SetGameMode

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Revision as of 21:36, 24 February 2010 by BryanDerksen (Talk | contribs) (looks okay, remove tag)

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This function sets the current game mode.

void SetGameMode(
int nMode
);
Parameters:
nMode
the mode to set the game to: GM*
Returns:

Nothing.

Source:

script.ldf

Description

This function sets the current game mode for a specific player. A game mode can be combat, explore, dialog, etc.


See also

GetGameMode, GM*