Placeable interactions 2da
From Dragon Age Toolset Wiki
The placeable_interactions 2da defines all of the possible interactions possible between the Player and placeables. The interactions that are appropriate for a particular placeable is determine by its StateCnt_* 2da.
This 2da is defined as an m2da in the M2DA_base 2da and has an ID of 100. It can be extended by m2da fragments which have names starting with placeable_interactions. It has as not been assigned a TABLE_* constant.
Structure
Column | Type | Description |
---|---|---|
ID | int | A number that uniquely identifies the entry (unless creating an M2DA override). ID numbers are listed from smallest to highest within a given file but do not need to be consecutive. |
Label | string | |
StrRef | int | |
CursorID | string | |
DisabledLabel | string | |
DisabledStrRef | int | |
DisabledCursorId | string |