Difference between revisions of "PROPERTY *"

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(enabling per-row source file display)
m (Sorting into tables by source file)
 
(8 intermediate revisions by 3 users not shown)
Line 1: Line 1:
−
{{Constant table start}}
+
{{Constant table start
−
{{Constant table row
+
|sourcefile   = script.ldf
−
|name=PROPERTY_ATTRIBUTE_AP
+
|sourcemodule =  
−
|type=int
+
−
|value=53
+
−
|description=
+
−
|sourcefile=script.ldf
+
−
|sourcemodule=
+
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_ARMOR
+
|name         = PROPERTY_ATTRIBUTE_AP
−
|type=int
+
|type         = int
−
|value=11
+
|value       = 53
−
|description=  
+
|description =  
−
|sourcefile=script.ldf
+
|sourcefile   = script.ldf
−
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_ATTACK
+
|name         = PROPERTY_ATTRIBUTE_ARMOR
−
|type=int
+
|type         = int
−
|value=9
+
|value       = 11
−
|description=  
+
|description =  
−
|sourcefile=script.ldf
+
|sourcefile   = script.ldf
−
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_ATTACK_SPEED_MODIFIER
+
|name         = PROPERTY_ATTRIBUTE_ATTACK
−
|type=int
+
|type         = int
−
|value=31
+
|value       = 9
−
|description=
+
|description =  
−
|sourcefile=2da_constants_h.nss
+
|sourcefile   = script.ldf
−
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_COLD_DAMAGE_BONUS
+
|name         = PROPERTY_ATTRIBUTE_CONSTITUTION
−
|type=int
+
|type         = int
−
|value=57
+
|value       = 6
−
|description=
+
|description =  
−
|sourcefile=2da_constants_h.nss
+
|sourcefile   = script.ldf
−
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_CONSTITUTION
+
|name         = PROPERTY_ATTRIBUTE_DEFENSE
−
|type=int
+
|type         = int
−
|value=6
+
|value       = 10
−
|description=  
+
|description =  
−
|sourcefile=script.ldf
+
|sourcefile   = script.ldf
−
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_DAMAGE_BONUS
+
|name         = PROPERTY_ATTRIBUTE_DEXTERITY
−
|type=int
+
|type         = int
−
|value=39
+
|value       = 2
−
|description=
+
|description =  
−
|sourcefile=2da_constants_h.nss
+
|sourcefile   = script.ldf
−
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_DAMAGE_RESISTANCE_COLD
+
|name         = PROPERTY_ATTRIBUTE_DISPLACEMENT
−
|type=int
+
|type         = int
−
|value=43
+
|value       = 16
−
|description=
+
|description =  
−
|sourcefile=2da_constants_h.nss
+
|sourcefile   = script.ldf
−
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_DAMAGE_RESISTANCE_ELEC
+
|name         = PROPERTY_ATTRIBUTE_INTELLIGENCE
−
|type=int
+
|type         = int
−
|value=44
+
|value       = 5
−
|description=
+
|description =  
−
|sourcefile=2da_constants_h.nss
+
|sourcefile   = script.ldf
−
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_DAMAGE_RESISTANCE_FIRE
+
|name         = PROPERTY_ATTRIBUTE_MAGIC
−
|type=int
+
|type         = int
−
|value=42
+
|value       = 4
−
|description=
+
|description =  
−
|sourcefile=2da_constants_h.nss
+
|sourcefile   = script.ldf
−
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_DAMAGE_RESISTANCE_NATURE
+
|name         = PROPERTY_ATTRIBUTE_MAGIC_CRIT_MODIFIER
−
|type=int
+
|type         = int
−
|value=45
+
|value       = 22
−
|description=
+
|description = Conflicts with PROPERTY_ATTRIBUTE_MISSILE_SHIELD in 2da_constants_h
−
|sourcefile=2da_constants_h.nss
+
|sourcefile   = script.ldf
−
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_DAMAGE_SCALE
+
|name         = PROPERTY_ATTRIBUTE_MELEE_CRIT_MODIFIER
−
|type=int
+
|type         = int
−
|value=12
+
|value       = 21
−
|description=
+
|description =  
−
|sourcefile=2da_constants_h.nss
+
|sourcefile   = script.ldf
−
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_DAMAGE_RESISTANCE_SPIRIT
+
|name         = PROPERTY_ATTRIBUTE_MOVEMENT_SPEED_MODIFIER
−
|type=int
+
|type         = int
−
|value=46
+
|value       = 20
−
|description=
+
|description = Conflicts with PROPERTY_ATTRIBUTE_FLANKING_ANGLE in 2da_constants.2da
−
|sourcefile=2da_constants_h.nss
+
|sourcefile   = script.ldf
−
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_DAMAGE_SHIELD_POINTS
+
|name         = PROPERTY_ATTRIBUTE_RANGED_AIM_SPEED
−
|type=int
+
|type         = int
