int
 
|value=76
 
|value=76
Line 685: Line 684:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_REACHED_WAYPOINT
+
|name=[[EVENT_TYPE_REACHED_WAYPOINT]]
 
|type=int
 
|type=int
 
|value=79
 
|value=79
Line 693: Line 692:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_REMOVE_EFFECT
+
|name=[[EVENT_TYPE_REMOVE_EFFECT]]
 
|type=int
 
|type=int
 
|value=34
 
|value=34
Line 701: Line 700:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_ROAM_DIST_EXCEEDED
+
|name=[[EVENT_TYPE_ROAM_DIST_EXCEEDED]]
 
|type=int
 
|type=int
 
|value=97
 
|value=97
Line 709: Line 708:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_RUBBER_BAND
+
|name=[[EVENT_TYPE_RUBBER_BAND]]
 
|type=int
 
|type=int
 
|value=87
 
|value=87
Line 717: Line 716:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_SET_PLOT
+
|name=[[EVENT_TYPE_SET_PLOT]]
 
|type=int
 
|type=int
 
|value=27
 
|value=27
Line 725: Line 724:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_SPAWN
+
|name=[[EVENT_TYPE_SPAWN]]
 
|type=int
 
|type=int
 
|value=3
 
|value=3
Line 733: Line 732:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_SPELLCASTAT
+
|name=[[EVENT_TYPE_SPELLCASTAT]]
 
|type=int
 
|type=int
 
|value=1
 
|value=1
Line 741: Line 740:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_TRAINING_BEGIN
+
|name=[[EVENT_TYPE_TRAINING_BEGIN]]
 
|type=int
 
|type=int
 
|value=1059
 
|value=1059
Line 749: Line 748:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_TRAINING_DELAYED_NOACTION
+
|name=[[EVENT_TYPE_TRAINING_DELAYED_NOACTION]]
 
|type=int
 
|type=int
 
|value=1068
 
|value=1068
Line 757: Line 756:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_TRAINING_FOLLOWER_SELECTED
+
|name=[[EVENT_TYPE_TRAINING_FOLLOWER_SELECTED]]
 
|type=int
 
|type=int
 
|value=1060
 
|value=1060
Line 765: Line 764:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_TRAINING_GUI_INVENTORY_OPENED
+
|name=[[EVENT_TYPE_TRAINING_GUI_INVENTORY_OPENED]]
 
|type=int
 
|type=int
 
|value=1063
 
|value=1063
Line 773: Line 772:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_TRAINING_GUI_LEVLUP_OPENED
+
|name=[[EVENT_TYPE_TRAINING_GUI_LEVLUP_OPENED]]
 
|type=int
 
|type=int
 
|value=1062
 
|value=1062
Line 781: Line 780:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_TRAINING_GUI_TACTICS_OPENED
+
|name=[[EVENT_TYPE_TRAINING_GUI_TACTICS_OPENED]]
 
|type=int
 
|type=int
 
|value=1061
 
|value=1061
Line 789: Line 788:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_TRAINING_ITEM_EQUIPPED
+
|name=[[EVENT_TYPE_TRAINING_ITEM_EQUIPPED]]
 
|type=int
 
|type=int
 
|value=1071
 
|value=1071
Line 797: Line 796:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_TRAINING_ITEM_UNEQUIPPED
+
|name=[[EVENT_TYPE_TRAINING_ITEM_UNEQUIPPED]]
 
|type=int
 
|type=int
 
|value=1070
 
|value=1070
Line 805: Line 804:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_TRAINING_MAXIMUM_ZOOM_IN
+
|name=[[EVENT_TYPE_TRAINING_MAXIMUM_ZOOM_IN]]
 
|type=int
 
|type=int
 
|value=1065
 
|value=1065
Line 813: Line 812:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_TRAINING_MOVEMENT_COMMAND_ISSUED
+
|name=[[EVENT_TYPE_TRAINING_MOVEMENT_COMMAND_ISSUED]]
 
|type=int
 
|type=int
 
|value=1073
 
|value=1073
Line 821: Line 820:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_TRAINING_QBAR_ITEM_EQUIPPED
+
|name=[[EVENT_TYPE_TRAINING_QBAR_ITEM_EQUIPPED]]
 
|type=int
 
|type=int
 
|value=1064
 
|value=1064
Line 829: Line 828:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_TRAINING_TACTIC_PRESET_SELECTED
+
|name=[[EVENT_TYPE_TRAINING_TACTIC_PRESET_SELECTED]]
 
