GetGameMode

From Dragon Age Toolset Wiki
Revision as of 18:52, 2 March 2010 by BryanDerksen (Talk | contribs) (looks okay, removing tag)

Jump to: navigation, search

This function gets the current game mode.

int GetGameMode(
);
Parameters:
None
Returns:

a GM* var on success, GM_INVALID on error.

Source:

script.ldf

Description

This function returns the current game mode for a specific player. A game mode can be combat, explore, dialog etc'


See also

SetGameMode, GM*