Character Save Values

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Overview

This page details character save game values.


File Locations

For savegame locations under Vista they are, by default under "<user's document directory>\\Bioware\\Dragon Age\\Characters\\<Name of the Character the save is for>\\<save slot>\\<savename>.das". As the save name is part of the save file name (though not the folders) it should be pretty easy to find the proper folder name provided one named one's save something distinguishable.

If you get an "Toolset out of memory"-error when trying to open your savegame there is a temporary unofficial workaround available here, if your system is equipped with 4+gb ram.

Player Character Stats

Found under SAVEGAME_PLAYERCHAR->SAVEGAME_PLAYERCHAR_CHAR->SAVEGAME_CREATURE_STATS->SAVEGAME_STATLIST

For party members the same values should hold. Navigate to: SAVEGAME_PARTYLIST->SAVEGAME_PARTYPOOLMEMBERS-><number>->SAVEGAME_CREATURE_STATS->SAVEGAME_STATLIST

Note: The following values are recorded by the game in a FIFO order, meaning the moment the game needs to generate a specific key, it will do that.

This way you can have index X in position Y in one save, and in the other the same index X will be in position Z. While changing the keys, pay attention to the proper SAVEGAME_STATPROPERTY_INDEX and not the SAVEGAME_STATLIST index.
Correct Index
STAT_PROPERTY_INDEX Effect Maximum Displayed Value
1 Strength 1000
2 Dexterity 1000
3 Willpower 1000
4 Magic 1000
5 Cunning 1000
6 Constitution 1000
7 Health N/A, Clipping Above 1000
8 Mana N/A, Clipping Above 1000
9 Attack 1000
10 Defense 1000
11 Armor 1000
12 Damage Scale (?) 10
13 Spellpower Bonus 1000
14 Health Regen 50
15 Level 25
16 Melee Dodge % N/A
18 AI Behaviour (aggressive/defensive tactics) (?) N/A
19 Experience Points N/A
20 Flanking Angle Degrees
21 Melee Crit % N/A
22 Deflect Missiles % N/A
23 Ranged Crit % (?) N/A
24 Ranged Aim Speed (?) N/A
27 Character Class 1 - Warrior, 2 - Mage, 3 - Rogue, 17 - Dog
28 Combat Health Regen 20
29 Mana Regen 50
30 Combat Mana Regen 20
32 Mental Resistance 100
33 Physical Resistance 100
34 Attribute Points 100
35 Skill points 100
36 Spell and Talent points 100
37 Background (Magi, Noble, etc) 1 - Dalish (Elf Only), 2 - Commoner (Dwarf only), 3 - City (Elf Only), 4 - Magi, 5 - Noble (Dwarf or Human), 6 - Grey Warden (IN AWAKENING)
38 Specialization points 2
39 + Melee Damage N/A
40 Reduced Hostility Higher numbers equals faster decay in threat
41 Fatigue N/A, Negative values possible down to -25
42 Fire Damage Resistance 75
43 Cold Damage Resistance 75
44 Lightning Damage Resistance 75
45 Nature Damage Resistance 75
46 Spirit Damage Resistance 75
49 Off Hand Damage -99 or -97 for characters without Dual Weapon Talents. Seen as 7.85625 on Leliana.
50 Estimated Damage Done N/A
51 Healing Received % N/A
52 Resist Magic % N/A
53 Armor Penetration 100
54 Backstab/Melee Critical Damage N/A
55 Fire Damage modifier % N/A
56 Spirit Damage modifier % N/A
57 Cold Damage modifier % N/A
58 Nature Damage modifier % N/A
59 Lightning Damage modifier % N/A


Values here can go above their displayed values, they simply are just not shown. Editing specialization points allows one to have more than 2 specializations. Having all 4 specializations seems to work, one can get all the spells/talents and all the icons display properly, however it is unknown if there are long term game effects.

Note a: Available stat points max out at 100. Once you've spent all of them you'll need to enter the level up screen again in order to spend any left over. b: Index 35 (skill points) only shows up when the save file already has an extra skill point/s.

