Difference between revisions of "UT PCJumpOrAreaTransition"

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(Created page with '{{dafunction |name = UT_PCJumpOrAreaTransition |brief = Jumps the PC to a waypoint, checking area first |param1type = string |param1name = sArea |param1desc = The string of the a...')
 
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|param7desc = world map location to set active
 
|param7desc = world map location to set active
 
|param7default =""
 
|param7default =""
|returntype =  
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|returntype = void
 
|returndesc =  
 
|returndesc =  
 
|sourcefile = utility_h
 
|sourcefile = utility_h

Revision as of 19:42, 10 February 2010

Jumps the PC to a waypoint, checking area first

void UT_PCJumpOrAreaTransition(
string sArea,
string sWaypoint,
string sWorldMapLoc1 = "",
string sWorldMapLoc2 = "",
string sWorldMapLoc3 = "",
string sWorldMapLoc4 = "",
string sWorldMapLoc5 = ""
);
Parameters:
sArea
The string of the area to be checked before jump/transition; also used in transition
sWaypoint
The string of the waypoint to be jumped/transitioned to.
sWorldMapLoc1
world map location to set active
sWorldMapLoc2
world map location to set active
sWorldMapLoc3
world map location to set active
sWorldMapLoc4
world map location to set active
sWorldMapLoc5
world map location to set active
Returns:

Nothing.

Source:

Core Resources.utility_h

Description

This function can only be used for the PC because of the area transition.