−
|value=47
+
|value       = 24
−
|description=
+
|description =  
−
|sourcefile=2da_constants_h.nss
+
|sourcefile   = script.ldf
−
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_DAMAGE_SHIELD_STRENGTH
+
|name         = PROPERTY_ATTRIBUTE_RANGED_CRIT_MODIFIER
−
|type=int
+
|type         = int
−
|value=48
+
|value       = 23
−
|description=
+
|description =  
−
|sourcefile=2da_constants_h.nss
+
|sourcefile   = script.ldf
−
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_DEFENSE
+
|name         = PROPERTY_ATTRIBUTE_REGENERATION_HEALTH
−
|type=int
+
|type         = int
−
|value=10
+
|value       = 14
−
|description=  
+
|description =  
−
|sourcefile=script.ldf
+
|sourcefile   = script.ldf
−
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_DEXTERITY
+
|name         = PROPERTY_ATTRIBUTE_SPELLPOWER
−
|type=int
+
|type         = int
−
|value=2
+
|value       = 13
−
|description=  
+
|description =  
−
|sourcefile=script.ldf
+
|sourcefile   = script.ldf
−
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_DISPLACEMENT
+
|name         = PROPERTY_ATTRIBUTE_STRENGTH
−
|type=int
+
|type         = int
−
|value=16
+
|value       = 1
−
|description=  
+
|description =  
−
|sourcefile=script.ldf
+
|sourcefile   = script.ldf
−
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_ELECTRICITY_DAMAGE_BONUS
+
|name         = PROPERTY_ATTRIBUTE_WILLPOWER
−
|type=int
+
|type         = int
−
|value=59
+
|value       = 3
−
|description=
+
|description =  
−
|sourcefile=2da_constants_h.nss
+
|sourcefile   = script.ldf
−
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_FIRE_DAMAGE_BONUS
+
|name         = PROPERTY_DEPLETABLE_HEALTH
−
|type=int
+
|type         = int
−
|value=55
+
|value       = 7
−
|description=
+
|description =  
−
|sourcefile=2da_constants_h.nss
+
|sourcefile   = script.ldf
−
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_FLANKING_ANGLE
+
|name         = PROPERTY_DEPLETABLE_MANA_STAMINA
−
|type=int
+
|type         = int
−
|value=20
+
|value       = 8
−
|description= conflicts with "PROPERTY_ATTRIBUTE_MOVEMENT_SPEED_MODIFIER" in script.ldf
+
|description =  
−
|sourcefile=2da_constants_h.nss
+
|sourcefile   = script.ldf
−
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_INTELLIGENCE
+
|name         = PROPERTY_INVALID
−
|type=int
+
|type         = int
−
|value=5
+
|value       = 0
−
|description=  
+
|description =  
−
|sourcefile=script.ldf
+
|sourcefile   = script.ldf
−
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_MAGIC
+
|name         = PROPERTY_SIMPLE_AGE
−
|type=int
+
|type         = int
−
|value=4
+
|value       = 18
−
|description=  
+
|description =
−
|sourcefile=script.ldf
+
|sourcefile   = script.ldf
−
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_MAGIC_CRIT_MODIFIER
+
|name         = PROPERTY_SIMPLE_EXPERIENCE
−
|type=int
+
|type         = int
−
|value=22
+
|value       = 19
−
|description= conflicts with PROPERTY_ATTRIBUTE_MISSILE_SHIELD in 2da_constants_h
+
|description =  
−
|sourcefile=script.ldf
+
|sourcefile   = script.ldf
−
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_MELEE_CRIT_MODIFIER
+
|name         = PROPERTY_SIMPLE_INVENTORY_SIZE
−
|type=int
+
|type         = int
−
|value=21
+
|value       = 17
−
|description=  
+
|description =  
−
|sourcefile=script.ldf
+
|sourcefile   = script.ldf
−
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_MISSILE_SHIELD
+
|name         = PROPERTY_SIMPLE_LEVEL
−
|type=int
+
|type         = int
−
|value=22
+
|value       = 15
−
|description= conflicts with PROPERTY_ATTRIBUTE_MAGIC_CRIT_MODIFIER in script.ldf
+
|description =  
−
|sourcefile=2da_constants_h.nss
+
|sourcefile   = script.ldf
−
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_MOVEMENT_SPEED_MODIFIER
+
|name         = PROPERTY_SIMPLE_THREAT_DECREASE_RATE
−
|type=int
+
|type         = int
−
|value=20
+
|value       = 40
−
|description= conflicts with PROPERTY_ATTRIBUTE_FLANKING_ANGLE in 2da_constants.2da
+
|description =  
−
|sourcefile=script.ldf
+
|sourcefile   = script.ldf
−
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
−
{{Constant table row
+
{{Constant table end}}
−
|name=PROPERTY_ATTRIBUTE_NATURE_DAMAGE_BONUS
+
 