|type=int
 
|type=int
 
|value=1072
 
|value=1072
Line 837: Line 836:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_TRAINING_UNPAUSE
+
|name=[[EVENT_TYPE_TRAINING_UNPAUSE]]
 
|type=int
 
|type=int
 
|value=1069
 
|value=1069
Line 845: Line 844:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_TRAINING_WEAPON_EQUIPPED
+
|name=[[EVENT_TYPE_TRAINING_WEAPON_EQUIPPED]]
 
|type=int
 
|type=int
 
|value=1067
 
|value=1067
Line 853: Line 852:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_TRAP_DISARMED
+
|name=[[EVENT_TYPE_TRAP_DISARMED]]
 
|type=int
 
|type=int
 
|value=17
 
|value=17
Line 861: Line 860:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_TRAP_TRIGGERED
+
|name=[[EVENT_TYPE_TRAP_TRIGGERED]]
 
|type=int
 
|type=int
 
|value=16
 
|value=16
Line 869: Line 868:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_UNEQUIP
+
|name=[[EVENT_TYPE_UNEQUIP]]
 
|type=int
 
|type=int
 
|value=12
 
|value=12
Line 877: Line 876:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_UNLOCKED
+
|name=[[EVENT_TYPE_UNLOCKED]]
 
|type=int
 
|type=int
 
|value=23
 
|value=23
Line 885: Line 884:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_USE
+
|name=[[EVENT_TYPE_USE]]
 
|type=int
 
|type=int
 
|value=14
 
|value=14
Line 893: Line 892:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_USE_ABILITY_IMMEDIATE
+
|name=[[EVENT_TYPE_USE_ABILITY_IMMEDIATE]]
 
|type=int
 
|type=int
 
|value=101
 
|value=101
Line 901: Line 900:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_USE_PLOTACTION
+
|name=[[EVENT_TYPE_USE_PLOTACTION]]
 
|type=int
 
|type=int
 
|value=68
 
|value=68
Line 909: Line 908:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_WORLD_MAP_CLOSED
+
|name=[[EVENT_TYPE_WORLD_MAP_CLOSED]]
 
|type=int
 
|type=int
 
|value=75
 
|value=75
Line 917: Line 916:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_WORLDMAP_POSTTRANSITION
+
|name=[[EVENT_TYPE_WORLDMAP_POSTTRANSITION]]
 
|type=int
 
|type=int
 
|value=103
 
|value=103
Line 925: Line 924:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=EVENT_TYPE_WORLDMAP_PRETRANSITION
+
|name=[[EVENT_TYPE_WORLDMAP_PRETRANSITION]]
 
|type=int
 
|type=int
 
|value=92
 
|value=92
Line 933: Line 932:
 
}}
 
}}
 
{{Constant table end}}
 
{{Constant table end}}
<!-- == Remarks == -->
 
<!-- This section contains additional comments, observations and known issues. -->
 
