SS *

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Source: Core Game Resources.2da_constants_h
Constant name Type Value Description Source
SS_COMBAT_ATTACK int 1 2da_constants_h
SS_COMBAT_BATTLE_CRY int 2 2da_constants_h
SS_COMBAT_STAMINA_LOW int 3 2da_constants_h
SS_MANA_LOW int 4 2da_constants_h
SS_COMBAT_HEAL_ME int 5 2da_constants_h
SS_EXPLORE_HEAL_ME int 6 2da_constants_h
SS_SCRIPTED_HELP int 7 2da_constants_h
SS_EXPLORE_ENEMIES_SIGHTED_UNDEAD int 8 2da_constants_h
SS_EXPLORE_ENEMIES_SIGHTED_DARKSPAWN int 9 2da_constants_h
SS_EXPLORE_ENEMIES_SIGHTED_DRAGON int 10 2da_constants_h
SS_EXPLORE_ENEMIES_SIGHTED_ANIMAL int 11 2da_constants_h
SS_EXPLORE_ENEMIES_SIGHTED_BEAST int 12 2da_constants_h
SS_EXPLORE_ENEMIES_SIGHTED_OTHER int 13 2da_constants_h
SS_COMBAT_TAUNT int 14 2da_constants_h
SS_COMBAT_ATTACK_GRUNT int 15 2da_constants_h
SS_COMBAT_PAIN_GRUNT int 16 2da_constants_h
SS_COMBAT_NEAR_DEATH int 17 2da_constants_h
SS_COMBAT_DEATH int 18 2da_constants_h
SS_POISONED int 19 2da_constants_h
SS_SPELL_FAILED int 20 2da_constants_h
SS_COMBAT_ENEMY_KILLED int 21 2da_constants_h
SS_COMBAT_MONSTER_SLEW_PARTY_MEMBER int 22 2da_constants_h
SS_COMBAT_CHEER_PARTY int 23 2da_constants_h
SS_COMBAT_WEAPON_INEFFECTIVE int 24 2da_constants_h
SS_EXPLORE_TRAP_DETECTED int 25 2da_constants_h
SS_EXPLORE_LOOK_HERE int 26 2da_constants_h
SS_EXPLORE_MOVE_OVER int 27 2da_constants_h
SS_EXPLORE_START_TASK int 28 2da_constants_h
SS_EXPLORE_STEALTH int 29 2da_constants_h
SS_CANNOT_DO int 30 2da_constants_h
SS_TASK_COMPLETE int 31 2da_constants_h
SS_COMBAT_SELECT_NEUTRAL int 32 2da_constants_h
SS_EXPLORE_SELECT_NEUTRAL int 36 2da_constants_h
SS_EXPLORE_SELECT_FRIENDLY int 37 2da_constants_h
SS_EXPLORE_SELECT_HATE int 38 2da_constants_h
SS_EXPLORE_SELECT_LOVE int 39 2da_constants_h
SS_GIFT_NEUTRAL int 42 2da_constants_h
SS_GIFT_NEGATIVE int 43 2da_constants_h
SS_GIFT_POSITIVE int 44 2da_constants_h
SS_GIFT_ECSTATIC int 45 2da_constants_h
SS_HELLO int 46 2da_constants_h
SS_YES int 47 2da_constants_h
SS_NO int 48 2da_constants_h
SS_STOP int 49 2da_constants_h
SS_BORED int 50 2da_constants_h
SS_GOODBYE int 51 2da_constants_h
SS_THANK_YOU int 52 2da_constants_h
SS_LAUGH int 53 2da_constants_h
SS_CUSS int 54 2da_constants_h
SS_CHEER int 55 2da_constants_h
SS_SOMETHING_TO_SAY int 56 2da_constants_h
SS_GOOD_IDEA int 57 2da_constants_h
SS_BAD_IDEA int 58 2da_constants_h
SS_THREATEN int 59 2da_constants_h
SS_BERSERK int 60 2da_constants_h
SS_WARCRY int 61 2da_constants_h
SS_CAUGHT_STEALING int 62 2da_constants_h
SS_NO_WEAPON int 63 2da_constants_h
SS_ORDER_RECIEVED int 64 2da_constants_h
SS_EXPLORE_ENEMIES_SIGHTED_DEMON int 65 2da_constants_h
SS_SKILL_FAILURE int 66 2da_constants_h