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- |brief = Add a single injury |param1desc = The character to add the injury to979 B (127 words) - 14:38, 27 March 2012
- |brief = Remove a single injury |param1desc = Character to remove the injury from986 B (126 words) - 14:37, 27 March 2012
- The Injury System, [[sys_injury]], uses special, permanently applied effects to a part ...effects, however they are applied with an id of 50000 (INJURY_SPELL_ID) + injury index.547 B (73 words) - 00:37, 25 August 2011
- <!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or in <!-- This section contains links to articles, functions or constant groups. -->838 B (103 words) - 14:35, 27 March 2012
- <!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or in <!-- This section contains links to articles, functions or constant groups. -->840 B (103 words) - 14:34, 27 March 2012
- <!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or in <!-- This section contains links to articles, functions or constant groups. -->759 B (93 words) - 14:31, 27 March 2012
- <!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or in <!-- This section contains links to articles, functions or constant groups. -->838 B (103 words) - 14:30, 27 March 2012
- <!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or in <!-- This section contains links to articles, functions or constant groups. -->836 B (103 words) - 14:30, 27 March 2012