  
 +
{{Constant table start
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_CHARGEN_AUTOLEVEL]]
 +
|type        = int
 +
|value        = 56
 +
|description  =
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_ATTACKED]]
 +
|type        = int
 +
|value        = 1001
 +
|description  =
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_ALLY_ATTACKED]]
 +
|type        = int
 +
|value        = 1002
 +
|description  = an ally has got the 'attacked' event and asked for help
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_WORLD_MAP_USED]]
 +
|type        = int
 +
|value        = 1003
 +
|description  = player used the world map to travel from point A to point B
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_DELAYED_SHOUT]]
 +
|type        = int
 +
|value        = 1004
 +
|description  = used to fire a dialog shout every few seconds
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_TRANSITION_TO_WORLD_MAP]]
 +
|type        = int
 +
|value        = 1005
 +
|description  = player uses the generic transition system to open the world map
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_SPELLSCRIPT_PENDING]]
 +
|type        = int
 +
|value        = 1005
 +
|description  =
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_SPELLSCRIPT_CAST]]
 +
|type        = int
 +
|value        = 1006
 +
|description  = cast
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_SPELLSCRIPT_IMPACT]]
 +
|type        = int
 +
|value        = 1007
 +
|description  = impact
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_SPELLSCRIPT_DEACTIVATE]]
 +
|type        = int
 +
|value        = 1008
 +
|description  = talent deactivated
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_DOT_TICK]]
 +
|type        = int
 +
|value        = 1010
 +
|description  =
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_CAST_AT]]
 +
|type        = int
 +
|value        = 1011
 +
|description  = an ability has been cast on me
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_STAT_REGEN]]
 +
|type        = int
 +
|value        = 1012
 +
|description  = stat regeneration. might be changed in the future
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_RESURRECTION]]
 +
|type        = int
 +
|value        = 1013
 +
|description  = creature resurrected.
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_SET_OBJECT_ACTIVE]]
 +
|type        = int
 +
|value        = 1014
 +
|description  = needed since CommandDoFunction was removed and we're using CommandDoEvent
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_HANDLE_CUSTOM_AI]]
 +
|type        = int
 +
|value        = 1016
 +
|description  = handle any custom AI before handling the built-in AI
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_OUT_OF_AMMO]]
 +
|type        = int
 +
|value        = 1017
 +
|description  =
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_HEARTBEAT]]
 +
|type        = int
 +
|value        = 1018
 +
|description  = runs 2 seconds after death to set AI level to low
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_TEAM_DESTROYED]]
 +
|type        = int
 +
|value        = 1019
 +
|description  = fires when an entire team of creatures is destroyed. The event is fired to the last living creature on the team
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_CAMPAIGN_ITEM_ACQUIRED]]
 +
|type        = int
 +
|value        = 1020
 +
|description  = fires when items with the ITEM_ACQUIRED_EVENT_ID variable set are picked up. The event is fired to the module
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_SET_GAME_MODE]]
 +
|type        = int
 +
|value        = 1021
 +
|description  = fires to the module when the game mode is set with the game mode being set carried as an integer on the event
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_COMBAT_END]]
 +
|type        = int
 +
|value        = 1022
 +
|description  = fires to creature_core when combat ends
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_DYING]]
 +
|type        = int
 +
|value        = 1023
 +
|description  = fired by effect_death_h when a creature received the killing blow
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_PLAYER_LEVELUP]]
 +
|type        = int
 +
|value        = 1024
 +
|description  = fired by the levelup system into player_core.
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_AMBIENT_CONTINUE]]
 +
|type        = int
 +
|value        = 1026
 +
|description  = fired by engine when conversation ends or player is nearby to resume ambient behaviour
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_MODULE_CHARGEN_DONE]]
 +
|type        = int
 +
|value        = 1027
 +
|description  = fired the the core chargen script into the module
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_PARTY_MEMBER_HIRED]]
 +
|type        = int
 +
|value        = 1028
 +
|description  = fired when a party member is added to the party pool
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_SUMMON_DIED]]
 +
|type        = int
 +
|value        = 1029
 +
|description  = fired when the summon died.
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_CONFUSION_CALLBACK]]
 +
|type        = int
 +
|value        = 1030
 +
|description  =
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_PARTY_MEMBER_FIRED]]
 +
|type        = int
 +
|value        = 1031
 +
|description  =
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_UNIQUE_POWER]]
 +
|type        = int
 +
|value        = 1032
 +
|description  =
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_APPROACH_TRAP]]
 +
|type        = int
 +
|value        = 1033
 +
|description  = Trap triggered and the creature receiving this event should approach the trap
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_CAMPAIGN_ITEM_LOST]]
 +
|type        = int
 +
|value        = 1034
 +
|description  = fire to the module when the ITEM_LOST_EVENT variable is set on an item removed form player inventory
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_TRAP_TRIGGER_DISARMED]]
 +
|type        = int
 +
|value        = 1045
 +
|description  = Fired to trap's signal target(s) when the trap is disarmed
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_UNLOCK_FAILED]]
 +
|type        = int
 +
|value        = 1046
 +
|description  = Fired to placeable when unlock attempt fails