−
|type=int
+
{{Constant table start
−
|value=58
+
|sourcefile   = 2da_constants_h
−
|description=
+
|sourcemodule = Core Game Resources
−
|sourcefile=2da_constants_h.nss
+
−
|sourcemodule=
+
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_RANGED_AIM_SPEED
+
|name         = PROPERTY_ATTRIBUTE_ATTACK_SPEED_MODIFIER
−
|type=int
+
|type         = int
−
|value=24
+
|value       = 31
−
|description=  
+
|description =
−
|sourcefile=script.ldf
+
|sourcefile   = 2da_constants_h
−
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_RANGED_CRIT_MODIFIER
+
|name         = PROPERTY_ATTRIBUTE_COLD_DAMAGE_BONUS
−
|type=int
+
|type         = int
−
|value=23
+
|value       = 57
−
|description=  
+
|description =
−
|sourcefile=script.ldf
+
|sourcefile   = 2da_constants_h
−
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_REGENERATION_HEALTH
+
|name         = PROPERTY_ATTRIBUTE_DAMAGE_BONUS
−
|type=int
+
|type         = int
−
|value=14
+
|value       = 39
−
|description=  
+
|description =
−
|sourcefile=script.ldf
+
|sourcefile   = 2da_constants_h
−
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_REGENERATION_HEALTH_COMBAT
+
|name         = PROPERTY_ATTRIBUTE_DAMAGE_RESISTANCE_COLD
−
|type=int
+
|type         = int
−
|value=28
+
|value       = 43
−
|description=  
+
|description =
−
|sourcefile=2da_constants_h.nss
+
|sourcefile   = 2da_constants_h
−
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_REGENERATION_STAMINA
+
|name         = PROPERTY_ATTRIBUTE_DAMAGE_RESISTANCE_ELEC
−
|type=int
+
|type         = int
−
|value=29
+
|value       = 44
−
|description=  
+
|description =
−
|sourcefile=2da_constants_h.nss
+
|sourcefile   = 2da_constants_h
−
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_REGENERATION_STAMINA_COMBAT
+
|name         = PROPERTY_ATTRIBUTE_DAMAGE_RESISTANCE_FIRE
−
|type=int
+
|type         = int
−
|value=30
+
|value       = 42
−
|description=  
+
|description =
−
|sourcefile=2da_constants_h.nss
+
|sourcefile   = 2da_constants_h
−
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_RESISTANCE_MENTAL
+
|name         = PROPERTY_ATTRIBUTE_DAMAGE_RESISTANCE_NATURE
−
|type=int
+
|type         = int
−
|value=32
+
|value       = 45
−
|description=  
+
|description =
−
|sourcefile=2da_constants_h.nss
+
|sourcefile   = 2da_constants_h
−
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_RESISTANCE_PHYSICAL
+
|name         = PROPERTY_ATTRIBUTE_DAMAGE_RESISTANCE_SPIRIT
−
|type=int
+
|type         = int
−
|value=33
+
|value       = 46
−
|description=
+
|description =
−
|sourcefile=2da_constants_h.nss
+
|sourcefile   = 2da_constants_h
−
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_SPELLPOWER
+
|name         = PROPERTY_ATTRIBUTE_DAMAGE_SCALE
−
|type=int
+
|type         = int
−
|value=13
+
|value       = 12
−
|description=  
+
|description =
−
|sourcefile=script.ldf
+
|sourcefile   = 2da_constants_h
−
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_SPIRIT_DAMAGE_BONUS
+
|name         = PROPERTY_ATTRIBUTE_DAMAGE_SHIELD_POINTS
