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  • ...ains two worksheets that define the base and derived materials used with [[item]]s. The materialrules worksheet defines the base materials.
    3 KB (492 words) - 18:38, 28 January 2010
  • When a gift item (Base Item Type set to gift) is given to a companion, the event EVENT_TYPE_MODULE_HANDLE_G As it turns out, ANY item set to gift item, will lead to this script firing and changing the companion's approval. Th
    28 KB (3,821 words) - 01:50, 18 July 2011
  • {{inspector row|Target Type| Whether this is a free or target camera. A target camera always points to A camera target object is generated whenever you set a camera's Target Type property to "targeted". Each target belongs to a particular targeted camera
    11 KB (1,676 words) - 18:08, 27 January 2010
  • ...aying "an integer row ID" instead of "a row ID"... it tells you the column type at least, even though you could see it in 2DA examples anyway. ...be programmed to only reference that 2DA. If you put this 2DA in the M2da base, nothing will change. Therefore ,and if my english wasnt good enough, someo
    16 KB (2,849 words) - 01:27, 5 February 2010
  • ..., [Exported]) values ('Base Item Type Names', 'Strings associated with the base items.', NULL, 0) ...gType ([Name], [Description], [IncludeFile], [Exported]) values ('Exported Item Text', 'Strings managed by the designer toolset.', NULL, 1)
    25 KB (2,619 words) - 17:31, 28 October 2009
  • ...al approach which makes scripting more legible by identifying the resource type etc. ...area, "al" for area list, "ip" for placeable, "cr" for creature, "im" for item, "tr" for trigger, "pt" for plot, "st" for stage, "cs" for cutscene, "wp" f
    10 KB (1,636 words) - 11:18, 10 September 2022
  • |brief = Gets the BaseItemType of an item |param1desc = An Item Object
    924 B (125 words) - 12:48, 10 August 2011
  • ...Once available, they'll show in the string table as string type "Exported <type> text". Even though it may seem unnecessary as the tlkstring contains the o It's wise to back up the data base and make a careful note of the original module properties before attempting
    7 KB (1,156 words) - 08:06, 5 January 2011
  • ...Once available, they'll show in the string table as string type "Exported <type> text". Even though it may seem unnecessary as the tlkstring contains the o It's wise to back up the data base and make a careful note of the original module properties before attempting
    9 KB (775 words) - 08:40, 18 June 2013
  • Click on any item in the window to select it then click on the small squareish icon in the to * Base Cell Resolution: 8
    14 KB (2,452 words) - 21:29, 9 September 2022
  • Textures in DAO are stored in the [[DDS]] format. Native support of this file type can be added to a graphics package such as Adobe Photoshop or GIMP via the Additional texture types are used on some models. The most common type is a height map used on static objects like floors and walls, designated wi
    8 KB (1,319 words) - 10:52, 17 August 2022
  • ...://www.nexusmods.com/dragonage/mods/214/? GDA Editor] to work with [[GDA]] type. ...nilla game. Unlike for armor, you dont need to think how close the vanilla item is to the new one, ANY vanilla shield will do.
    4 KB (652 words) - 07:13, 16 February 2016
  • DBASH_EQUIP_TYPE: Tells the creature what type of weapons to equip: ...key, and another for the door itself. The key needs to be of the Base Item Type of "Other - Key". Give the key a unique tag, as this is what the door will
    6 KB (1,154 words) - 17:43, 28 March 2010
  • *GEN_CLASS_* - one flag for each base class, is "true" if the character has this class and "false" otherwise This type of scripting will be used mostly for rewarding the player, taking/giving it
    11 KB (1,908 words) - 23:35, 10 August 2011
  • ...if items belongs to your module. For example: your module UID is "asar" so item, createre, area or any other file should begin with asar_ (asar_mysword). ...s is vital information if you ever have to export the module to a new data base.
    5 KB (818 words) - 07:34, 29 November 2013
  • |param3desc = Only return items with a matching base item type or 0 to disable this filter
    2 KB (298 words) - 10:55, 8 June 2014
  • * Base attack value (54.0f) * + Any +attack item bonuses on the weapon that performs the attack.
    6 KB (835 words) - 13:42, 4 April 2015

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