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_OPENED]]
 +
|type        = int
 +
|value        = 1047
 +
|description  = Fired to placeable when it has been opened
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_TRAP_RESET]]
 +
|type        = int
 +
|value        = 1048
 +
|description  = Fired to trap's signal target(s) so it releases/retracts/resets when trap is triggered
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_TRAP_DISARM]]
 +
|type        = int
 +
|value        = 1049
 +
|description  = Fired to a trap to cause itself to disarm
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_TRAP_ARM]]
 +
|type        = int
 +
|value        = 1050
 +
|description  = Fired to a trap to cause itself to arm.
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_TRAP_TRIGGER_ENTER]]
 +
|type        = int
 +
|value        = 1051
 +
|description  =
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_TRAP_TRIGGER_EXIT]]
 +
|type        = int
 +
|value        = 1052
 +
|description  =
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_TRAP_TRIGGER_ARMED]]
 +
|type        = int
 +
|value        = 1053
 +
|description  =
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_CUSTOM_COMMAND_COMPLETE]]
 +
|type        = int
 +
|value        = 1054
 +
|description  =
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_MODULE_HANDLE_GIFT]]
 +
|type        = int
 +
|value        = 1055
 +
|description  =
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_MODULE_HANDLE_FOLLOWER_DEATH]]
 +
|type        = int
 +
|value        = 1056
 +
|description  = yes! its only here for Wynne!
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_SET_INTERACTIVE]]
 +
|type        = int
 +
|value        = 1057
 +
|description  =
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_OBJECT_ACTIVE]]
 +
|type        = int
 +
|value        = 1058
 +
|description  =
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_SPELLSCRIPT_INDIVIDUAL_IMPACT]]
 +
|type        = int
 +
|value        = 1066
 +
|description  = impact
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_DESTROY_OBJECT]]
 +
|type        = int
 +
|value        = 1070
 +
|description  = object should destroy itself
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_COMBO_IGNITE]]
 +
|type        = int
 +
|value        = 1080
 +
|description  =
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_DROP_STEALTH]]
 +
|type        = int
 +
|value        = 1090
 +
|description  =
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_CREATURE_SHAPESHIFTED]]
 +
|type        = int
 +
|value        = 1100
 +
|description  =
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_PARTY_MEMBER_RES_TIMER]]
 +
|type        = int
 +
|value        = 1201
 +
|description  = party members are rezzed on this event if it happens outside of combat
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_DELAYED_GM_CHANGE]]
 +
|type        = int
 +
|value        = 2000
 +
|description  =
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_AUTOPAUSE]]
 +
|type        = int
 +
|value        = 2001
 +
|description  =
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_DEBUG_KICKSTART_AI]]
 +
|type        = int
 +
|value        = 9998
 +
|description  = kickstart the AI if it was frozen.
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_DEBUG_RESURRECTION]]
 +
|type        = int
 +
|value        = 9999
 +
|description  = resurrection button handler for death panel
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_QA_EVENT]]
 +
|type        = int
 +
|value        = 30200
 +
|description  =
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_QA_EVENT_BLA]]
 +
|type        = int
 +
|value        = 30201
 +
|description  =
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_PROVING_ENTER]]
 +
|type        = int
 +
|value        = 50001
 +
|description  =
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_PROVING_START]]
 +
|type        = int
 +
|value        = 50002
 +
|description  =
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_PROVING_WIN]]
 +
|type        = int
 +
|value        = 50003
 +
|description  =
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_PROVING_LOSE]]
 +
|type        = int
 +
|value        = 50004
 +
|description  =
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_PROVING_EXIT]]
 +
|type        = int
 +
|value        = 50005
 +
|description  =
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_CUSTOM_EVENT_01]]
 +
|type        = int
 +
|value        = 50006
 +
|description  =
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_CUSTOM_EVENT_02]]
 +
|type        = int
 +
|value        = 50007
 +
|description  =
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_CUSTOM_EVENT_03]]
 +
|type        = int
 +
|value        = 50008
 +
|description  =
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_CUSTOM_EVENT_04]]
 +
|type        = int
 +
|value        = 50009
 +
|description  =
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_CUSTOM_EVENT_05]]
 +
|type        = int
 +
|value        = 50010
 +
|description  =
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_STEALING_SUCCESS]]
 +
|type        = int
 +
|value        = 50011
 +
|description  =
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_STEALING_FAILURE]]
 +
|type        = int
 +
|value        = 50012
 +
|description  =
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_CUSTOM_EVENT_06]]
 +
|type        = int
 +
|value        = 50013
 +
|description  =
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_CUSTOM_EVENT_07]]
 +
|type        = int
 +
|value        = 50014
 +
|description  =
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[EVENT_TYPE_CUSTOM_EVENT_08]]
 +
|type        = int
 +
|value        = 50015
 +
|description  =
 +
|sourcefile  = events_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table end}}
 +
== Remarks ==
 +
<!-- This section contains additional comments, observations and known issues. -->
 +
[[Events_h]] contains several comment relating to event type literals
 +
* 1015 is used by ambient ai
 +
* 30200 to 30300 are reserved for QA
 +
* 50000 to 60000 are reserved for plot events
 +
* 80000 to 81000 are reserved for run database events: see [[design_tracking_h]] for their actual definition
 