Typically the structure of the stat properties are:

  • STRUCT value of ATTR
  • SAVEGAME_STATPROPERTY_BASE, FLOAT32, value
  • SAVEGAME_STATPROPERTY_MODIFIER, FLOAT32, value
  • SAVEGAME_STATPROPERTY_INDEX, UINT16, value

For health/mana has an additional properties of:

  • SAVEGAME_STATPROPERTY_CURRENT, FLOAT32, value
    • Current health of the PC/NPC
  • SAVEGAME_STATPROPERTY_COMREGEN, INT32, value
    • Pointer to Combat Regen rate. Do not edit.
  • SAVEGAME_STATPROPERTY_REGEN, INT32, value
    • Pointer to Regen rate. Do not edit.

Attribute, Skill, Spell/Talent, Specialization Points have a structure of:

  • STRUCT value of SMPL
  • SAVEGAME_STATPROPERTY_BASE, FLOAT32, value
  • SAVEGAME_STATPROPERTY_INDEX, UINT16, value

Player Character Skills and Talents

The lists of skills, talents and spells are found under:
SAVEGAME_PLAYERCHAR->SAVEGAME_PLAYERCHAR_CHAR->SAVEGAME_CREATURE_STATS->
And then:

SAVEGAME_SPELLLIST for spells.
SAVEGAME_TALENTLIST for talents.
SAVEGAME_SKILLLIST for skills.

Adding rogue or warrior talents to a mage is possible. However it is necessary to first add the proper class to gain access to the talent tree and talent wanted.
E.g. to add ‘Dual-Weapon Mastery’ the rogue or warrior class will first have to be added. Talent-id 4020 (rogue) or 4022 (warrior). Then all the prerequisites: talent-id 6 (Dual-Weapon Training), 8 (Dual-Weapon Finesse) and 5 (Dual-Weapon Expert). Finally the Dual-Weapon Mastery’ talent can be added (talent-id 3036) and the mage can now dual wield main hand weapons.

Skills

Tier 1 Value Tier 2 Value Tier 3 Value Tier 4 Value
Coercion 100011 Improved Coercion 100012 Expert Coercion 100013 Master Coercion 100014
Stealing 100021 Improved Stealing 100022 Expert Stealing 100023 Master Stealing 100024
Trap-Making 100041 Improved Trap-Making 100042 Expert Trap-Making 100043 Master Trap-Making 100044
Survival 100051 Improved Survival 100052 Expert Survival 100053 Master Survival 100054
Herbalism 100061 Improved Herbalism 100062 Expert Herbalism 100063 Master Herbalism 100064
Poison-Making 100071 Improved Poison-Making 100072 Expert Poison-Making 100073 Master Poison-Making 100074
Combat Training 100100 Improved Combat Training 100101 Expert Combat Training 100102 Master Combat Training 100103
Combat Tactics 100110 Improved Combat Tactics 100111 Expert Combat Tactics 100112 Master Combat Tactics 100113


