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- Ability GetImpactObjectVfxId
- Ability GetScaledCost
- Ability GetScaledDamage
- Ability GetScaledEffectDuration
- Ability GetScaledHeal
- Ability GetSpellscriptPendingEventResult
- Ability GetTargetAllies
- Ability HandleEventOutOfManaStamina
- Ability HandleOnDamageAbilities
- Ability IsAbilityActive
- Ability IsAbilityTargetValid
- Ability IsAoE
- Ability IsBloodMagic
- Ability IsValidAOETarget
- Ability OnGameModeChange
- Ability PreventAbilityEffectStacking
- Ability RemoveAbilityEffectsByCreator
- Ability SetSpellscriptPendingEventResult
- Ability SubtractAbilityCost
- Ability UseAbilityWrapper
- Ability data 2da
- Ability effects 2da
- Ability h
- Abilty IsUsingRangedWeaponAnim
- Abs
- Achievements.xls
- Achievements 2da
- Acos
- ActionScript:ColorDefines
- ActionScript:CreatureUtils
- ActionScript:DAConstants
- ActionScript:DAExternalCommands
- ActionScript:ExternalCommands
- ActionScript:ExternalCommands.GetValue
- ActionScript:Inventory
- ActionScript:ItemExamine
- ActionScript:Journal
- ActionScript:Tactics
- ActionScript:Tooltips
- ActionScript: 2DA
- ActivateSoundByTag
- AddAbility
- AddCommand
- AddCreatureMoney
- AddGeneralScoreboardEntry
- AddIns.xml
- AddItemProperty
- AddItemVisualEffect
- AddNonPartyFollower
- AddTacticPresetID
- Add A New Class Tutorial
- Add A New Class Tutorial/zh
- Adding a Location to the Single Player Campaign Tutorial
- Adding a Location to the Single Player Campaign Tutorial/ru
- Adding a custom model to the toolset tutorial
- Adding a new spell tutorial
- Adding a new weapon type tutorial
- Adding custom armor tutorial
- Adding custom armor tutorial/ru
- Adding custom heraldry to a shield tutorial
- Adding custom items to custom modules tutorial
- Adding custom level tutorial
- Adding custom shield tutorial
- AdjustFollowerApproval
- Ai abilities cond 2da
- Ambient OverrideBehaviour
- Ambient ai.xls
- Ambient anim patterns 2da
- Ambient behaviour
- AngleToVector
- Animation blend tree editor
- Animation list
- Any keyword
- ApplyEffectModifyProperty
- ApplyEffectVisualEffect
- Area
- Area/ru
- Area editor options
- Area layout visual index
- Area layouts used in DLC
- Area layouts used in the Awakening module
- Area layouts used in the single player module
- Area list
- Area list/ru
- Area tutorial
- Area tutorial/ru
- Areadata.xls
- Areadata 2da
- Areascalegroup 2da
- Art
- Art Resources
- Asin
- Atan
- Attribute
- Attribute/ru
- BASE ITEM TYPE *
- BITM base.xls
- Background.xls
- Background defaults 2da
- Background desc 2da