SetSoundSet

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SetSoundSet

void SetSoundSet(
object oTarget,
string sSoundSet
);
Parameters:
oTarget
[Undocumented]
sSoundSet
[Undocumented]
Returns:

Nothing.

Source:

script.ldf

Description

(core, for use in character generation only) This is intended for use on the player only and will generate undesireable results for any soundset not actually exported from the toolset.