Mage

  • Main: 4023
  • Specializations
    • Blood Mage: 4017
    • Shapeshifter: 4018
    • Arcane Warrior: 4012
    • Spirit Healer: 4025
  • Mage Normal
    • Arcane Bolt: 200254
    • Arcane Shield: 200255
    • Staff Focus: 200256
    • Arcane Mastery: 200257
  • Blood Mage
    • Blood Magic: 10700
    • Blood Sacrifice: 10701
    • Blood Wound: 10702
    • Blood Control: 10703
  • Arcane Warrior
    • Combat Magic: 17023
    • Aura of Might: 17020
    • Shimmering Shield: 17022
    • Fade Shroud: 17021
  • Shapeshifter
    • Spider Shape: 17008
    • Bear Shape: 17010
    • Flying Swarm: 17007
    • Master Shapeshifter: 17009
  • Spirit Healer
    • Group Heal: 10509
    • Revival: 10504
    • Lifeward: 10506
    • Cleansing Aura: 10507
  • Primal
    • Line I
      • Flame Blast: 10001
      • Flaming Weapons: 10204
      • Fireball: 10003
      • Inferno: 10002
    • Line II
      • Rock Armor: 11002
      • Stonefist: 12004
      • Earthquake: 11116
      • Petrify: 11124
    • Line III
      • Winter's Grasp: 13001
      • Frost Weapons: 11007
      • Cone of Cold: 13002
      • Blizzard: 13000
    • Line IV
      • Lightning: 14001
      • Shock: 14000
      • Tempest: 14002
      • Chain Lightning: 10211
  • Creation
    • Line I
      • Heal: 10104
      • Rejuvenate: 10200
      • Regeneration: 10210
      • Mass Rejuvenation: 10207
    • Line II
      • Heroic Offense: 10206
      • Heroic Aura: 10202
      • Heroic Defense: 10203
      • Haste: 10208
    • Line III
      • Glyph of Paralysis: 11001
      • Glyph of Warding: 10601
      • Glyph of Repulsion: 17000
      • Glyph of Neutralization: 17028
    • Line IV
      • Spell Wisp: 11006
      • Grease: 11113
      • Spellbloom: 11005
      • Stinging Swarm: 12008
  • Spirit
    • Line I
      • Spell Shield: 10400
      • Dispel Magic: 10401
      • Anti-Magic Ward: 10900
      • Anti-Magic Burst: 11003
    • Line II
      • Mana Drain: 10704
      • Mana Cleanse: 11004
      • Spell Might: 17001
      • Mana Clash: 11000
    • Line III
      • Walking Bomb: 12005
      • Death Syphon: 10500
      • Virulent Walking Bomb: 12011
      • Animate Dead: 10508
    • Line IV
      • Mind Blast: 12006
      • Force Field: 17019
      • Telekinetic Weapons: 10209
      • Crushing Prison: 11123
  • Entropy
    • Line I
      • Weakness: 11106
      • Paralyze: 11107
      • Miasma: 11122
      • Mass Paralysis: 11110
    • Line II
      • Vulnerability Hex: 11112
      • Affliction Hex: 11111
      • Misdirection Hex: 11114
      • Death Hex: 11100
    • Line III
      • Disorient: 11115
      • Horror: 11108
      • Sleep: 11121
      • Walking Nightmare: 11109
    • Line IV
      • Drain Life: 15002
      • Death Magic: 17002
      • Curse of Mortality: 11101
      • Death Cloud: 15003

Warrior

  • Main: 4022
  • Specializations
    • Champion: 4013
    • Templar: 4021
    • Berserker: 4016
    • Reaver: 4019
    • Spirit Warrior: 401000
    • Guardian: 401001
  • Champion
    • War Cry: 3037
    • Rally: 3038
    • Motivate: 42
    • Superiority: 3039
  • Templar
    • Righteous Strike: 23
    • Cleanse Area: 3017
    • Mental Fortress: 52
    • Holy Smite: 25
  • Berserker
    • Berserk: 700
    • Resilience: 48
    • Constraint: 3006
    • Final Blow: 3009
  • Reaver
    • Devour: 3065
    • Frightening Appearance: 3066
    • Aura of Pain: 3067
    • Blood Frenzy: 713
  • Spirit Warrior
    • Beyond the Veil: 401100
    • Soulbrand: 401101
    • Fade Burst: 401102
    • Blessing of the Fade: 401103
  • Guardian
    • Guardian's Shield: 401110
    • Fortifying Presence: 401111
    • Master Guardian : 401112
    • Aura of the Stalwart Defender: 401113
  • Warrior Base
    • Line 1
      • Powerful: 14
      • Threaten: 808
      • Bravery: 17
      • Deathblow: 3021
    • Line 2
      • Precise Striking: 19
      • Taunt: 3041
      • Disengage: 3016
      • Perfect Striking: 20
  • Weapon & Shield
    • Line 1
      • Shield Bash: 617
      • Shield Pummel: 1
      • Overpower: 3073
      • Assault: 38
    • Line 2
      • Shield Defense: 704
      • Shield Balance: 37
      • Shield Wall: 12
      • Shield Expertise: 36
    • Line 3
      • Shield Block: 3074
      • Shield Cover: 13
      • Shield Tactics: 3030
      • Shield Mastery: 2
  • Two Handed
    • Line 1
      • Pommel Strike: 3024
      • Indomitable: 28
      • Stunning Blows: 3000
      • Critical Strike: 3
    • Line 2
      • Sunder Arms: 3025
      • Shattering Blows: 3001
      • Sunder Armor: 4
      • Destroyer: 3032
    • Line 3
      • Mighty Blow: 3028
      • Powerful Swings: 718
      • Two-Handed Strength: 27
      • Two-Handed Sweep: 3031

