AMBIENT MOVE *

From Dragon Age Toolset Wiki
Jump to: navigation, search
Source: Core Game Resources.sys_ambient_h
Constant name Type Value Description Source
AMBIENT_MOVE_NONE int 0 No movement sys_ambient_h
AMBIENT_MOVE_PATROL int 1 Patrol waypoints (1, 2, 3, 2, 1, ...) sys_ambient_h
AMBIENT_MOVE_LOOP int 2 Loop through waypoints (1, 2, 3, 1, 2, 3, ...) sys_ambient_h
AMBIENT_MOVE_WARP int 3 Jump from the last waypoint to the first (1, 2, 3, jump to 1, 2, 3, ...) sys_ambient_h
AMBIENT_MOVE_RANDOM int 4 Go to random waypoint sys_ambient_h
AMBIENT_MOVE_WANDER int 5 Go to random location within AMBIENT_RANGE_NEAR meters of home location sys_ambient_h
AMBIENT_MOVE_WANDER_FAR int 6 Go to random location within AMBIENT_RANGE_FAR meters of home location sys_ambient_h
AMBIENT_MOVE_PATH_PATROL int 7 Follow waypoints using CommandMoveToMultiLocation() in order (1, 2, 3, 2, 1, ...) sys_ambient_h
AMBIENT_MOVE_PATH_LOOP int 8 Follow waypoints using CommandMoveToMultiLocation() in order (1, 2, 3, 1, 2, 3, ...) sys_ambient_h
AMBIENT_MOVE_ONCE int 9 Follow waypoints in order once (1, 2, 3) sys_ambient_h