IsCombatHit

From Dragon Age Toolset Wiki
Jump to: navigation, search

Called by:

Calls:

Parameters:

Variables:

Returns:

Used for:

int IsCombatHit(int nAttackResult)
{
    if (nAttackResult == COMBAT_RESULT_MISS || nAttackResult == COMBAT_RESULT_BLOCKED || nAttackResult == COMBAT_RESULT_INVALID)
    {
        return FALSE;
    } else
    {
        return TRUE;
    }
}