Difference between revisions of "Art"
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BryanDerksen (Talk | contribs) (throw in VFX to this section as well) |
ChewyGumball (Talk | contribs) m (→Models) |
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== Models == | == Models == | ||
+ | Models are defined using the following two file formats: | ||
[[MMH]] and [[MSH]] | [[MMH]] and [[MSH]] | ||
+ | |||
+ | Custom model import is possible by placing the MMH and all custom files referenced by the MMH into your module's override folder. These files would include any custom [[MAO]] files as well as the MSH and PHY files. | ||
=== Creature models === | === Creature models === |
Revision as of 01:35, 26 November 2009
Contents
Level layouts
- Level editor
- Model
- Model list (with screenshots)
- Vegetation (with screenshots)
- Lighting
- Terrain mesh
Models
Models are defined using the following two file formats: MMH and MSH
Custom model import is possible by placing the MMH and all custom files referenced by the MMH into your module's override folder. These files would include any custom MAO files as well as the MSH and PHY files.