WR SetWorldMapLocationStatus
From Dragon Age Toolset Wiki
void WR_SetWorldMapLocationStatus(
object oLocation,
int nStatusId,
int bSuppressActiveFlash = FALSE
);
object oLocation,
int nStatusId,
int bSuppressActiveFlash = FALSE
);
- Parameters:
- oLocation
- [Undocumented]
- nStatusId
- [Undocumented]
- bSuppressActiveFlash
- [Undocumented]
- Returns:
- Nothing.
- Source:
- Core Game Resources.wrappers_h