Difference between revisions of "UT TeamAppears"
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{{dafunction | {{dafunction | ||
− | |name = UT_TeamAppears | + | |name = UT_TeamAppears |
− | |brief = Makes a team appear (they are activated). | + | |brief = Makes a team appear (they are activated). |
− | |param1type = int | + | |param1type = int |
− | |param1name = nTeamID | + | |param1name = nTeamID |
− | |param1desc = This is the team ID number (stored in [[CREATURE_TEAM_ID]]) | + | |param1desc = This is the team ID number (stored in [[CREATURE_TEAM_ID]]) |
|param1default = | |param1default = | ||
− | |param2type = int | + | |param2type = int |
− | |param2name = bAppears | + | |param2name = bAppears |
− | |param2desc = True or false | + | |param2desc = True or false |
− | |param2default =TRUE | + | |param2default = TRUE |
− | |param3type = int | + | |param3type = int |
− | |param3name = nMembersType | + | |param3name = nMembersType |
− | |param3desc = The type of members to retrieve ([[OBJECT_TYPE_CREATURE]], [[OBJECT_TYPE_PLACEABLE]]) | + | |param3desc = The type of members to retrieve ([[OBJECT_TYPE_*|OBJECT_TYPE_CREATURE]], [[OBJECT_TYPE_*|OBJECT_TYPE_PLACEABLE]]) |
− | |param3default =OBJECT_TYPE_CREATURE | + | |param3default = OBJECT_TYPE_CREATURE |
− | |returntype = void | + | |returntype = void |
− | |returndesc = | + | |returndesc = |
− | |sourcefile = utility_h | + | |sourcefile = utility_h |
− | |sourcemodule = Core Resources | + | |sourcemodule = Core Game Resources |
}} | }} | ||
Revision as of 19:34, 3 August 2011
Makes a team appear (they are activated).
- Parameters:
- nTeamID
- This is the team ID number (stored in CREATURE_TEAM_ID)
- bAppears
- True or false
- nMembersType
- The type of members to retrieve (OBJECT_TYPE_CREATURE, OBJECT_TYPE_PLACEABLE)
- Returns:
- Nothing.
- Source:
- Core Game Resources.utility_h
Description
This sets SetObjectActive to TRUE for every member of the specified team. 0 is not a valid parameter (because that's the default value of the variable).