Art
Contents
Models
Models are the smallest Pieces in Art Creation, that make up any visible Entity in the Game, consolidated into the complete visible appearance of the Gameworld by the Worlddesigner.
Walls, Houses, Creatures are all made up of one or multiple Models. They are as such 3d Meshes, created using external modelling Applications, which export them into a gamereadable Format.
Main Article : Models
Models are defined using the following two file formats: MMH and MSH
A Models Material is defined in a MAO File. Which includes a list of Textures in DDS Format, that make up the Material.
Custom model import is possible by placing the MMH and all custom files referenced by the MMH into your module's override folder. These files would include any custom MAO files as well as the MSH and PHY files.
Creature models
Materials
- Textureformats in DAO
Props and placeables
Animations
Visual effects
Level layouts
- Level editor
- Model
- Model list (with screenshots)
- Vegetation (with screenshots)
- Terrain Mesh Materials (with pictures)
- Lighting
- Terrain mesh