GetFacing

From Dragon Age Toolset Wiki
Jump to: navigation, search

This page was generated by Sunjammer's Dragon Age Script Parser.

The parser was unable to extract and/or match all the information required and has flagged this page as containing one or more errors. The source file was not formatted correctly and the information presented is incomplete or incorrect.

This page must be reviewed by a knowledgeable scripter as it will need to be updated. Once identified, the issue in the source file should be reported to BioWare.

Please remove the {{Generated with errors}} tag once the page has been corrected.

Returns the direction an object is facing.

float GetFacing(
object oTarget,
int bMirrorYAxis = TRUE
);
Parameters:
oTarget
The object to get the facing direction of
bMirrorYAxis
[Undocumented]
Returns:

Returns the direction the object is facing in degrees. Returns -1.0f on error.

Source:

script.ldf

Description

Returns the direction the object oTarget is currently facing in degrees. The direction an object is facing is expressed as an incrementing clockwise degree value starting from the south. Related constants are: DIRECTION_NORTH, DIRECTION_EAST, DIRECTION_SOUTH and DIRECTION_WEST.


See also

SetFacing, SetFacingPosition, SetFacingObject, SetOrientation, GetOrientation