Difference between revisions of "UT TeamAppears"
From Dragon Age Toolset Wiki
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|param2type = int | |param2type = int | ||
|param2name = bAppears | |param2name = bAppears | ||
− | |param2desc = | + | |param2desc = TRUE or FALSE |
|param2default = TRUE | |param2default = TRUE | ||
|param3type = int | |param3type = int |
Latest revision as of 19:35, 3 August 2011
Makes a team appear (they are activated).
- Parameters:
- nTeamID
- This is the team ID number (stored in CREATURE_TEAM_ID)
- bAppears
- TRUE or FALSE
- nMembersType
- The type of members to retrieve (OBJECT_TYPE_CREATURE, OBJECT_TYPE_PLACEABLE)
- Returns:
- Nothing.
- Source:
- Core Game Resources.utility_h
Description
This sets SetObjectActive to TRUE for every member of the specified team. 0 is not a valid parameter (because that's the default value of the variable).