SendGameEventRunDatabase

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Submits a game event to the Designer Run Database

void SendGameEventRunDatabase(
int nEventId,
object oidObject = OBJECT_SELF,
object oidTarget = OBJECT_INVALID,
int nParam1 = 0,
int nParam2 = 0,
string sParam1 = "",
string sParam2 = "",
string sType = "xE"
);
Parameters:
nEventId
The event to submit
oidObject
The event owner
oidTarget
The event target
nParam1
(optional) Event Parameter 1
nParam2
(optional) Event Parameter 2
sParam1
(optional) String Parameter 1
sParam2
(optional) String Parameter 2
sType
(optional) Message Type override
Returns:

Nothing.

Source:

script.ldf

Description

Submits a 'game event' to the designer run database If your name is not Georg, you should not use this function.