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- #REDIRECT [[Boolean constants]]31 B (3 words) - 16:26, 26 October 2009
- ...sort of thing that a scripter should be aware of when working with boolean constants in scripts, and since dascript doesn't have an explicit boolean type this s3 KB (482 words) - 19:18, 28 October 2009
- CHARGEN_MODE_CREATE or CHARGEN_MODE_LEVELUP doesn't exist as constants, if they are located in a include somewhere it should be noted where.207 B (34 words) - 11:33, 25 October 2009
- * sys_chargen_engine - Include defining a few constants and containing some snippets of relevant engine code for reference.3 KB (373 words) - 21:06, 25 December 2014
- [[Category:Constants]]1 KB (111 words) - 17:45, 5 February 2010
- ...ce_functions|Resource functions]], [[:Category:Resource_constants|Resource constants]]2 KB (275 words) - 12:23, 15 August 2011
- // "plt_" + quest name allows you to reference the flag names as constants.11 KB (1,454 words) - 16:49, 19 October 2014
- //Class Constants18 KB (1,222 words) - 12:57, 11 June 2011
- ...ations are abilities and not classes - you'll find them as ABILITY_HIDDEN_ constants.39 KB (4,983 words) - 20:54, 26 October 2014
- ...can be referenced in scripting using the [[TABLE_*|TABLE_VFX_PERSISTENT]] constants defined in [[2da_constants_h]].1 KB (187 words) - 02:48, 4 April 2015
- [[Category:Constants]]3 KB (280 words) - 23:14, 15 January 2010
- // "plt_" + quest name allows you to reference the flag names as constants.11 KB (1,703 words) - 21:37, 26 April 2020
- ...of followers (but see below). You should already have defined all required constants in a separate file for your module, eg <module prefix>_constants_h. If not,9 KB (1,540 words) - 17:53, 4 December 2010
- |constants = true1 KB (192 words) - 00:22, 31 August 2011
- [[Category:Constants]]2 KB (221 words) - 22:15, 26 March 2012
- [[Category:Constants]]994 B (136 words) - 22:15, 26 March 2012
- Plot followers are the creatures with tags defined by the [[GEN_FL_*]] constants.1 KB (161 words) - 12:16, 26 October 2014
- Plot followers are the creatures with tags defined by the [[GEN_FL_*]] constants.1 KB (195 words) - 12:16, 26 October 2014
- |param1desc = Cutscene resource (CUTSCENE_* constants defined in cutscenes_h.nss)1 KB (206 words) - 22:09, 10 February 2010
- |param1desc = Cutscene resource (CUTSCENE_* constants defined in cutscenes_h.nss)2 KB (234 words) - 22:08, 10 February 2010
- #REDIRECT [[Boolean constants]]31 B (3 words) - 19:01, 16 February 2010
- #REDIRECT [[Boolean constants]]31 B (3 words) - 19:01, 16 February 2010
- [[Category:Constants]]2 KB (235 words) - 19:44, 25 August 2011
- An alternative would be to release libraries with these names defined as constants (I'm assuming since I haven't seen them they don't currently exist) however2 KB (325 words) - 19:45, 22 February 2010
- |brief = Returns the [[TABLE*]] constants for 2da lookups for a specific abiltiy998 B (138 words) - 22:58, 24 February 2010
- [[Category:Constants]]1 KB (160 words) - 12:37, 3 August 2011
- ...NT_TYPE_CHARGEN_START]] and [[EVENT_TYPE_CHARGEN_END ]] - A range of event constants (nEvent >= EVENT_TYPE_CHARGEN_START && nEvent <= EVENT_TYPE_CHARGEN_END) th15 KB (1,680 words) - 05:37, 14 October 2011
- ...dead no health will be healed unless <code>bHealIfDead</code> is [[Boolean constants|TRUE]], in which case the creature will be resurrected and healed.2 KB (229 words) - 20:04, 10 March 2012
- //which means all approval functions, constants etc have be included28 KB (3,821 words) - 01:50, 18 July 2011
- //which means all approval functions, constants etc have be included83 KB (11,764 words) - 17:21, 1 February 2022
- [[Category:Constants]]2 KB (263 words) - 12:48, 26 October 2014
- |constants = true556 B (67 words) - 23:14, 7 August 2011
- |constants = true326 B (37 words) - 22:42, 9 August 2011
- | constants = true307 B (37 words) - 23:53, 11 August 2011
- |constants =460 B (62 words) - 01:26, 25 August 2011
- |constants = true3 KB (416 words) - 01:05, 25 August 2011
- |constants =369 B (43 words) - 21:44, 2 January 2015
- |constants =358 B (44 words) - 00:50, 25 August 2011
- |constants = true547 B (73 words) - 00:37, 25 August 2011
- |constants =407 B (47 words) - 00:20, 25 August 2011
- |constants =476 B (57 words) - 23:47, 24 August 2011
- [[Category:Constants]]637 B (79 words) - 00:32, 25 August 2011
- [[Category:Constants]]2 KB (255 words) - 01:16, 25 August 2011
- [[Category:Constants]]3 KB (315 words) - 01:18, 25 August 2011
- [[Category:Constants]]1,016 B (121 words) - 01:39, 25 August 2011
- [[Category:Constants]]17 KB (1,848 words) - 00:36, 14 March 2012
- [[Category:Constants]]11 KB (1,243 words) - 19:40, 25 August 2011
- [[Category:Constants]]1 KB (155 words) - 10:19, 30 September 2011
- [[Category:Constants]]2 KB (275 words) - 20:28, 30 September 2011
- ...| resistance| int | See the [[PROPERTY_*|PROPERTY_ATTRIBUTE_RESISTANCE_*]] constants:1 KB (181 words) - 22:48, 27 October 2014
- ...Script editor]]'s syntax highlighter treats the [[Boolean constant|boolean constants]] (TRUE and FALSE) as keywords.1 KB (134 words) - 21:06, 18 February 2012
- * [[RACE_*]] constants2 KB (370 words) - 14:43, 19 March 2012
- [[Category:Constants]]8 KB (900 words) - 14:37, 15 March 2012
- ...be compiled directly cause it is header script and it contains functions, constants, not main logic flow it is compiled automatically when you include it in so20 KB (2,132 words) - 09:43, 17 October 2017
- ...f followers (but see below). You should already have defined all required constants in a separate file for your module, eg <module prefix>_constants_h. If no9 KB (1,531 words) - 20:50, 26 October 2014