Difference between revisions of "UT TeamJump"

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[[Category:Area functions]]

Latest revision as of 22:16, 10 February 2010

Makes a team jump to an object.

void UT_TeamJump(
int nTeamID,
string sTagDestination = "",
int bJumpImmediately = FALSE,
int bStaticCommand = FALSE,
int bNewHome = FALSE
);
Parameters:
nTeamID
This is the team ID number
sTagDestination
The tag of the object the team is going to jump to.
bJumpImmediately
Set to TRUE if you want this added to the front of the command queue
bStaticCommand
the command will not be cleared by a standard WR_ClearAllCommands
bNewHome
Set to TRUE if you want the team to set their home location to the destination.
Returns:

Nothing.

Source:

Core Resources.utility_h