Rogue

  • Main: 4020
  • Specializations
    • Assassin: 4014
    • Bard: 4015
    • Ranger: 4029
    • Duelist: 4030

Dragon Age: Origins - Awakening

    • Legionnaire Scout: 401004
    • Shadow: 401005
  • Assassin
    • Mark of Death: 3060
    • Exploit Weakness: 56
    • Lacerate: 3059
    • Feast of the Fallen: 3058
  • Duelist
    • Dueling: 709
    • Upset Balance: 3050
    • Keen Defense: 3049
    • Pinpoint Strike: 3051
  • Bard
    • Song of Valor: 3045
    • Distraction: 701
    • Song of Courage: 705
    • Captivating Song: 1000
  • Ranger
    • Summon Wolf: 1004
    • Summon Bear: 91
    • Summon Spider: 93
    • Master Ranger:92

Dragon Age: Origins - Awakening

  • Legionnaire Scout
    • Mark of the Legion: 401300
    • Strength of Stone: 401301
    • Endure Hardship: 401302
    • Blessing of the Ancestors: 401303
  • Shadow
    • Shadow Form: 401310
    • Decoy: 401311
    • Shadow Striking: 401312
    • Pandemonium: 401313
  • Rogue Normal
    • Line 1
      • Dirty Fighting: 603
      • Combat Movement: 21
      • Coup de Grace: 3002
      • Feign Death: 3023
    • Line 2
      • Below the Belt: 3026
      • Deadly Strike: 708
      • Lethality: 777
      • Evasion: 3069
    • Line 3
      • Deft Hands: 100001
      • Improved Tools: 100002
      • Mechanical Expertise: 100003
      • Device Mastery: 100004
    • Line 4
      • Stealth: 100075
      • Stealthy Item Use: 100076
      • Combat Stealth: 100077
      • Master Stealth: 100078
    • Line 5 (Dragon Age: Origins - Awakening)
      • Heartseeker: 400200
      • Ghost: 400201
      • Weak Points: 400202
      • Flicker: 400203
  • Dual Weapon
    • Line 1
      • Dual-Weapon Training: 6
      • Dual-Weapon Finesse: 8
      • Dual-Weapon Expert: 5
      • Dual-Weapon Mastery: 3036
    • Line 2
      • Dual Striking: 11
      • Riposte: 9
      • Cripple: 10
      • Punisher: 7
    • Line 3
      • Dual-Weapon Sweep: 3044
      • Flurry: 3035
      • Momentum: 717
      • Whirlwind: 3043
    • Line 4 (Dragon Age: Origins - Awakening)
      • Twin Strikes: 402100
      • Find Vitals: 402101
      • Low Blow: 402102
      • Unending Fury: 402103
  • Archery
    • Line 1
      • Melee Archer: 34
      • Aim: 500
      • Defensive Fire: 33
      • Master Archer: 35
    • Line 2
      • Pinning Shot: 803
      • Crippling Shot: 805
      • Critical Shot: 804
      • Arrow of Slaying: 802
    • Line 3
      • Rapid Shot: 3071
      • Shattering Shot: 3072
      • Suppressing Fire: 801
      • Scatter Shot: 800
    • Line 4 (Dragon Age: Origins - Awakening)
      • Accuracy: 402000
      • Arrow Time: 402001
      • Burst Shot: 402002
      • Rain of Arrows: 402003