Art
From Dragon Age Toolset Wiki
Revision as of 21:29, 26 November 2009 by BryanDerksen (Talk | contribs) (moved Custom art to Art: simplify title)
Contents
Level layouts
- Level editor
- Model
- Model list (with screenshots)
- Vegetation (with screenshots)
- Lighting
- Terrain mesh
Models
Models are defined using the following two file formats: MMH and MSH
Custom model import is possible by placing the MMH and all custom files referenced by the MMH into your module's override folder. These files would include any custom MAO files as well as the MSH and PHY files.