−
|type=int
+
|type         = int
−
|value=56
+
|value       = 47
−
|description=
+
|description =
−
|sourcefile=2da_constants_h.nss
+
|sourcefile   = 2da_constants_h
−
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_STRENGTH
+
|name         = PROPERTY_ATTRIBUTE_DAMAGE_SHIELD_STRENGTH
−
|type=int
+
|type         = int
−
|value=1
+
|value       = 48
−
|description=  
+
|description =
−
|sourcefile=script.ldf
+
|sourcefile   = 2da_constants_h
−
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_ATTRIBUTE_WILLPOWER
+
|name         = PROPERTY_ATTRIBUTE_ELECTRICITY_DAMAGE_BONUS
−
|type=int
+
|type         = int
−
|value=3
+
|value       = 59
−
|description=  
+
|description =
−
|sourcefile=script.ldf
+
|sourcefile   = 2da_constants_h
−
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_DEPLETABLE_HEALTH
+
|name         = PROPERTY_ATTRIBUTE_FIRE_DAMAGE_BONUS
−
|type=int
+
|type         = int
−
|value=7
+
|value       = 55
−
|description=  
+
|description =
−
|sourcefile=script.ldf
+
|sourcefile   = 2da_constants_h
−
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_DEPLETABLE_MANA_STAMINA
+
|name         = PROPERTY_ATTRIBUTE_FLANKING_ANGLE
−
|type=int
+
|type         = int
−
|value=8
+
|value       = 20
−
|description=  
+
|description = Conflicts with PROPERTY_ATTRIBUTE_MOVEMENT_SPEED_MODIFIER in script.ldf
−
|sourcefile=script.ldf
+
|sourcefile   = 2da_constants_h
−
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_INVALID
+
|name         = PROPERTY_ATTRIBUTE_MISSILE_SHIELD
−
|type=int
+
|type         = int
−
|value=0
+
|value       = 22
−
|description=  
+
|description = Conflicts with PROPERTY_ATTRIBUTE_MAGIC_CRIT_MODIFIER in script.ldf
−
|sourcefile=script.ldf
+
|sourcefile   = 2da_constants_h
−
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_SIMPLE_AGE
+
|name         = PROPERTY_ATTRIBUTE_NATURE_DAMAGE_BONUS
−
|type=int
+
|type         = int
−
|value=18
+
|value       = 58
−
|description=Conflict with PROPERTY_SIMPLE_AI_BEHAVIOR in core_h.nss
+
|description =
−
|sourcefile=script.ldf
+
|sourcefile   = 2da_constants_h
−
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_SIMPLE_AI_BEHAVIOR
+
|name         = PROPERTY_ATTRIBUTE_REGENERATION_HEALTH_COMBAT
−
|type=int
+
|type         = int
−
|value=18
+
|value       = 28
−
|description=Conflict with PROPERTY_SIMPLE_AGE in script.ldf
+
|description =  
−
|sourcefile=core_h.nss
+
|sourcefile   = 2da_constants_h
−
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_SIMPLE_ATTRIBUTE_POINTS
+
|name         = PROPERTY_ATTRIBUTE_REGENERATION_STAMINA
−
|type=int
+
|type         = int
−
|value=34
+
|value       = 29
−
|description=  
+
|description =  
−
|sourcefile=2da_constants_h.nss
+
|sourcefile   = 2da_constants_h
−
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_SIMPLE_BACKGROUND
+
|name         = PROPERTY_ATTRIBUTE_REGENERATION_STAMINA_COMBAT
−
|type=int
+
|type         = int
−
|value=37
+
|value       = 30
−
|description=  
+
