SetItemIrremovable

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Sets an item to be irremovable. Once equipped, an irremovable item cannot be unequipped by the player, only by scripting.

void SetItemIrremovable(
object oItem,
int bIrremovable
);
Parameters:
oItem
The item to be made irremovable
bIrremovable
The irremovable flag; TRUE makes the object irremovable, FALSE makes it removable once again
Returns:

Nothing.

Source:

script.ldf