Difference between revisions of "SetCreatureIsGhost"
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BryanDerksen (Talk | contribs) m (1 revision: Importing auto-generated function articles) |
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{{dafunction | {{dafunction | ||
|name=SetCreatureIsGhost | |name=SetCreatureIsGhost | ||
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|param1type=object | |param1type=object | ||
|param1name=oObject | |param1name=oObject | ||
− | |param1desc= | + | |param1desc=Creature whose ghostliness is being set |
|param2type=int | |param2type=int | ||
|param2name=value | |param2name=value | ||
− | |param2desc= | + | |param2desc=True to set the creature to ghost mode, false to take the creature out of ghost mode. |
|returntype=void | |returntype=void | ||
|returndesc= | |returndesc= | ||
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<!-- This section contains links to articles, functions or constant groups. --> | <!-- This section contains links to articles, functions or constant groups. --> | ||
− | [[Category: | + | [[Category: Creature functions]] |
Latest revision as of 23:57, 10 February 2010
Sets the creature as a ghost. Ghost creatures can go through regular creatures but will pathfind around other ghosts.
- Parameters:
- oObject
- Creature whose ghostliness is being set
- value
- True to set the creature to ghost mode, false to take the creature out of ghost mode.
- Returns:
- Nothing.
- Source:
- script.ldf