|description =  
−
|sourcefile=2da_constants_h.nss
+
|sourcefile   = 2da_constants_h
−
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_SIMPLE_DAMAGE_MAIN
+
|name         = PROPERTY_ATTRIBUTE_RESISTANCE_MENTAL
−
|type=int
+
|type         = int
−
|value=50
+
|value       = 32
−
|description=This value represent the damage output value on the character sheet, but it isn't defined in any file and the value 50 is used as it is.
+
|description =  
−
|sourcefile=core_h.nss
+
|sourcefile   = 2da_constants_h
−
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_SIMPLE_DAMAGE_OFFHAND
+
|name         = PROPERTY_ATTRIBUTE_RESISTANCE_PHYSICAL
−
|type=int
+
|type         = int
−
|value=49
+
|value       = 33
−
|description=This value represent the damage output value on the character sheet, but it isn't defined in any file and the value 49 is used as it is.
+
|description =
−
|sourcefile=core_h.nss
+
|sourcefile   = 2da_constants_h
−
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_SIMPLE_CURRENT_CLASS
+
|name         = PROPERTY_ATTRIBUTE_SPIRIT_DAMAGE_BONUS
−
|type=int
+
|type         = int
−
|value=27
+
|value       = 56
−
|description=  
+
|description =
−
|sourcefile=2da_constants_h.nss
+
|sourcefile   = 2da_constants_h
−
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_SIMPLE_EXPERIENCE
+
|name         = PROPERTY_SIMPLE_ATTRIBUTE_POINTS
−
|type=int
+
|type         = int
−
|value=19
+
|value       = 34
−
|description=  
+
|description =  
−
|sourcefile=script.ldf
+
|sourcefile   = 2da_constants_h
−
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_SIMPLE_INVENTORY_SIZE
+
|name         = PROPERTY_SIMPLE_BACKGROUND
−
|type=int
+
|type         = int
−
|value=17
+
|value       = 37
−
|description=  
+
|description =  
−
|sourcefile=script.ldf
+
|sourcefile   = 2da_constants_h
−
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_SIMPLE_LEVEL
+
|name         = PROPERTY_SIMPLE_CURRENT_CLASS
−
|type=int
+
|type         = int
−
|value=15
+
|value       = 27
−
|description=  
+
|description =  
−
|sourcefile=script.ldf
+
|sourcefile   = 2da_constants_h
−
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_SIMPLE_SKILL_POINTS
+
|name         = PROPERTY_SIMPLE_SKILL_POINTS
−
|type=int
+
|type         = int
−
|value=35
+
|value       = 35
−
|description=  
+
|description =  
−
|sourcefile=2da_constants_h.nss
+
|sourcefile   = 2da_constants_h
−
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_SIMPLE_SPECIALIZATION_POINTS
+
|name         = PROPERTY_SIMPLE_TALENT_POINTS
−
|type=int
+
|type         = int
−
|value=38
+
|value       = 36
−
|description= This value represent what should be PROPERTY_SIMPLE_SPECIALIZATION_POINTS but it isn't defined in any file and the value 38 is used as it is.
+
|description =  
−
|sourcefile=core_h.nss,sys_chargen_h.nss
+
|sourcefile   = 2da_constants_h
−
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
−
{{Constant table row
+
{{Constant table end}}
−
|name=PROPERTY_SIMPLE_TALENT_POINTS
+
 