<!-- == Examples == -->
 
<!-- == Examples == -->
 
<!-- This section contains examples transcluded from the snippet library. -->
 
<!-- This section contains examples transcluded from the snippet library. -->
 
 
<!-- == See also == -->
 
<!-- == See also == -->
 
<!-- This section contains links to articles, functions or constant groups. -->
 
<!-- This section contains links to articles, functions or constant groups. -->
  
[[Category:EVENT_TYPE* constants]]
+
[[Category:Constants]]
 +
[[Category:Events]]

Latest revision as of 19:54, 21 August 2011

Source: script.ldf
Constant name Type Value Description Source
EVENT_TYPE_ABILITY_ACQUIRED int 73 script.ldf
EVENT_TYPE_ABILITY_CAST_IMPACT int 31 script.ldf
EVENT_TYPE_ABILITY_CAST_START int 32 script.ldf
EVENT_TYPE_ABILITY_PROJECTILE_LAUNCHED int 93 script.ldf
EVENT_TYPE_AOE_HEARTBEAT int 74 script.ldf
EVENT_TYPE_APPLY_EFFECT int 33 script.ldf
EVENT_TYPE_AREALIST_POSTLOAD int 80 script.ldf
EVENT_TYPE_AREALOAD_POSTLOADEXIT int 39 script.ldf
EVENT_TYPE_AREALOAD_PRELOADEXIT int 38 script.ldf
EVENT_TYPE_AREALOAD_SPECIAL int 40 script.ldf
EVENT_TYPE_AREALOADSAVE_POSTLOADEXIT int 43 script.ldf
EVENT_TYPE_AREALOADSAVE_PRELOADEXIT int 42 script.ldf
EVENT_TYPE_AREALOADSAVE_SPECIAL int 41 script.ldf
EVENT_TYPE_ATTACK_IMPACT int 29 script.ldf
EVENT_TYPE_BEGIN_TRAVEL int 91 script.ldf
EVENT_TYPE_BLOCKED int 10 script.ldf
EVENT_TYPE_CHANTERS_DONATION int 69 script.ldf
EVENT_TYPE_CHAR_RECORD_OPENED int 95 script.ldf
EVENT_TYPE_CHARGEN_ASSIGN_ABILITIES int 51 script.ldf
EVENT_TYPE_CHARGEN_ASSIGN_ATTRIBUTES int 50 script.ldf
EVENT_TYPE_CHARGEN_END int 59 script.ldf
EVENT_TYPE_CHARGEN_IMPORT_HERO int 53 script.ldf
EVENT_TYPE_CHARGEN_SCREEN_ENTERED int 45 script.ldf
EVENT_TYPE_CHARGEN_SELECT_BACKGROUND int 55 script.ldf
EVENT_TYPE_CHARGEN_SELECT_CLASS int 47 script.ldf
EVENT_TYPE_CHARGEN_SELECT_GENDER int 54 script.ldf
EVENT_TYPE_CHARGEN_SELECT_LEVELUP_CLASS int 52 script.ldf
EVENT_TYPE_CHARGEN_SELECT_NAME int 49 script.ldf
EVENT_TYPE_CHARGEN_SELECT_RACE int 46 script.ldf
EVENT_TYPE_CHARGEN_SELECT_SOUNDSET int 48 script.ldf
EVENT_TYPE_CHARGEN_START int 44 script.ldf
EVENT_TYPE_CLICK int 15 script.ldf
EVENT_TYPE_CODEX_CHANGED int 100 script.ldf
EVENT_TYPE_COMBAT_INITIATED int 30 script.ldf
EVENT_TYPE_COMMAND_COMPLETE int 36 script.ldf
EVENT_TYPE_COMMAND_PENDING int 35 script.ldf
EVENT_TYPE_CRAFT_ITEM int 102 script.ldf
EVENT_TYPE_CREATURE_ENTERS_DIALOGUE int 86 script.ldf
EVENT_TYPE_DAMAGED int 2 script.ldf
EVENT_TYPE_DEATH int 4 script.ldf
EVENT_TYPE_DEATH_RES_PARTY int 61 script.ldf
EVENT_TYPE_DIALOGUE int 18 script.ldf
EVENT_TYPE_ENTER int 8 script.ldf
EVENT_TYPE_EQUIP int 11 script.ldf
EVENT_TYPE_EXIT int 9 script.ldf
EVENT_TYPE_FAILTOOPEN int 13 script.ldf
EVENT_TYPE_GAMEMODE_CHANGE int 60 script.ldf
EVENT_TYPE_GAMEOBJECTSLOADED int 37 script.ldf
EVENT_TYPE_GET_PLOT int 28 script.ldf
EVENT_TYPE_GIFT_ITEM int 82 script.ldf
