Difference between revisions of "Lock difficulty 2da"
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The [[lock_difficulty 2da]] defines the different difficulty levels for picking locks. In the Toolset these are listed in a placeable's '''Pick Lock Level''' property. | The [[lock_difficulty 2da]] defines the different difficulty levels for picking locks. In the Toolset these are listed in a placeable's '''Pick Lock Level''' property. | ||
− | The | + | The lock_difficulty 2da file is not listed in the [[M2DA_base 2da]] and has not been assigned a [[TABLE_*]] constant. |
== Structure == | == Structure == | ||
{{2da start|lock_difficulty}} | {{2da start|lock_difficulty}} | ||
− | {{2da column|LABEL|string|Human-friendly name for the difficulty level}} | + | {{2da column|LABEL|string|Human-friendly name for the difficulty level (displayed in the Toolset)}} |
{{2da end}} | {{2da end}} | ||
Latest revision as of 21:24, 10 March 2012
The lock_difficulty 2da defines the different difficulty levels for picking locks. In the Toolset these are listed in a placeable's Pick Lock Level property.
The lock_difficulty 2da file is not listed in the M2DA_base 2da and has not been assigned a TABLE_* constant.
Structure
Column | Type | Description |
---|---|---|
ID | int | A number that uniquely identifies the entry (unless creating an M2DA override). ID numbers are listed from smallest to highest within a given file but do not need to be consecutive. |
LABEL | string | Human-friendly name for the difficulty level (displayed in the Toolset) |