−
|type=int
+
{{Constant table start
−
|value=36
+
|sourcefile   = sys_resistances_h
−
|description=
+
|sourcemodule = Core Game Resources
−
|sourcefile=2da_constants_h.nss
+
−
|sourcemodule=
+
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
−
|name=PROPERTY_SIMPLE_THREAT_DECREASE_RATE
+
|name         = PROPERTY_ATTRIBUTE_SPELLRESISTANCE
−
|type=int
+
|type         = int
−
|value=40
+
|value       = 52
−
|description=  
+
|description =  
−
|sourcefile=script.ldf
+
|sourcefile   = sys_resistances_h
−
|sourcemodule=
+
|sourcemodule = Core Game Resources
−
}}
+
−
{{Constant table row
+
−
|type=void
+
−
|value=1000+
+
−
|description= Statistic properties
+
−
}}
+
−
{{Constant table row
+
−
|name=HERO_STAT_ATTACK_COUNT
+
−
|type=int
+
−
|value=1010
+
−
|description=
+
−
|sourcefile=stats_core_h.nss
+
−
|sourcemodule=
+
−
}}
+
−
{{Constant table row
+
−
|name=HERO_STAT_FRIENDLY_FIRE_DEALT
+
−
|type=int
+
−
|value=1006
+
−
|description=
+
−
|sourcefile=stats_core_h.nss
+
−
|sourcemodule=
+
−
}}
+
−
{{Constant table row
+
−
|name=HERO_STAT_HIGHEST_DAMAGE_DEALT
+
−
|type=int
+
−
|value=1004
+
−
|description=
+
−
|sourcefile=stats_core_h.nss
+
−
|sourcemodule=
+
−
}}
+
−
{{Constant table row
+
−
|name=HERO_STAT_HIT_COUNT
+
−
|type=int
+
−
|value=1011
+
−
|description=
+
−
|sourcefile=stats_core_h.nss
+
−
|sourcemodule=
+
−
}}
+
−
{{Constant table row
+
−
|name=HERO_STAT_HIT_RATE
+
−
|type=int
+
−
|value=1003
+
−
|description=
+
−
|sourcefile=stats_core_h.nss
+
−
|sourcemodule=
+
−
}}
+
−
{{Constant table row
+
−
|name=HERO_STAT_INJURIES
+
−
|type=int
+
−
|value=1008
+
−
|description=
+
−
|sourcefile=stats_core_h.nss
+
−
|sourcemodule=
+
−
}}
+
−
{{Constant table row
+
−
|name=HERO_STAT_KILLS
+
−
|type=int
+
−
|value=1001
+
−
|description=
+
−
|sourcefile=stats_core_h.nss
+
−
|sourcemodule=
+
−
}}
+
−
{{Constant table row
+
−
|name=HERO_STAT_INJURIES
+
−
|type=int
+
−
|value=1008
+
−
|description=
+
−
|sourcefile=stats_core_h.nss
+
−
|sourcemodule=
+
−
}}
+
−
{{Constant table row
+
−
|name=HERO_STAT_MOST_POWERFUL_RATING
+
−
|type=int
+
−
|value=1009
+
−
|description=
+
−
|sourcefile=stats_core_h.nss
+
−
|sourcemodule=
+
−
}}
+
−
{{Constant table row
+
−
|name=HERO_STAT_TOTAL_DAMAGE_DEALT
+
−
|type=int
+
−
|value=1002
+
−
|description=
+
−
|sourcefile=stats_core_h.nss
+
−
|sourcemodule=
+
−
}}
+
−
{{Constant table row
+
−
|name=HERO_STAT_TOTAL_DAMAGE_PERCENT
+
−
|type=int
+
−
|value=1005
+
−
|description=
+
−
|sourcefile=stats_core_h.nss
+
−
|sourcemodule=
+
 
