Feature request: Bone based keyframe animation

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Choose bone, move, rotate, set keyframe

This toolset is so impressive. I love it. It is my new favorite hobby. It has every aspect covered.

The ONLY thing the toolset is missing is the ability to create new animations. Is there anyway you can let us set keyframes for invidivual bones? That way we can just select the bone, move it around and rotate it, then set a keyframe along with the curve button on.

Being able to make new animatons would complete the toolset.

Possible Alternatives

Instead of letting us make new animations, can you at least post some kind of tutorial so we can get new .ANI into the toolset? I have experience with 3d studio max, so maybe I can make new animations then export them for use in the toolset.