Difference between revisions of "UT SetTeamInteractive"

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m (Updating links)
 
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{{dafunction
 
{{dafunction
|name = UT_SetTeamInteractive
+
|name         = UT_SetTeamInteractive
|brief = Sets all the members of a team interractive or not.
+
|brief         = Sets all the members of a team interractive or not.
|param1type = int
+
|param1type   = int
|param1name = nTeam
+
|param1name   = nTeam
|param1desc = the team number to set interactive
+
|param1desc   = the team number to set interactive
 
|param1default =
 
|param1default =
|param2type = int
+
|param2type   = int
|param2name = bInteractive
+
|param2name   = bInteractive
|param2desc = true or false
+
|param2desc   = true or false
 
|param2default =
 
|param2default =
|param3type = int
+
|param3type   = int
|param3name = nMembersType
+
|param3name   = nMembersType
|param3desc = The type of members to retrieve ([[OBJECT_TYPE_CREATURE]], [[OBJECT_TYPE_PLACEABLE]])
+
|param3desc   = The type of members to retrieve ([[OBJECT_TYPE_*|OBJECT_TYPE_CREATURE]], [[OBJECT_TYPE_*|OBJECT_TYPE_PLACEABLE]])
|param3default =OBJECT_TYPE_CREATURE
+
|param3default = OBJECT_TYPE_CREATURE
|returntype = void
+
|returntype   = void
|returndesc =  
+
|returndesc   =  
|sourcefile = utility_h
+
|sourcefile   = utility_h
|sourcemodule = Core Resources
+
|sourcemodule = Core Game Resources
 
}}
 
}}
  

Latest revision as of 19:32, 3 August 2011

Sets all the members of a team interractive or not.

void UT_SetTeamInteractive(
int nTeam,
int bInteractive,
int nMembersType = OBJECT_TYPE_CREATURE
);
Parameters:
nTeam
the team number to set interactive
bInteractive
true or false
nMembersType
The type of members to retrieve (OBJECT_TYPE_CREATURE, OBJECT_TYPE_PLACEABLE)
Returns:

Nothing.

Source:

Core Game Resources.utility_h