}}
 
}}
 
{{Constant table end}}
 
{{Constant table end}}
−
<!-- == Remarks == -->
+
== Remarks ==
 
<!-- This section contains additional comments, observations and known issues. -->
 
<!-- This section contains additional comments, observations and known issues. -->
−
 
+
Properties above 1000 are statistic properties.
 
<!-- == Examples == -->
 
<!-- == Examples == -->
 
<!-- This section contains examples transcluded from the snippet library. -->
 
<!-- This section contains examples transcluded from the snippet library. -->
−
 
+
== See also ==
−
<!-- == See also == -->
+
 
<!-- This section contains links to articles, functions or constant groups. -->
 
<!-- This section contains links to articles, functions or constant groups. -->
 +
* [[HERO_STAT_*]]
  
 
[[Category:Constants]]
 
[[Category:Constants]]

Latest revision as of 14:38, 15 March 2012

Source: script.ldf
Constant name Type Value Description Source
PROPERTY_ATTRIBUTE_AP int 53 script.ldf
PROPERTY_ATTRIBUTE_ARMOR int 11 script.ldf
PROPERTY_ATTRIBUTE_ATTACK int 9 script.ldf
PROPERTY_ATTRIBUTE_CONSTITUTION int 6 script.ldf
PROPERTY_ATTRIBUTE_DEFENSE int 10 script.ldf
PROPERTY_ATTRIBUTE_DEXTERITY int 2 script.ldf
PROPERTY_ATTRIBUTE_DISPLACEMENT int 16 script.ldf
PROPERTY_ATTRIBUTE_INTELLIGENCE int 5 script.ldf
PROPERTY_ATTRIBUTE_MAGIC int 4 script.ldf
PROPERTY_ATTRIBUTE_MAGIC_CRIT_MODIFIER int 22 Conflicts with PROPERTY_ATTRIBUTE_MISSILE_SHIELD in 2da_constants_h script.ldf
PROPERTY_ATTRIBUTE_MELEE_CRIT_MODIFIER int 21 script.ldf
PROPERTY_ATTRIBUTE_MOVEMENT_SPEED_MODIFIER int 20 Conflicts with PROPERTY_ATTRIBUTE_FLANKING_ANGLE in 2da_constants.2da script.ldf
PROPERTY_ATTRIBUTE_RANGED_AIM_SPEED int 24 script.ldf
PROPERTY_ATTRIBUTE_RANGED_CRIT_MODIFIER int 23 script.ldf
PROPERTY_ATTRIBUTE_REGENERATION_HEALTH int 14 script.ldf
PROPERTY_ATTRIBUTE_SPELLPOWER int 13 script.ldf
PROPERTY_ATTRIBUTE_STRENGTH int 1 script.ldf
PROPERTY_ATTRIBUTE_WILLPOWER int 3 script.ldf
PROPERTY_DEPLETABLE_HEALTH int 7 script.ldf
PROPERTY_DEPLETABLE_MANA_STAMINA int 8 script.ldf
PROPERTY_INVALID int 0 script.ldf
PROPERTY_SIMPLE_AGE int 18 script.ldf
PROPERTY_SIMPLE_EXPERIENCE int 19 script.ldf
PROPERTY_SIMPLE_INVENTORY_SIZE int 17 script.ldf
