CommandUseAbility

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This function is a "use ability" command constructor.

command CommandUseAbility(
int nAbilityId,
object oTarget = OBJECT_INVALID,
vector vTarget = [0.0,0.0,0.0],
float nConjureTime = -1.0,
string sAbilitySourceItemTag = ""
);
Parameters:
nAbilityId
The ability to perform
oTarget
(optional) Object to perform the ability on
vTarget
(optional) ground target location to perform the ability on
nConjureTime
(optional) sets the conjure time of the ability
sAbilitySourceItemTag
[Undocumented]
Returns:

a valid command

Source:

script.ldf

Description

This function is a "use ability" command constructor. It creates a "use ability" command which can then be added to any object's command queue. This command, when processed will cause the object to use the ability if they're able