Vegetation

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Revision as of 17:34, 18 August 2009 by BryanDerksen (Talk | contribs) (split out of level editor)

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Trees, grass and shrubberies are handled somewhat differently from other models. They are created using a program called SpeedTree that includes information allowing them to respond to the wind. To place trees on a level, you first need to add that tree type's tree controller:

Level editor insert tree controller.png

Once this is done you can use the scatter object tool (IconScatterObject.png) to place specific examples of the vegetation you've added controllers for.

Filenames and associated vegetation

Bushes1.jpg Bushes2.jpg Bushes3.jpg


Grasses1.jpg Grasses2.jpg Grasses3.jpg Grasses4.jpg Grasses5.jpg Grasses6.jpg


Trees1.jpg Trees2.jpg Trees3.jpg Trees4.jpg Trees5.jpg Trees6.jpg