Difference between revisions of "Properties.xls"

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(Created page with 'Depletable properties will be updated by their "combat" every 2 seconds and their "non-combat" values every 5 seconds. EngineLink: * 00 - DerivedDefault * 01 - DerivedAttack * 0...')
 
(Converted to new format)
 
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Depletable properties will be updated by their "combat" every 2 seconds and their "non-combat" values every 5 seconds.
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The [[Properties.xls]] file contains the [[2da]] files that define the core properties and trackable statistics for the game.
  
EngineLink:
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The workbook contains the following worksheets:
* 00 - DerivedDefault
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* 01 - DerivedAttack
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* 02 - DerivedDefense
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* 03 - DerivedArmor
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* 04 - DerivedAP
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* 05 - DerivedSpellPower
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* 06 - DerivedHealth
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* 07 - DerivedManaStamina
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* 08 - DerivedResistancePoison
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* 09 - DerivedResistanceMind
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* 10 - DerivedResistanceEnergy   
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{{2da start|Properties}}
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* [[Properties 2da|Properties]]
{{2da column|Stat|string|Human Readable statname. Spaces are not allowed in these strings}}
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* [[HeroicStats 2da|HeroicStats]]
{{2da column|Type|string|SIMPLE, ATTRIBUTE, DEPLETABLE}}
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* [[HeroicPartyStats 2da|HeroicPartyStats]]
{{2da column|Min|float|Minimum value possible}}
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* _readme
{{2da column|Max|float|Maximum value possible}}
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* _Constants
{{2da column|UIMapping|int|
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*1: Base resistances
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*2: Deprecated
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*3: Elemental (%) resistances}}
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{{2da column|NameStrId|int|}}
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{{2da column|NameLowerStrId|int|}}
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{{2da column|DescStrId|int|}}
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{{2da column|Desc2StrId|int|Necessary for rows 4 - 9 ONLY. When hovering over the numerical values of the attributes in the character sheet, there should be detailed and technical text written that explains the effects of these stats. Need writing for: Strength, Dexterity, Willpower, Magic, Cunning, Constitution}}
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{{2da column|NonCombatEffect|int|}}
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{{2da column|CombatEffect|int|}}
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{{2da column|EngineLink|int|See above}}
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{{2da column|ToolsetName|string|}}
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{{2da column|bShowInToolset|int|}}
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{{2da column|Constant|comment|}}
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{{2da column|bShowInPartyPicker|int|}}
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{{2da column|Precision|int|Number of digits to display after the decimal place.}}
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{{2da end}}
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{{2da start|HeroicStats}}
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[[Category:Properties]]
{{2da column|Stat|string|Human Readable statname. Spaces are not allowed in these strings}}
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[[Category:XLS files]]
{{2da column|Type|string|SIMPLE, ATTRIBUTE, DEPLETABLE}}
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{{Languages}}
{{2da column|Min|float|Minimum value possible}}
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{{2da column|Max|float|Maximum value possible}}
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{{2da column|UIMapping|int|}}
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{{2da column|NameStrId|int|}}
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{{2da column|DescStrId|int|}}
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{{2da column|NonCombatEffect|int|}}
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{{2da column|CombatEffect|int|}}
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{{2da column|EngineLink|int|See above}}
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{{2da column|ToolsetName|string|}}
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{{2da column|bShowInToolset|int|}}
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{{2da column|Constant|comment|}}
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{{2da column|bShowInPartyPicker|int|}}
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{{2da column|SortOrder|int|Sorts ascending, negative values allowed}}
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{{2da end}}
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{{2da start|HeroicPartyStats}}
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{{2da column|Stat|string|Human Readable statname}}
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{{2da column|Type|string|SIMPLE, ATTRIBUTE, DEPLETABLE}}
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{{2da column|Min|float|Minimum value possible}}
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{{2da column|Max|float|Maximum value possible}}
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{{2da column|UIMapping|int|}}
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{{2da column|NameStrId|int|}}
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{{2da column|DescStrId|int|}}
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{{2da column|NonCombatEffect|int|}}
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{{2da column|CombatEffect|int|}}
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{{2da column|EngineLink|int|See above}}
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{{2da column|ToolsetName|string|}}
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{{2da column|bShowInToolset|int|}}
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{{2da column|Constant|comment|}}
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{{2da column|bShowInPartyPicker|int|}}
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{{2da column|SortOrder|int|Sorts ascending, negative values allowed}}
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{{2da end}}
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[[Category:2DAs]]
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Latest revision as of 18:22, 3 April 2016

The Properties.xls file contains the 2da files that define the core properties and trackable statistics for the game.

The workbook contains the following worksheets:


Language: English