EVENT_TYPE_GIVE_UP int 88 script.ldf
EVENT_TYPE_GUI_OPENED int 84 script.ldf
EVENT_TYPE_HEARTBEAT2 int 81 script.ldf
EVENT_TYPE_INVALID int 0 script.ldf
EVENT_TYPE_INVENTORY_ADDED int 6 script.ldf
EVENT_TYPE_INVENTORY_FULL int 85 script.ldf
EVENT_TYPE_INVENTORY_REMOVED int 7 script.ldf
EVENT_TYPE_ITEM_ONHIT int 65 script.ldf
EVENT_TYPE_ITEM_ONTEST_USABLE int 70 script.ldf
EVENT_TYPE_LEVEL_OF_THE_WEEK int 72 script.ldf
EVENT_TYPE_LISTENER int 21 script.ldf
EVENT_TYPE_LOAD_TACTICS_PRESET int 83 script.ldf
EVENT_TYPE_LOCKED int 22 script.ldf
EVENT_TYPE_MANA_STAM_DEPLETED int 64 script.ldf
EVENT_TYPE_MELEE_ATTACK_START int 5 script.ldf
EVENT_TYPE_MODULE_GETCHARSTAGE int 63 script.ldf
EVENT_TYPE_MODULE_LOAD int 20 script.ldf
EVENT_TYPE_MODULE_PRESAVE int 62 script.ldf
EVENT_TYPE_MODULE_START int 19 script.ldf
EVENT_TYPE_ON_ORDER_RECEIVED int 90 script.ldf
EVENT_TYPE_ON_SELECT int 89 script.ldf
EVENT_TYPE_OPTIONS_CHANGED int 96 script.ldf
EVENT_TYPE_PARTY_MONEY_CHANGED int 99 script.ldf
EVENT_TYPE_PARTYMEMBER_ADDED int 66 script.ldf
EVENT_TYPE_PARTYMEMBER_DROPPED int 67 script.ldf
EVENT_TYPE_PARTYPICKER_CLOSED int 71 script.ldf
EVENT_TYPE_PARTYPICKER_INIT int 104 script.ldf
EVENT_TYPE_PERCEPTION_APPEAR int 25 script.ldf
EVENT_TYPE_PERCEPTION_DISAPPEAR int 26 script.ldf
EVENT_TYPE_PLACEABLE_COLLISION int 77 script.ldf
EVENT_TYPE_PLACEABLE_ONCLICK int 78 script.ldf
EVENT_TYPE_PLAYER_COMMAND_ADDED int 94 script.ldf
EVENT_TYPE_PLAYERLEVELUP int 24 script.ldf
EVENT_TYPE_PLOT_COMPLETED int 98 script.ldf
EVENT_TYPE_POPUP_RESULT int 76 script.ldf
EVENT_TYPE_REACHED_WAYPOINT int 79 script.ldf
EVENT_TYPE_REMOVE_EFFECT int 34 script.ldf
EVENT_TYPE_ROAM_DIST_EXCEEDED int 97 script.ldf
EVENT_TYPE_RUBBER_BAND int 87 script.ldf
EVENT_TYPE_SET_PLOT int 27 script.ldf
EVENT_TYPE_SPAWN int 3 script.ldf
EVENT_TYPE_SPELLCASTAT int 1 script.ldf
EVENT_TYPE_TRAINING_BEGIN int 1059 script.ldf
EVENT_TYPE_TRAINING_DELAYED_NOACTION int 1068 script.ldf
EVENT_TYPE_TRAINING_FOLLOWER_SELECTED int 1060 script.ldf
EVENT_TYPE_TRAINING_GUI_INVENTORY_OPENED int 1063 script.ldf
EVENT_TYPE_TRAINING_GUI_LEVLUP_OPENED int 1062 script.ldf
EVENT_TYPE_TRAINING_GUI_TACTICS_OPENED int 1061 script.ldf
EVENT_TYPE_TRAINING_ITEM_EQUIPPED int 1071 script.ldf
EVENT_TYPE_TRAINING_ITEM_UNEQUIPPED int 1070 script.ldf
EVENT_TYPE_TRAINING_MAXIMUM_ZOOM_IN int 1065 script.ldf
EVENT_TYPE_TRAINING_MOVEMENT_COMMAND_ISSUED int 1073 script.ldf
EVENT_TYPE_TRAINING_QBAR_ITEM_EQUIPPED int 1064 script.ldf
EVENT_TYPE_TRAINING_TACTIC_PRESET_SELECTED int 1072 script.ldf
EVENT_TYPE_TRAINING_UNPAUSE int 1069 script.ldf
EVENT_TYPE_TRAINING_WEAPON_EQUIPPED int 1067 script.ldf
EVENT_TYPE_TRAP_DISARMED int 17 script.ldf
EVENT_TYPE_TRAP_TRIGGERED int 16 script.ldf
EVENT_TYPE_UNEQUIP int 12 script.ldf
EVENT_TYPE_UNLOCKED int 23 script.ldf
EVENT_TYPE_USE int 14 script.ldf
EVENT_TYPE_USE_ABILITY_IMMEDIATE int 101 script.ldf
EVENT_TYPE_USE_PLOTACTION int 68 script.ldf
