WR SetFollowerState
From Dragon Age Toolset Wiki
void WR_SetFollowerState(
object oCreature,
int nState,
int nSendEvent = TRUE,
int nMinLevel = 0,
int bPreventLevelup = FALSE
);
object oCreature,
int nState,
int nSendEvent = TRUE,
int nMinLevel = 0,
int bPreventLevelup = FALSE
);
- Parameters:
- oCreature
- [Undocumented]
- nState
- a FOLLOWER_STATE_* constant
- nSendEvent
- [Undocumented]
- nMinLevel
- [Undocumented]
- bPreventLevelup
- [Undocumented]
- Returns:
- Nothing.
- Source:
- Core Game Resources.wrappers_h