PROPERTY_SIMPLE_LEVEL int 15 script.ldf
PROPERTY_SIMPLE_THREAT_DECREASE_RATE int 40 script.ldf
Source: Core Game Resources.2da_constants_h
Constant name Type Value Description Source
PROPERTY_ATTRIBUTE_ATTACK_SPEED_MODIFIER int 31 2da_constants_h
PROPERTY_ATTRIBUTE_COLD_DAMAGE_BONUS int 57 2da_constants_h
PROPERTY_ATTRIBUTE_DAMAGE_BONUS int 39 2da_constants_h
PROPERTY_ATTRIBUTE_DAMAGE_RESISTANCE_COLD int 43 2da_constants_h
PROPERTY_ATTRIBUTE_DAMAGE_RESISTANCE_ELEC int 44 2da_constants_h
PROPERTY_ATTRIBUTE_DAMAGE_RESISTANCE_FIRE int 42 2da_constants_h
PROPERTY_ATTRIBUTE_DAMAGE_RESISTANCE_NATURE int 45 2da_constants_h
PROPERTY_ATTRIBUTE_DAMAGE_RESISTANCE_SPIRIT int 46 2da_constants_h
PROPERTY_ATTRIBUTE_DAMAGE_SCALE int 12 2da_constants_h
PROPERTY_ATTRIBUTE_DAMAGE_SHIELD_POINTS int 47 2da_constants_h
PROPERTY_ATTRIBUTE_DAMAGE_SHIELD_STRENGTH int 48 2da_constants_h
PROPERTY_ATTRIBUTE_ELECTRICITY_DAMAGE_BONUS int 59 2da_constants_h
PROPERTY_ATTRIBUTE_FIRE_DAMAGE_BONUS int 55 2da_constants_h
PROPERTY_ATTRIBUTE_FLANKING_ANGLE int 20 Conflicts with PROPERTY_ATTRIBUTE_MOVEMENT_SPEED_MODIFIER in script.ldf 2da_constants_h
PROPERTY_ATTRIBUTE_MISSILE_SHIELD int 22 Conflicts with PROPERTY_ATTRIBUTE_MAGIC_CRIT_MODIFIER in script.ldf 2da_constants_h
PROPERTY_ATTRIBUTE_NATURE_DAMAGE_BONUS int 58 2da_constants_h
PROPERTY_ATTRIBUTE_REGENERATION_HEALTH_COMBAT int 28 2da_constants_h
PROPERTY_ATTRIBUTE_REGENERATION_STAMINA int 29 2da_constants_h
PROPERTY_ATTRIBUTE_REGENERATION_STAMINA_COMBAT int 30 2da_constants_h
PROPERTY_ATTRIBUTE_RESISTANCE_MENTAL int 32 2da_constants_h
PROPERTY_ATTRIBUTE_RESISTANCE_PHYSICAL int 33 2da_constants_h
PROPERTY_ATTRIBUTE_SPIRIT_DAMAGE_BONUS int 56 2da_constants_h
PROPERTY_SIMPLE_ATTRIBUTE_POINTS int 34 2da_constants_h
PROPERTY_SIMPLE_BACKGROUND int 37 2da_constants_h
PROPERTY_SIMPLE_CURRENT_CLASS int 27 2da_constants_h
PROPERTY_SIMPLE_SKILL_POINTS int 35 2da_constants_h
PROPERTY_SIMPLE_TALENT_POINTS int 36 2da_constants_h
Source: Core Game Resources.sys_resistances_h
Constant name Type Value Description Source
PROPERTY_ATTRIBUTE_SPELLRESISTANCE int 52 sys_resistances_h

Remarks

Properties above 1000 are statistic properties.

See also