Bug: Conversation macro out-of-date

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  • Toolset verion: 1.0.1008.0
  • Game version: 1.03
  • Status: Open

Description

If SetName is used to change the player character name, the FirstName macro continues to return the old name in conversation until a saved game is loaded.

Workarounds

When testing, just live with it. For live gameplay, use SetName or the conversation macro, but not both.