EVENT_TYPE_WORLD_MAP_CLOSED int 75 script.ldf
EVENT_TYPE_WORLDMAP_POSTTRANSITION int 103 script.ldf
EVENT_TYPE_WORLDMAP_PRETRANSITION int 92 script.ldf
Source: Core Game Resources.events_h
Constant name Type Value Description Source
EVENT_TYPE_CHARGEN_AUTOLEVEL int 56 events_h
EVENT_TYPE_ATTACKED int 1001 events_h
EVENT_TYPE_ALLY_ATTACKED int 1002 an ally has got the 'attacked' event and asked for help events_h
EVENT_TYPE_WORLD_MAP_USED int 1003 player used the world map to travel from point A to point B events_h
EVENT_TYPE_DELAYED_SHOUT int 1004 used to fire a dialog shout every few seconds events_h
EVENT_TYPE_TRANSITION_TO_WORLD_MAP int 1005 player uses the generic transition system to open the world map events_h
EVENT_TYPE_SPELLSCRIPT_PENDING int 1005 events_h
EVENT_TYPE_SPELLSCRIPT_CAST int 1006 cast events_h
EVENT_TYPE_SPELLSCRIPT_IMPACT int 1007 impact events_h
EVENT_TYPE_SPELLSCRIPT_DEACTIVATE int 1008 talent deactivated events_h
EVENT_TYPE_DOT_TICK int 1010 events_h
EVENT_TYPE_CAST_AT int 1011 an ability has been cast on me events_h
EVENT_TYPE_STAT_REGEN int 1012 stat regeneration. might be changed in the future events_h
EVENT_TYPE_RESURRECTION int 1013 creature resurrected. events_h
EVENT_TYPE_SET_OBJECT_ACTIVE int 1014 needed since CommandDoFunction was removed and we're using CommandDoEvent events_h
EVENT_TYPE_HANDLE_CUSTOM_AI int 1016 handle any custom AI before handling the built-in AI events_h
EVENT_TYPE_OUT_OF_AMMO int 1017 events_h
EVENT_TYPE_HEARTBEAT int 1018 runs 2 seconds after death to set AI level to low events_h
EVENT_TYPE_TEAM_DESTROYED int 1019 fires when an entire team of creatures is destroyed. The event is fired to the last living creature on the team events_h
EVENT_TYPE_CAMPAIGN_ITEM_ACQUIRED int 1020 fires when items with the ITEM_ACQUIRED_EVENT_ID variable set are picked up. The event is fired to the module events_h
EVENT_TYPE_SET_GAME_MODE int 1021 fires to the module when the game mode is set with the game mode being set carried as an integer on the event events_h
EVENT_TYPE_COMBAT_END int 1022 fires to creature_core when combat ends events_h
EVENT_TYPE_DYING int 1023 fired by effect_death_h when a creature received the killing blow events_h
EVENT_TYPE_PLAYER_LEVELUP int 1024 fired by the levelup system into player_core. events_h
EVENT_TYPE_AMBIENT_CONTINUE int 1026 fired by engine when conversation ends or player is nearby to resume ambient behaviour events_h
EVENT_TYPE_MODULE_CHARGEN_DONE int 1027 fired the the core chargen script into the module events_h
EVENT_TYPE_PARTY_MEMBER_HIRED int 1028 fired when a party member is added to the party pool events_h
EVENT_TYPE_SUMMON_DIED int 1029 fired when the summon died. events_h
EVENT_TYPE_CONFUSION_CALLBACK int 1030 events_h
EVENT_TYPE_PARTY_MEMBER_FIRED int 1031 events_h
EVENT_TYPE_UNIQUE_POWER int 1032 events_h
