Terrain Mesh Materials

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Level editor topics

Terrain Mesh Painting

To create a new material, expand Terrain Mesh and right click on Palette. Choose New Material.

Leveleditor TerrainMesh Palette.png

In the new material properties, name the material to whatever you want to call it.

The click diffuse and look for a material ending with _d, here for instance I choose mossground2_d

Leveleditor TerrainMesh Diffuse.png

Do the same with Normal, ending with _n and Specular ending with _s. Not all textures have all the different types. But you can combine a specular from a similar material for use.

Materials

Grass/Moss

Dirt/Earth

Stone

Wood