EVENT_TYPE_APPROACH_TRAP int 1033 Trap triggered and the creature receiving this event should approach the trap events_h
EVENT_TYPE_CAMPAIGN_ITEM_LOST int 1034 fire to the module when the ITEM_LOST_EVENT variable is set on an item removed form player inventory events_h
EVENT_TYPE_TRAP_TRIGGER_DISARMED int 1045 Fired to trap's signal target(s) when the trap is disarmed events_h
EVENT_TYPE_UNLOCK_FAILED int 1046 Fired to placeable when unlock attempt fails events_h
EVENT_TYPE_OPENED int 1047 Fired to placeable when it has been opened events_h
EVENT_TYPE_TRAP_RESET int 1048 Fired to trap's signal target(s) so it releases/retracts/resets when trap is triggered events_h
EVENT_TYPE_TRAP_DISARM int 1049 Fired to a trap to cause itself to disarm events_h
EVENT_TYPE_TRAP_ARM int 1050 Fired to a trap to cause itself to arm. events_h
EVENT_TYPE_TRAP_TRIGGER_ENTER int 1051 events_h
EVENT_TYPE_TRAP_TRIGGER_EXIT int 1052 events_h
EVENT_TYPE_TRAP_TRIGGER_ARMED int 1053 events_h
EVENT_TYPE_CUSTOM_COMMAND_COMPLETE int 1054 events_h
EVENT_TYPE_MODULE_HANDLE_GIFT int 1055 events_h
EVENT_TYPE_MODULE_HANDLE_FOLLOWER_DEATH int 1056 yes! its only here for Wynne! events_h
EVENT_TYPE_SET_INTERACTIVE int 1057 events_h
EVENT_TYPE_OBJECT_ACTIVE int 1058 events_h
EVENT_TYPE_SPELLSCRIPT_INDIVIDUAL_IMPACT int 1066 impact events_h
EVENT_TYPE_DESTROY_OBJECT int 1070 object should destroy itself events_h
EVENT_TYPE_COMBO_IGNITE int 1080 events_h
EVENT_TYPE_DROP_STEALTH int 1090 events_h
EVENT_TYPE_CREATURE_SHAPESHIFTED int 1100 events_h
EVENT_TYPE_PARTY_MEMBER_RES_TIMER int 1201 party members are rezzed on this event if it happens outside of combat events_h
EVENT_TYPE_DELAYED_GM_CHANGE int 2000 events_h
EVENT_TYPE_AUTOPAUSE int 2001 events_h
EVENT_TYPE_DEBUG_KICKSTART_AI int 9998 kickstart the AI if it was frozen. events_h
EVENT_TYPE_DEBUG_RESURRECTION int 9999 resurrection button handler for death panel events_h
EVENT_TYPE_QA_EVENT int 30200 events_h
EVENT_TYPE_QA_EVENT_BLA int 30201 events_h
EVENT_TYPE_PROVING_ENTER int 50001 events_h
EVENT_TYPE_PROVING_START int 50002 events_h
EVENT_TYPE_PROVING_WIN int 50003 events_h
EVENT_TYPE_PROVING_LOSE int 50004 events_h
EVENT_TYPE_PROVING_EXIT int 50005 events_h
EVENT_TYPE_CUSTOM_EVENT_01 int 50006 events_h
EVENT_TYPE_CUSTOM_EVENT_02 int 50007 events_h
EVENT_TYPE_CUSTOM_EVENT_03 int 50008 events_h
EVENT_TYPE_CUSTOM_EVENT_04 int 50009 events_h
EVENT_TYPE_CUSTOM_EVENT_05 int 50010 events_h
EVENT_TYPE_STEALING_SUCCESS int 50011 events_h
EVENT_TYPE_STEALING_FAILURE int 50012 events_h
EVENT_TYPE_CUSTOM_EVENT_06 int 50013 events_h
EVENT_TYPE_CUSTOM_EVENT_07 int 50014 events_h
EVENT_TYPE_CUSTOM_EVENT_08 int 50015 events_h

Remarks

Events_h contains several comment relating to event type literals

  • 1015 is used by ambient ai
  • 30200 to 30300 are reserved for QA
  • 50000 to 60000 are reserved for plot events
  • 80000 to 81000 are reserved for run database events: see design_tracking_h for their actual definition